Developer's Blog
Register Low Fi Mark Forums Read

Closed Thread
 
Thread Tools
Old 01-18-2010, 12:58 PM   #21
0verp0wer_BR
Member
 
0verp0wer_BR's Avatar
 
Join Date: Jun 2009
Location: Brasil
Posts: 1,292
Blog Entries: 10
0verp0wer_BR is offline

Default [VISUALS]Allies only effect for Eyes in the Forest


Tx for the Pic Schremba...

Lots of people here agree with the owl, and I dislike the orb, too.
It's weird to think that a yellow orb provides you vision... and the owl is Blizzard's concept for a sentinel...
__________________
 
Last edited by 0verp0wer_BR; 01-18-2010 at 01:01 PM.
Old 01-18-2010, 02:40 PM   #22
TWISTER300
Member
 
TWISTER300's Avatar
 
Join Date: Sep 2009
Posts: 224
TWISTER300 is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

i thought to make the tree a unit
also place a little dot on the minimap(like wards, spin web etc.)
__________________

If u need a story writer just PM me i'll give my best shot
 
Old 01-18-2010, 02:55 PM   #23
B.M.K.
Member
 
B.M.K.'s Avatar
 
Join Date: Jan 2010
Location: Mother Russia, Severodvinsk
Posts: 696
Blog Entries: 1
B.M.K. is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

T-up
 
Old 01-18-2010, 06:34 PM   #24
Mystique-
Member
 
Mystique-'s Avatar
 
Join Date: Jun 2009
Posts: 822
Mystique- is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Not only aesthetically pleasing, but helpful gameplay-wise as well.
 
Old 01-18-2010, 09:24 PM   #25
Roger Black
Member
 
Roger Black's Avatar
 
Join Date: Jul 2009
Location: Ipoh, Perak, Malaysia
Posts: 5,469
Send a message via Skype™ to Roger Black
Roger Black is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Quote:
Originally Posted by TWISTER300 View Post
i thought to make the tree a unit
also place a little dot on the minimap(like wards, spin web etc.)
Wouldn't that give out the tree's location to enemies as well? unless you actually plant an invisible unit inside the tree (but would be countered by truesight because of its healthbar >.<")
__________________
 
Old 01-19-2010, 12:04 AM   #26
Ali Radicali
Member
 
Ali Radicali's Avatar
 
Join Date: Jun 2009
Location: Amsterdam, Holland
Posts: 2,713
Send a message via MSN to Ali Radicali
Ali Radicali is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

I'd prefer the old eye animation really. A minimap point would be nice as well.

These owls look too flashy and distracting.
 
Old 01-20-2010, 11:43 AM   #27
0verp0wer_BR
Member
 
0verp0wer_BR's Avatar
 
Join Date: Jun 2009
Location: Brasil
Posts: 1,292
Blog Entries: 10
0verp0wer_BR is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

^ Do you think you'll get scared when you walk by the jungle and see something that's not an allied hero moving around?
"Oh sh*** I'm gonna die.......
Oh no, it's just an owl..."

Well, maybe the minimap signals could fix this...
__________________
 
Last edited by 0verp0wer_BR; 01-22-2010 at 01:35 PM.
Old 01-20-2010, 01:18 PM   #28
SUperPhat
Member
 
SUperPhat's Avatar
 
Join Date: Sep 2009
Location: Downstairs
Posts: 778
Blog Entries: 1
SUperPhat is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Good idea, gotta know which trees are ours.
 
Old 01-20-2010, 01:28 PM   #29
Ali Radicali
Member
 
Ali Radicali's Avatar
 
Join Date: Jun 2009
Location: Amsterdam, Holland
Posts: 2,713
Send a message via MSN to Ali Radicali
Ali Radicali is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Quote:
Originally Posted by 0verp0wer_BR View Post
^ Do you think you'll get scared when you walk by the jungle and see something that's not an allied hero moving around?
"Oh sh*** I'm gonna die.......
Oh no, it's just an owl..."

Well, maybe the minimpa signals could fix this...
No, not scared. Just distracted and annoyed that the skill has such a flashy animation. Big shiny fluttering owls that only you and your allies can see is already pretty illogical.
 
Old 01-20-2010, 01:43 PM   #30
thoby123
Member
 
thoby123's Avatar
 
Join Date: Jun 2009
Posts: 913
Blog Entries: 1
Guide Writer Award 
thoby123 is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Quote:
Originally Posted by Ali Radicali View Post
I'd prefer the old eye animation really. A minimap point would be nice as well.

These owls look too flashy and distracting.
Agreed, owls are over the top. Old orange-eye was just right.

Points on minimap would also be good, was an awesome feature in (dare I say it) HoN until they removed it for no reason...
__________________
Bottle fame, brew glory- A guide to the underloved, underestimated Alchemist. Now comes in semi-Premium quality!
Currently trapped in study limbo, spastic activity for now
SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll!
IMPLEMENTED: Give Dirge some real disease!
 
Old 01-20-2010, 01:48 PM   #31
Black.Lotus
Member
 
Black.Lotus's Avatar
 
Join Date: Jul 2009
Location: The World
Posts: 4,626
Blog Entries: 1
Black.Lotus is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Yeah that would be great. T-UP!!
__________________



Don't like the Switch Mode? Join this group: <Click>
 
Old 01-20-2010, 04:04 PM   #32
Audacious
Member
 
Audacious's Avatar
 
Join Date: Jun 2009
Location: In the world Platon doesn't believe in.
Posts: 4,886
Blog Entries: 9
Audacious is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Core concept T-up

But instead of the owl change it to a wisp.
 
Old 01-20-2010, 04:20 PM   #33
0verp0wer_BR
Member
 
0verp0wer_BR's Avatar
 
Join Date: Jun 2009
Location: Brasil
Posts: 1,292
Blog Entries: 10
0verp0wer_BR is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Wisps would give us the idea of gathering lumber...
And they are units, probably will have healthbars and all those other thigs people said above, added to the fact that there is a Shopper Wisp now...

@Ali Radicali
2 skulls floating above my head but only visible for enemies are much more illogical.

But SB has got them...
__________________
 
Last edited by 0verp0wer_BR; 01-20-2010 at 04:26 PM.
Old 01-20-2010, 06:22 PM   #34
Delitaru
Member
 
Delitaru's Avatar
 
Join Date: Sep 2009
Posts: 14
Delitaru is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Quote:
Originally Posted by 0verp0wer_BR View Post
^ Do you think you'll get scared when you walk by the jungle and see something that's not an allied hero moving around?
"Oh sh*** I'm gonna die.......
Oh no, it's just an owl..."

Well, maybe the minimpa signals could fix this...
The only confusion i can see is that the owl model is also used by luna's ulti (if i am correct), but one must be pretty blind to mistake those two up .

Anyway T-Up!
 
Old 01-21-2010, 11:36 AM   #35
0verp0wer_BR
Member
 
0verp0wer_BR's Avatar
 
Join Date: Jun 2009
Location: Brasil
Posts: 1,292
Blog Entries: 10
0verp0wer_BR is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Well, maybe we could reduce the owl's size. (is it possible?)

Then we still have the nice Sentinel animation (not a meh orb) but not that "flashy" and "distracting"
__________________
 
Last edited by 0verp0wer_BR; 01-21-2010 at 04:15 PM.
Old 01-21-2010, 07:27 PM   #36
infer
Member
 
Join Date: Jun 2009
Posts: 1,012
infer is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

obvious t-up is ...

just t-up
 
Old 01-21-2010, 11:46 PM   #37
Diablo113
Member
 
Diablo113's Avatar
 
Join Date: Dec 2009
Location: chile
Posts: 54
Diablo113 is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

t-down
__________________
---------------------------------------------------
MY SUGESTION
BATRIDER ICON ITEM SUGESTION: MANA NUCLEUS

HERO REANIMATE..Enchant Icon
 
Old 01-22-2010, 11:36 AM   #38
0verp0wer_BR
Member
 
0verp0wer_BR's Avatar
 
Join Date: Jun 2009
Location: Brasil
Posts: 1,292
Blog Entries: 10
0verp0wer_BR is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Is there a reason for your t-d, Diablo113?

Would it be due to my null vote at your suggestion?
Quote:
Originally Posted by 0verp0wer_BR View Post
Quote:
Originally Posted by NoThlnG View Post
Null. (...) it is much better to change the sticky napalm first
This.

BTW, I don't see anything wrong with Flamebreak's icon...
__________________
 
Last edited by 0verp0wer_BR; 01-22-2010 at 11:42 AM.
Old 01-22-2010, 11:51 AM   #39
Roger Black
Member
 
Roger Black's Avatar
 
Join Date: Jul 2009
Location: Ipoh, Perak, Malaysia
Posts: 5,469
Send a message via Skype™ to Roger Black
Roger Black is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

Quote:
Originally Posted by 0verp0wer_BR View Post
Well, maybe we could reduce the owl's size. (is it possible?)

Then we still have the nice Sentinel animation (not a meh orb) but not that "flashy" and "distracting"
guess you gotta make it less imba since ppl are complaining bout how "flashy" and "distracting" it is eh...lol
__________________
 
Old 01-22-2010, 12:25 PM   #40
SilentchiLLL
Member
 
SilentchiLLL's Avatar
 
Join Date: Nov 2009
Posts: 315
SilentchiLLL is offline
Default Re: [VISUALS]Allies only effect for Eyes in the Fo

t-up
mb the owl should be a bit smaller
__________________
Quote:
Dota is like wc3 counterstrike.
Trying 2 play dota without mana is like trying 2 have sex without an erection
Klazart

19th/may/13
http://www.youtube.com/watch?v=_yWU0lFghxU
19th/may/13
 
Closed Thread
  Defense of the Ancients Suggestions Visuals


Forum Jump

Thread Tools