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#1 | |
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Join Date: Oct 2009
Posts: 256
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Legshot Sniper always aims at the legs of the opponents, causing them to slow down, and eventually snap into pain. Level 1 Sniper's attack slows his opponent by 10%. If the opponent is attacked again in 3 seconds since his first attack, it will be slowed additionally by 3%. When this stacks 4 times, the opponent will be damaged by 30 with a ministun. Level 2 Sniper's attack slows his opponent by 10%. If the opponent is attacked again in 3 seconds since his first attack, it will be slowed additionally by 5%. When this stacks 4 times, the opponent will be damaged by 50 with a ministun. Level 3 Sniper's attack slows his opponent by 10%. If the opponent is attacked again in 3 seconds since his first attack, it will be slowed additionally by 7%. When this stacks 4 times, the opponent will be damaged by 75 with a ministun. Level 4 Sniper's attack slows his opponent by 10%. If the opponent is attacked again in 3 seconds since his first attack, it will be slowed additionally by 10%. When this stacks 4 times, the opponent will be damaged by 100 with a ministun. Buff Placer |
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#2 |
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Wow.... Nice idea... but numbers need tweaking as sniper can easily land +2 hits per second = 50dps + constant 20% slow. T-UP on concept T-Down on numbers. =)
EDIT: Not saying sniper is strong (he's below mediocre if u ask me), but this might make most pubbers consider him "URSAIMBALIKE" thus making another sub-forum Sniper Pubber Crying Forum. Serious -> This might be a little too much now that i rethink it as he already has shrapnel's 40%.
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| Last edited by googleson78; 01-18-2010 at 06:21 PM. Reason: added comment about sniper | |
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#3 |
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TOO imba if combined with his third skill >:3
He has tons of range.Why give him a SLOWING orb too? It's unfair.Even though he is fragile. It would be cool to change it with his 3rd skill though..and add some extra range to the model |
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#4 |
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Join Date: Jan 2010
Posts: 90
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Good idea but Imba much lol. You can attack hero's from woods with his Range. So having a slow is kind of Imba man. But i do like what you are talking about, good idea.
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Clan DtH
Razor Nurf? Don't even wont to play him. |
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#5 |
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Join Date: Jan 2010
Posts: 22
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NO NO NO NO !!!!!!!!!!! no orb effects skills for sniper. I dont care what kind of skill it is, it ruines playstyle of sniper with Mom, dominator, maelstorm, difusial, desolator ......
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#6 |
Member
Join Date: Oct 2009
Posts: 256
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So you guys think it's kinda imba?
Well I was just thinking about Broodmother's slow, since he has plenty of speed and no collision size due to the web, and his slow is like constant 40% with some minor damage boost and blind. But Broodmother is still a balanced hero(aside from her uber pushing power). As I stated above, it can be a nerf to Sniper in some way, because he can't use an orb effect item anymore due to this skill.
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[Item]Thunderfury Recipe using Sange!
[Int-Sent]Medivh, the Master Manipulator Most mobile hero ever created! [Skill]Displacement Cool skill that needs suggestions! [Remake]Headshot Buff to Sniper! [Item]Blade of Tree Eating Recipe using Quelling Blade and Tango! [Rework]Unstable Concoction Fun rework to a fun skill! [Int-Scrg]Shepherd, The Demon Summoner Anti-Carry intelligence hero! |
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#7 |
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Join Date: Nov 2009
Posts: 537
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what will happen to shrapnel then?
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#8 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,762
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No orb effect for my hero.Sniper needs orb items to make him a better playstyle and Headshot is the sources of his Dps.
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#10 |
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Join Date: Dec 2009
Posts: 129
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Don't really like it much, Cause I'm one of them guys who uses orb effect items on Sniper in my case either Deso or Skadi. He already have a good slow with Sharpnel, and its too imba if your gonna add another slow + ministun to His passive. In conclusion, too imba.
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#11 |
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I'd like to note that Legshot sounds too lame. However the skill will make alot of players go for full attackspeed items.
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#12 |
Member
Join Date: Oct 2009
Posts: 256
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Shrapnel can be nerfed if ever this skill will be implemented.
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[Item]Thunderfury Recipe using Sange!
[Int-Sent]Medivh, the Master Manipulator Most mobile hero ever created! [Skill]Displacement Cool skill that needs suggestions! [Remake]Headshot Buff to Sniper! [Item]Blade of Tree Eating Recipe using Quelling Blade and Tango! [Rework]Unstable Concoction Fun rework to a fun skill! [Int-Scrg]Shepherd, The Demon Summoner Anti-Carry intelligence hero! |
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#13 | |
Member
Join Date: Jan 2010
Posts: 23
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Quote:
true haha maybe juz remove it ts idea is good i like it =D
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#14 | |
Member
Join Date: Sep 2009
Location: Where S|3|X lives & Mski
Posts: 885
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the idea is good
but its too imba and synergizes well with shrapnel but you cant get Lifesteal cause its now an orb effect..... i think i go for null at this moment
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#15 |
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Join Date: Jul 2009
Posts: 514
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orb? Tdown
concept? sure. Remove the 2nd effect and it would be balanced. What about if they attack past 4 hits? does the counter reset? or % chance like original |
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#16 |
Member
Join Date: Oct 2009
Posts: 256
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Good question, the counter resets and the target gains its normal speed back after the mini-stun.
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[Item]Thunderfury Recipe using Sange!
[Int-Sent]Medivh, the Master Manipulator Most mobile hero ever created! [Skill]Displacement Cool skill that needs suggestions! [Remake]Headshot Buff to Sniper! [Item]Blade of Tree Eating Recipe using Quelling Blade and Tango! [Rework]Unstable Concoction Fun rework to a fun skill! [Int-Scrg]Shepherd, The Demon Summoner Anti-Carry intelligence hero! |
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#17 |
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Join Date: Dec 2009
Location: (o_O) ? dunno...
Posts: 66
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IT'S SIMPLY OFF THE THEME!!!
yeah for me... -.- but it's for his own good... well... T-null for now
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v6.67 New hero by IceFrog
Have pity on your self! Please don't do it! It's... DANGEROUS![]() Someone help me on making hero suggestions, dunno a hell single damn thing on what to do! Coz I have A lot in my mind! I mean, on making the hero itself, you know, like jass... argh dunno really! |
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#18 |
Member
Join Date: Jun 2009
Posts: 936
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Instead of a slow, put a armor reducer orb/passive on him.
Like For every instance of damage felt by the target, it loses its armor. Level 1 : .0625 armor lost per hit Level 2 : .125 armor lost per hit Level 3 : .25 armor lost per hit Level 4 : .5 armor lost per hit This triggers off any and all damage sources, not necesarily sniper. Wat say you? |
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#19 | |
Member
Join Date: Oct 2009
Posts: 256
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Quote:
__________________
[Item]Thunderfury Recipe using Sange!
[Int-Sent]Medivh, the Master Manipulator Most mobile hero ever created! [Skill]Displacement Cool skill that needs suggestions! [Remake]Headshot Buff to Sniper! [Item]Blade of Tree Eating Recipe using Quelling Blade and Tango! [Rework]Unstable Concoction Fun rework to a fun skill! [Int-Scrg]Shepherd, The Demon Summoner Anti-Carry intelligence hero! |
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#20 |
Member
Join Date: Dec 2009
Posts: 885
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lolwhat name is so so bad.
tho the ministun is indeed useful plus the slow was Shrapnels job. think of it AoE slow enemy trying to get away while you ministun him to prevent him from getting away from the Shrapnel |
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