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#1 | ||||
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![]() Ex-calibur Ability Type : Active Targeting Type : Point Saber prepare her magic power for 1 second, and launch a powerful attack with her Sword of Promised Victory. The area of expulsion appears as a colossal beacon of incandescence. Deals damage and slows as+ms for 4 sec. Level 1 : 120 damage, 10% slow. Level 2 : 200 damage, 20% slow. Level 3 : 280 damage, 30% slow. Level 4 : 360 damage, 40% slow. Cooldown : 16 Manacost : 110/120/130/140 Range : 1400 Projectile speed : Starting slowly and getting faster to the end. AOE: 400 (same as Kotl's Illuminate) - A Shockwave that moves slowly at start and getting faster. - You can dodge it since it need 1 second to channel and starting slowly. |
![]() Saber Dash Ability Type : Active Targeting Type : Point Saber moves so fast around his enemy. Able to click-blink in 500 AOE around an enemy hero. Slows enemy turn rate that collide with Saber. Level 1 : Slows enemy turn rate by 50% Level 2 : Slows enemy turn rate by 60% Level 3 : Slows enemy turn rate by 70% Level 4 : Slows enemy turn rate by 80% Cooldown : 0 Manacost : 16/14/12/10% of max mana. - 0 cd blink with condition condition: within 500 aoe of an enemy hero. You can't blink out of the AOE. |
![]() Barrier of the Wind King Ability Type : Passive, toggle-able Targeting Type : N/A Saber compresses and gyrates the air around her sword. Invisible sword mode: Whenever Saber received physical damage, there is a chance grants 100% evasion in next 2 seconds. Visible sword mode: Whenever Saber is attacking, here is a chance grants 50% bonus attack and attack speed in next 2 seconds. Level 1 : 10% chance. Level 2 : 15% chance. Level 3 : 20% chance. Level 4 : 25% chance. CD: 3 sec - Grants 100% evasion and 100% attack speed for 2 second when trigger. |
![]() Avalon Ability Type : Active Targeting Type : Instant The hallowed scabbard of Excalibur, Saber use it to protect allies and herself. Increase HP+Mana regen and grants her and ally around 50% extra magic resistance. Level 1 : +50 HP and mana Regeneration. Level 2 : +70 HP and mana Regeneration. Level 3 : +90 HP and mana Regeneration. Manacost : 150/175/200 Cooldown : 60 Duration : 6 AOE : 600 - When Saber cast this skill, it will create a 600 AOE aura around her. |
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#2 |
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Join Date: Jun 2009
Location: San Diego, California
Posts: 325
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First skill is horribly overpowered. -10 armor? Compare that to something like Gush, which isn't even AoE. The damage is way too high, as well... I can easily see it dealing 600 damage, slowing, AND reducing armor.
Second skill is also overpowered. It looks like Hookshot with a shorter range, but almost equivalent damage and the same stun (with a much shorter cooldown and incredibly low mana cost). This thing needs a major numbers rework. I'm not too clear on what the "reduce magical damage by half once in a while" means for your third skill. Is it like Linkens, except that instead of blocking a spell, it just cuts the damage? If so, the timer on it should probably be increased. I haven't decided on the ultimate yet. The AoE seems a bit too large, though. The concept for the hero is solid, but the numbers need work. |
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#3 | |||
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Join Date: Jun 2009
Posts: 2,286
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Quote:
Damage setting: - 1st stage is 400 damage (dummy pass through units slowly, target will get damage for around 2 sec), - Medium stage 300 damage (dummy moving in moderate speed, target will get damage for around 1.5 sec), - Ending stage 200 damage (dummy pass through target in fast speed, target will get damage for around 1 sec). Quote:
Saber still move forward if no target. Damage remove. Quote:
Thanks for feedback.
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| Last edited by teng); 08-10-2009 at 04:24 PM. | ||||
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#4 |
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Join Date: Jun 2009
Location: Australia
Posts: 573
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hehe i see u made another joke hero. good one mate. keep em coming.
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#5 |
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Join Date: Aug 2009
Posts: 359
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yes nice - i like Fate stay night..
But theme wouldnt rly fit
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#6 |
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Join Date: Jun 2009
Posts: 2,286
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Hmm, you mean the model, icon, or spell?
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#7 |
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Join Date: Jun 2009
Posts: 108
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Numbers of skills are OP and the idea of basing a hero on an anime character is bad imo.
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#8 | |
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Skill 1 seems pretty damn powerful. I mean, is the damage per second last the whole 5 seconds totaling up to 1000 damage? Too powerful, might need to reduce that damage to possibly 100 or probably less like 80. Skill 2 is not bad, but I would like it similar to pudge's hook or mirana's arrow so you can atleast target where you're charging Skill 3 ms boost is pretty weak. I say buff it to cap at 20% or 30%. Ultimate is ridiculous since its a buffed up version of dispersion which lasts for a whopping 10 seconds. I say reduce the duration since 10 seconds is just too long on a hero whose primary stat is str... Overall, yay an anime themed character!
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#9 | ||
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Join Date: Jun 2009
Posts: 2,286
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Quote:
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Skill 2 + Skill 3 : Your ideas are cool, I will take your ideas. Spec Dispersion doesn't take the damage. I have change the duration though, and see how it will work.
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#10 |
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Join Date: Aug 2009
Posts: 359
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hmm skills are nicely made and fit to the film - only avalon: saber takes no damage using it
but you still keep some kind of balance even its a fun hero ![]() Pics are simply screens :P i like the overall idea - maybe make an anime-DotA? no just jokin ![]() -10 armor on 1st skill still too strng (my opinion) Edit: About the invisible sword the real sword is stronger then the invis one. i thought of makin it an toggle skill like melee/range change for troll visible: + Dmg & excaliburdmg invis: chance to hit vor some bonus and every 4/3/2/2 his is unblockable |
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| Last edited by TribunXIII; 08-11-2009 at 07:51 PM. | |
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#11 |
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Join Date: Aug 2009
Posts: 1,140
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i think the characters should fit into the theme of warcraft 3 .. this character is over powered IMO =/ .. and its not the fact that its an anime character though i think its the icons they look like something out of anime fight ( or whatever that map is ) a couple adjustments to icons and skills and i think it would be pretty cool
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#12 |
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Join Date: Jun 2009
Posts: 2,286
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I have update the icons, heh
@TribunXIII: Toggle on/off sword will require extra model. @DuKKY: Which skill is op? thanks
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#13 |
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Join Date: Jun 2009
Location: Singapore
Posts: 220
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Not related at all, but do you play blazblue and surf sgcafe forums? because you have the same exact avatar as a forumer there
P.S. Riki is from a game ^^
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#14 |
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Join Date: Jun 2009
Location: San Diego, California
Posts: 325
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Just checking back in on this.
Yeah, I'm still saying that the first skill is insanely overpowered. At level ONE, it gives -6 armor and a 30% slow, and even ONE tick of it is still more than 90% of level 1 spells. And it can hit more than once. Sure, it has a high manacost, but it's still way too much damage and armor reduction. Compare it to Gush, which is single target, does less damage, has less armor reduction, only a slightly better slow, and a shorter duration at all but the first two levels. Plus, FOUR HUNDRED DAMAGE A SECOND at level 4? I'm hard-pressed to think of a single nuke that does anything even APPROACHING that kind of damage potential without some major setup. Seriously, it wouldn't be too difficult to get 1200 damage with a REGULAR SKILL. This thing would probably be overpowered as an ultimate. The description for Saber Dash still says it does damage. Is this just a typo? If so, it's getting there... but an 80 mana, 600 range, 2 second stun that also boosts attack speed significantly at level 1 is too good... especially when you consider that it also acts as blink in some ways. Make the stun duration scale with level. For the third skill, I would make it so that the damage reduction scales with level: Maybe 12/25/37/50%. And the cooldown should probably be increased. Her ultimate's AoE is still too large. And it really doesn't fit in with the rest of her skills. Barrier of the Wind King reduces the magic damage she takes, so she won't be reflecting as much. I would recommend a complete overhaul of this. It doesn't synergize at all with her other skills. She's a chaser, not a tank. |
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| Last edited by Odin; 08-16-2009 at 04:12 PM. | |
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#15 |
Member
Join Date: Aug 2009
Posts: 1,140
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Excalibur is way over powered free deso plus dagon in one move :O .. and your ulti she regens super fast and reflects 60% of the damage i mean she isnt going to die :O
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#16 |
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Location: San Diego, California
Posts: 325
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Well, to be fair, it's not like Dispersion, it's more like Blademail. She'll still take the damage she's reflecting (let's say you took 10 pure damage... you would lose 10 hp, enemies would lose 6).
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#17 | ||||||
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Quote:
![]() Quote:
It move slowly at start, not target-able (ever dodge Invoker Meteor?) It has 30 seconds cooldown. Gush: - Able to spam/chase down an enemy due to low cd. - not dodge-able - instant, no casting time Quote:
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Her synergy = Dash to a a target->put on Ultimate skill-> target start running-> use first skill -> end with 2nd Dash. Quote:
I think I should nerf all the numbers, and let's see how it's going.
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#18 |
Member
Join Date: Jun 2009
Location: San Diego, California
Posts: 325
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I disagree. Basically, you have one skill that reduces the damage you take, and one skill that works better the more damage you take. They don't synergize at all.
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#19 | |
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Join Date: Jun 2009
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Quote:
Aphotic Shield don't synergize with Borrowed Time according to your statement.
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#20 | ||
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Location: San Diego, California
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Quote:
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Is it possible to code it so that it won't block magic damage while the ultimate is active? |
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| Last edited by Odin; 08-20-2009 at 03:25 PM. | |||