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#1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Banned
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![]() Dark Sage Dar Kurosky Strength - 15 + [1.0] Agility - 10 + [1.1] Intelligence - 20 + [3.2] ![]() ![]()
Static Bolt - (AoE, Purge)
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Frigid Nova - (Channeling, AoE, Silence, Slow)
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Ring of Fire - (AoE, DoT)
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Tectonic Shift - (Single Target, Nuke, AoE)
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#2 |
Member
Join Date: Jun 2009
Posts: 2,616
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I just like to ask. What's the synergy between all these skills? What makes them special together and not just a couple of skills put together randomly?
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Hi, I'm new here. Hope people could help me out start a new suggestion!
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#3 | |
Member
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Quote:
It would be kinda gimmiky with the long channel time and low aoe on lightning though. He has the potential for imba, but because of how hard it would be to get the skills to work perfectly on a moving target(almost immpossible) he would have serious problems. Lowering damage and casting delay and increasing aoe on lightning would help quite a bit. Individually, Firewall is a nice skill for a melee hero. Ice is very hard to land without a gg ult disable on enemies, or teleporting with lightning. But you would still probably be stunned before finishing the channel. It isn't the strongest skill in the game, and a lower channel time wouldn't make it imba. The ult is okay, but I prefer the other three skills tbh. Although a 5 second stun with big damage is nice(if not imba) it just doesn't seem to be as fun as the other skills. It would need a rebalanced if you make ice and lightning easier to land. ie. lower duration by a second. He isn't a bad hero. His skills are just much to hard to land.
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#4 | |||||||
Banned
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Ex: When Dar'Kurosky has One with Lightning activated, all the lightning bolts he'll summon, he'll teleport to them. That said timing is essential since it takes 3 seconds for the bolt to land and by casting multiple ones, the latest one you casted to will teleport you there. Ofc you can pull off minor mind games by activating it, wait for the cd, send a couple bolts with that activated, switch back to Wielder of Lightning and cast the rest or vice versa. Those bolts casted while with One with Lightning actived, Dar'Kurosky will teleport there while those with Wielder of Lightning activated, he won't. As uo11 stated, he will likely cast Wall of Fire and then Frigid Nova due to Wall of Fire's potential output to melee heroes which will semi protect him when channeling Frigid Nova. However, he could cast Static Bolt and then start channeling Frigid Nova since Static Bolt won't cancel channeling spells (or I hope it would be codable like that). Then everything comes together with his ultimate which gets amplied due to all the spells the enemies have recieved. @uo11 Quote:
Small AoE since he can release 5 of them all at once and the cd is only 3 seconds. Quote:
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Also as someone previously said in the CTH 5 topic, getting an Eul's will be brilliant for him and it's components isn't exactly the hardest to farm up either (considering he has two farming spells in Static Bolt and Ring of Fire). Thanks for the review guys! |
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#5 |
Member
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Okay, Ill just do a short review.
Skill 1 got changed. Well, the charges make it interesting and rather unique, I like this. But the changes complicate the skill a bit. A 1000 range teleport is really strong. Furthermore I dont get the second subskill Wielder of Lightning. Question: Are all the charges casted on the same area? If not you could basically target an area 1000 range away, teleport to it and cast again 1000 range away due to charges, which would be really imba. Needs some clarifications. Skill 2 is fine, I overall like the concept, but its not too great either, perhaps because I rather dislike channeling skills, but okay ^^ Skill 3 is cool and original, I like it ![]() Ult is okay, still not my favourite, but its fine. Question: What happens if an enemy has 2 debuffs upon him? Will 2 effects take place with a 100% chance? Synergies: The teleport increased synergies a lot, this was one of the main problems I had with your hero at the contest. Gameplay: I like the idea of no attack to be honest. But Idk if its feasible with such skills. You have 3 AoE skills and a single target Ult, you have nothing to attack 1 enemy or to deny/kill one creep, you always have to go on all of them. Furthermore, you have nothing to do without MP, absolutely nothing. Im not too sure about the concept atm, that was my problem as well at CtH5 judging. I like it, but Im not sure if it could work. |
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#6 | |
Banned
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Wielder of Lightning enables him to simply harass from a far without teleporting so he doesn't need to put his life at risk every time he casts it. Besides, it could be used for mind games. As for the ultimate, how about making him turn in to a shade...maybe activated upon Death or transformation or a self denying skill that summons his inner demon or something like a lot of Warlocks/Dark Sages have. He would be perma invis and can cast spells invisibly as well since he is in the nether realm or something...Would have set HP at 1000/1500/2000 with MP 1000/2000/3000. Lasts 15/30/45 seconds. Armor would be 0. If he were to have a Scepter Upgrade, Duration would increase to 60 seconds of torment (until someone gets a gem ofc). Basically all it would do is enchance his spell, like Static Bolt will now be a global, his Frigid Nova would be instant, and his flames...dunno about what flames would do...Lower attack perhaps? Anyhow thanks for the review! |
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#7 |
Member
Join Date: Sep 2009
Posts: 13
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This hero's too complex...... and anyway am i wrong or his ulti has a chance to do 1000 dmg at lvl 16???????
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#8 |
Banned
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^Correct, but instead of a chance, it can be 100% chance. Will tone down the damage down now xD.
As for its complexity, I think it's relatively doable as Static Bolt is simimlar to Pit Lord's old ultimate except it now has a casting range, Frigid Nova and Flame Wall isn't exactly similar to any other spell since it's AoE increases/decreases overtime so kind of questionable, but I think doable, and Chromatic Blast should definitely be doable as it's a simple nuke with special effects seen in the game. As for destroying wards, is it a summoned unit? If so, then Static Bolt can destroy them. |
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#9 |
Banned
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So I decided to remake him after re-peeking at the global stun in the skills suggestion thread.
Thoughts on this now pretty imba annoying squishy hero? |
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