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#1 | |||||
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Join Date: Jun 2009
Location: Germany
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Ragnaros the Firelord is an incredibly powerful Elemental Lord. Once a servant of the Old Gods, he fought against the Titans for domination over the planet. The victorious Titans banished him and his brethren to the Elemental Plane, but the Scourge released him from his prison hoping he could incinerate the world tree. Capable of pulling spires of magma from the world's core, few are able to withstand his might. Called forth from Blackrock Spire, he melts away the armor of those unfortunate enough to get close to him before using their ashes to fuel his inferno. (97 words) credits for the story go to Strapped and wowwiki |
Shadowraze becomes Lava Spire Gives the Firelord the power to create bursts of lava in front of him at varying distances. Level 1 - 75 damage Level 2 - 150 damage Level 3 - 225 damage Level 4 - 300 damage Cooldown: 10 seconds. the new animation will look like this
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![]() Necromastery becomes Burning Rage The charred remains of his victims fuel the Firelord's fire even further, making him burn hoter. Whenever Ragnaros kills a target he gains 2 bonus damage until his own death releases half of his accumulated power. Level 1 - 16 damage limit. Level 2 - 30 damage limit. Level 3 - 46 damage limit. Level 4 - 60 damage limit. Passive the new effect when he kills a target will look like this ![]() a small flame will appear for a short time above the dieing units head and a tiny fiery projectile flies towards the firelord |
![]() Presence of the Dark Lord becomes Searing Heat The heat Ragnaros emanates is so intense that anyone daring to approach him feels his armor melt away. Level 1 - 2 armor reduction. Level 2 - 3 armor reduction. Level 3 - 4 armor reduction. Level 4 - 5 armor reduction. Passive the new aura effect will look like this ![]() Abilities\Spells\Orc\AncestralSpirit\AncestralSpir itCaster.mdl in a loop |
Requiem of Souls becomes Inferno The Firelord releases a circular blast of fireballs. The detonation deals damage to everything in its wake and makes the ground tremble, thereby crippling nearby units by reducing movement speed and damage, the effect is greater near to the center of the explosion. Number of summoned fireballs is related to the amount of heat he gathered through 'Burning Rage'. Level 1 - 80 damage for each Fireball, 15% reduction Level 2 - 120 damage for each Fireball, 20% reduction Level 3 - 160 damage for each Fireball, 25% reduction Cooldown: 120/110/100 seconds. new animation will look like this ![]() and the animation for slowed units will be the paralyzed effect
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#2 | |||||
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Join Date: Jun 2009
Location: Germany
Posts: 3,051
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I T-up'ed on DA and I still like it. It totally rocks. I always hated the black tint and the ugly soundset (In' germany it sounds totally shitlike...). I think the names are well-choosed, but I dislike the Ulti-icon... Try out the Inner Fire icon, it shows a flaming ring... Anyway, T-up (and there is also some MSD because current missile is imported
![]() Edit: Some time passed since you posted this and I supported you all the time. But I think I got some nice improvements of the Visual effects. An extra effect for Lava Spire to give a better AoE indicator and a special effect when a unit gets hit by it, another, more instant effect to Burning Rage, a cool looking, fitting ingame Aura model and a changed missile and Buff effect for Inferno. Check it out, I think it looks quite cool. Quote:
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| Last edited by Schremba; 03-05-2010 at 05:37 PM. | ||||||
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#3 |
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Join Date: Jun 2009
Posts: 5,591
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nevermore is the best hero concept in dota, tied with leviathan. t-down.
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#5 |
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I love your suggestion, it's well thought out. However I find another fire themed hero in DotA would be two too many. Also I'm pretty tired of demonic themed heroes as well.
I like his current flavor much more, and if with new MSI increase someone would get rid of his flames (and change that ugly shade icon that doesn't fit him at all) he'd be perfect. But for now I still prefer the current one, rather then this fiery remake. |
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#6 |
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Officialy the most T-Uped and Discussed suggestion comes to PD.
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#7 |
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Join Date: Jun 2009
Posts: 846
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#8 |
Forum Staff
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T-Up, I like it as I did before.
Detailed models ftw, tinting firelord model 0/0/0 is a waste!
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When they come for me, I'll be sitting at my desk
With a gun in my hand, wearing a bulletproof vest singing "My, my, my, how the time does fly, when you know you're going to die By the end of the night." And said hey - Streetlight Manifesto - Keasbey Nights |
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#9 |
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When you tint the Firelord, I can't see the custom skin I tried to apply. T-Up from DA and T-Up here.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#10 |
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Join Date: Aug 2009
Location: California
Posts: 472
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This will only work better with because of taking ice effect. But this change the theme and the whole concept of Nevermore. I prefer the current Nevermore.
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#11 | |
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Quote:
We have fire-themed heroes, but less than demon themed. Scourge is full of satanic abilities and units with dark backgrounds and demonic deals. Elemental heroes are at few. Of course there are abilities such as Fire Blast, et cetera, but they are arcane magic and fire and summoning fire is pretty common element of wizardry. Now this would be a hero built around pure elementary. Do we have these heroes? Crystal Maiden is just a magician, as well as raigorn. We don't really have purely elementary heroes. Fire is just a common theme of spell. |
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#12 |
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Join Date: Aug 2009
Posts: 6
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T-UP. The current nevermore just gets annoying after a while. the red flames totally defeat the purpose of an all black tint. Too many fire heroes? There is pretty much the same amount of demonic heroes versus fire-based heroes. A non-caster fire-based hero would be a good mix up of almost all elemental-based heroes being casters.
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#13 | |
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Quote:
As for Fire based theme: Lina, Batrider; and to an extent: Ogre magi and Jakiro are more than enough for me, especially considering how many other heroes have at least one fire based spell... I know... we don't really have a fire elemental like we have Razor for lightning. But I don't think we need any. Fire elementals are so cliche they bore me to death, almost every fantasy based game/literature has them. I think Nevermore's flavor should not be changed just to add details to his model. I say fix Nevermore's model to better fit the flavor and do what you will with the original fiery based blandness. |
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#14 |
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T-Down
Firelord is boring. Nevermore as a soul reaver is great. now with the map size increased to 8MB someone could change it to perma black with green flames and add to map. Now that would be truly awesome ![]() (anyway change to Perma Black is under 1kilobyte change that IceFrog never wanted i don't know why) |
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#15 | |
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Quote:
These demons in DotA are related to fire. Doombringer, Pit Lord. As Hell is imagined as a place filled with fire. However, Shadow Fiend could be descripted as a sadistic murderor who torments souls and as mentioned, imprisons them. That is more hellish than casting fire (Rain of Fire, Schroching Earth) or just plain killing an unit (Doom), because I find torturing and imprisoning my soul more frightening than dying. Anywho, Lina is just a magician and her concept is so far off from this new Fire Element. She just casts spells, uses magic. Plus she basically has only 2 fire spells. Batrider is a troll who has burning lanterns and who throws oil. And Ogre Magi is yet another magician who has 2 fire spells. This element isn't really about using spells, but rather about controlling fire and flames and lava, because that's in the end what he is made of and all about. 4/4 themed with fire. It's not so bad. We already have these demons / shadow heroes an overbursting amount. Scourge is made of them, some are just more and some are less related. Bane Elemental, Necrolyte, N'aix, Spectre, Krobelus, Akasha. Shadows, torturing, lost souls, et cetera. I think that is the most overused theme, Shadowfiend just happens to be the most extreme one. Fire Elemental isn't overused and would be something unique for Scourge amongst these brainless murdering soulles monsters. These Dark Lords are the most cliches and found everywhere. Nice to have these ''deeper' conversations every once in a while. |
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| Last edited by Light-Coke; 08-06-2009 at 10:41 PM. | ||
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#16 | |
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I really don't depict Nevermore as a dark lord, or a demon. It's hard to explain (especially at this time of day), but each of us perceives things differently. To me Nevermore is mystery shrouded in dark arts. Him and enigma are two of the most enigmatic heroes in DotA for me, and thus most interesting (flavor wise) Besides I have yet to see a cliche dark lord in dota... Anyway even if a fire elemental were made, I don't think it would fit scourge very much. Scourge is all about mindless destruction, while fire, though potentially destructive is very neutral as it can be very constructive. |
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#17 |
Member
Join Date: Jun 2009
Location: New Zealand
Posts: 24
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T-Down sorry, just like Nevermore the way he is now. but very nice suggestion!
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#18 | |
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Oooh, I see. Our perspectives clashes. Your idea is more of a mysterious shadowman, while mine is sadistic satanic murderor. I wouldn't compare him to Enigma, but rather to dark, life consuming, evil, soul-capturing heroes. O.K, my description doesn't match to many really, but you get my point. Now that's basically the issue. I think there's the gap why I support this due to the lack of uniqueness as he is currently, and due to the fact that this is imaginational and new to DotA, which is a game lacking elementals. |
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#19 |
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T-Up This would officially give us a fire elemental hero that so many suggesters (including me) have tried to suggest. Also, looks cool!
The pure detail lost when tinting to black should be enough to implement this IMO
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formerly Ramomar
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| Last edited by Ramodkk; 08-07-2009 at 12:35 AM. | |
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#20 |
Member
Join Date: Jun 2009
Posts: 5,591
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there are a lot of fire themed heroes. even huskar is all about firez. yes, we dont have a fire elemental yet but thats a shitty theme anyway.
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