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#1 |
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Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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| Last edited by IAmTheSpoon; 01-27-2010 at 08:47 AM. | |
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#2 | |
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Slark is a trash hero that can only really shine in pubs where true sight is seldom bought and chain disables/nukes are unheard of.
Str Treads PMS Armlet -game state (if you are playing a melee agi that is not named geo and you don't get pms you are probably doing something wrong...)
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#4 |
Member
Join Date: Jun 2009
Posts: 118
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I rush MoM on him early game. Makes ES more effective then farm Basher. As of his little hp I beg to defer coz he needed that extra life steal to further stay on the clash. I have been playing him and his fast hp regen doesn't come in handy once the other side FF on you.
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#5 | ||
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Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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Thanks for the EXPLANATIONS and for READING what I WROTE about EXPLAINING your ITEM BUILD.
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| Last edited by IAmTheSpoon; 01-26-2010 at 05:46 PM. | |||
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#6 | ||
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#7 | |
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Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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He needs it to gank, and ONLY early-game, which he doesn't have to do for the sake of jungling, for example. He relies on not being seen or being sufficiently far away to survive. That's a difference and that renders the investment of mass wards more or less useless.Still, stay on topic, please
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#8 | |
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Join Date: Dec 2009
Posts: 2,247
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MoM isn't taken because of its orb effect.It is taken because it's the cheapest way of getting IAS and MS.MoM price is 1900 while Hyperstone is 2100.MoM gives 100 IAS and 20% MS while Hyperstone gives 55 IAS. You use MoM to gank,chase and escape.Yeah,escape,you use it when opposite team has already cast disable and you flee,because you get superior MS to them,and after they're no longer seeing you,Shadow Dance passive is activated and you get 522 MS and regen. |
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#9 | |
Member
Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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#10 |
Member
Join Date: Jun 2009
Location: Venezuela
Posts: 1,199
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Op, that build only works in pub, no Qb for him that's for sure Stats is the best for him, str power threads, a couple of bracers bkb, and then go for a luxury item, tp and magic wand.
This hero sucks imo(too low str, besides there are better invi carries than him xd, althought i like his passives skills very much) |
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#11 | ||
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Perhaps you should get out of pubs and play with him against competent players who will not allow you to simply auto them to death as they sit at the edge of pounce aoe. Given that your over 10k item builds are rather silly it seems to be a good place to start testing.
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| Last edited by Kris; 01-26-2010 at 07:33 PM. | |||
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#12 |
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HotD gives okay stats and makes woodsing a lot easier. since its used in the most awesome item on slark and there are no other low-tier items that are good on slark i like to build it. given NC's playstyle lifesteal is a semi-okay orb on him even before satanic.
assault i go for because i don't like butter and battlefury is crap. its cheaper, has better build up and helps your team. negative armor is also pretty awesome. basher is for bashing, lawl. at the point i'll steal a lot of stats and make good use of it. |
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#13 | |||
Member
Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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HotD may give better wooding but not better ganking, I'm afraid. An armlet increases your damage and attack speed while a diffusal grants you agility mana burn and purge and so on. Unless you get Armlet and THEN HotD, it may work, but i am still to figure that one out. Judging on the total cost, it takes a few swings and creep kills to get it going. Maybe too many. Quote:
QB doesn't cost a lot and you can still get a few branches for early stats. Armlet > Couple of bracers, imo. I don't feel the need for magic wand - he's not THAT mana dependent. Quote:
What would you get after your Armlet, depending on the game state?As of the current state I agree he's squishy to larger nukes but I think Ice will fix it soon.
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| Last edited by IAmTheSpoon; 01-26-2010 at 07:03 PM. | ||||
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#14 |
Banned
Join Date: Dec 2009
Posts: 970
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slark's main problem is that he dies in like 1(or 2) nukes. anyway with that major con aside, i build mass hp on him so i can last longer than 2 seconds or a nuke longer.
satanic or SnY is best orb for him IMO because of the extra hp and tanking it gives. the longer you stay alive in battle = more stats leeching = enemies in a clash will have to focus on you for a few seconds longer to kill you giving your allies time to take advantage of the situation. |
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#15 |
Member
Join Date: Sep 2009
Posts: 61
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Why Manta?
Use it before stealing a good amount of stats, it sucks due to your low innate stat gain. Use it after, what's the point? Enemies should be dead already anyway. Besides that, in any competent game, you're gonna need a Linkens/BKB. If you firstpick Slark like all the other pubbies, you're gonna DEFINITELY need to get a BKB-of course, this operates under the assumption that the enemies AREN'T complete noobs. I do agree with joe. Although I personally think SnY is outclassed by every other orb, it gives Slark what he needs-more attack speed to start off his stat steal as well as the HP to survive long enough to make use of the stats. Slark does well with a Hood. He needs the magic resistance to survive the chain nukes that are so often used to counter him. |
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#16 |
Member
Join Date: Jun 2009
Posts: 742
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You say that chain disable kills any hero. The difference between Slark and other heroes is you don't actually need to chain disables. One disable is often enough to kill him.
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#17 | |
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After armlet on slark i would have to base my choice on the heroes in game.
If there was a large amount of burst damage and disable i would opt for BKB since slarks DPS is rather independent of his items as long as he can continue to hit his target(s) If there were a low amount of said abilities i would opt for some cheep HP (vita booster) and AC to better improve survivability against physical DPS and improve my own in fight damage. Manta looks like it would be a good choice however it sends mixed messages. On one hand you want to break it right when you pounce for the burst damage. If you do so then you lose out on the bonus stats to your images and they will likely die very fast. Alternatively you can break manta after a long fight however the images are only useful for taking a tower at that point since the stats will be gone by the next fight in most cases. Diffusal is diffidently a possible item on him however he lacks a spell like smoke screen to really make it core in all games. It is a viable item as a counter as it doesn't hurt his core that much. (he would be far stronger with the old manta since it had the diffusal build up and +350 HP to fix all of his problems)
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#18 | ||
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Join Date: Dec 2009
Posts: 2,247
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#19 | |||
Member
Join Date: Aug 2009
Location: Bydgoszcz, Poland
Posts: 1,113
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Tell me what do you think of MoM comparing to HotD->Satanic. Quote:
A basher would be better and is cheaper for pinning down enemies. The question is, whether HotD-> Satanic or MoM is a better SURVIVABILITY investment. Quote:
I believe that Manta is good for both burst damage and for "charging" the manta. The problem of this build however is that your HP will be a bit crappy until you get your ultimate orb - which might take a while. So It seems it's a build better left for jungling. Otherwise one should focus purely on HP. An assault cuirass is not worth it as you got enough armor from stolen agility, imo. Then, modifying the above, how about these 2: Build 1 Armlet->Diffusal->Manta Style Build 2 HotD/MoM->Armlet or/and BKB(order depends on farm and opposition)->(Optional basher)->Satanic/HoT Judge on those. Now, HotD->Satanic or MoM?
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| Last edited by IAmTheSpoon; 01-26-2010 at 08:03 PM. | ||||
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#20 |
Banned
Join Date: Dec 2009
Posts: 970
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well i honestly dont see the point in mass stacking agility and IAS items. slark has one of the best dps enhancing passive, which is basically all he needs dps-wise.
vanguard should be core IMO, along with magic wand and armlet. for situational id leave disffusial and bkb / hood. and extension would either be hotd -> satanic(more tankish), SnY(more tankish), or if youre feeling lucky go for MoM. also dont undestimate +16 STR on a hero with the most pathetic str growth in the game, even ench laughs at that. and again isnt the whole point of slark to try to survive and leech as many stats as you can?(and yes i know its virtually impossible to survive with slark in a clash most of the time) |
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