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Old 08-10-2009, 03:54 AM   #1
teng)
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Arrow [STR-SENT] Saber - Arturia (29/8/09)


You can try old >>>> Test Map <<<< here

---------------------------------------------


The new version:



Saber - Arturia
Story: Saber is a servant from Holy Grail War, she is an agile and powerful warrior. Saber is loyal, independent, and reserved; she appears cold, but is actually suppressing her emotions to focus on her goals.


Str 22 + 2.4 (Primary Attribute)
Agi 18 + 1.8
Int 20 + 2.2

Range: Melee
MS : 310


Quote:

Ex-calibur
Ability Type : Active
Targeting Type : Point

Saber prepare her magic power for 1 second, and launch a powerful attack with her Sword of Promised Victory. The area of expulsion appears as a colossal beacon of incandescence.
Deals damage and slows as+ms for 4 sec.

Level 1 : 120 damage, 10% slow.
Level 2 : 200 damage, 20% slow.
Level 3 : 280 damage, 30% slow.
Level 4 : 360 damage, 40% slow.

Cooldown : 16
Manacost : 110/120/130/140
Range : 1400
Projectile speed : Starting slowly and getting faster to the end.
AOE: 400 (same as Kotl's Illuminate)

- A Shockwave that moves slowly at start and getting faster.
- You can dodge it since it need 1 second to channel and starting slowly.


Quote:

Saber Dash
Ability Type : Active
Targeting Type : Point

Saber moves so fast around his enemy. Able to click-blink in 500 AOE around an enemy hero. Slows enemy turn rate that collide with Saber.

Level 1 : Slows enemy turn rate by 50%
Level 2 : Slows enemy turn rate by 60%
Level 3 : Slows enemy turn rate by 70%
Level 4 : Slows enemy turn rate by 80%

Cooldown : 0
Manacost : 16/14/12/10% of max mana.

- 0 cd blink with condition condition: within 500 aoe of an enemy hero. You can't blink out of the AOE.

Quote:

Barrier of the Wind King
Ability Type : Passive, toggle-able
Targeting Type : N/A

Saber compresses and gyrates the air around her sword.

Invisible sword mode:
Whenever Saber received physical damage, there is a chance grants 100% evasion in next 2 seconds.

Visible sword mode:
Whenever Saber is attacking, here is a chance grants 50% bonus attack and attack speed in next 2 seconds.

Level 1 : 10% chance.
Level 2 : 15% chance.
Level 3 : 20% chance.
Level 4 : 25% chance.

CD: 3 sec


- Grants 100% evasion and 100% attack speed for 2 second when trigger.

Quote:

Avalon
Ability Type : Active
Targeting Type : Instant

The hallowed scabbard of Excalibur, Saber use it to protect allies and herself. Increase HP+Mana regen and grants her and ally around 50% extra magic resistance.

Level 1 : +50 HP and mana Regeneration.
Level 2 : +70 HP and mana Regeneration.
Level 3 : +90 HP and mana Regeneration.

Manacost : 150/175/200
Cooldown : 60
Duration : 6
AOE : 600

- When Saber cast this skill, it will create a 600 AOE aura around her.
----------------------------------------
Attached Files
File Type: w3x Saber test.w3x (309.0 KB, 25 views)
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Last edited by teng); 10-17-2011 at 07:53 AM.
Old 08-10-2009, 03:01 PM   #2
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Default Re: [STR-SENT] Saber - Arturia

First skill is horribly overpowered. -10 armor? Compare that to something like Gush, which isn't even AoE. The damage is way too high, as well... I can easily see it dealing 600 damage, slowing, AND reducing armor.

Second skill is also overpowered. It looks like Hookshot with a shorter range, but almost equivalent damage and the same stun (with a much shorter cooldown and incredibly low mana cost). This thing needs a major numbers rework.

I'm not too clear on what the "reduce magical damage by half once in a while" means for your third skill. Is it like Linkens, except that instead of blocking a spell, it just cuts the damage? If so, the timer on it should probably be increased.

I haven't decided on the ultimate yet. The AoE seems a bit too large, though.

The concept for the hero is solid, but the numbers need work.
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Old 08-10-2009, 04:19 PM   #3
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by Odin View Post
First skill is horribly overpowered. -10 armor? Compare that to something like Gush, which isn't even AoE. The damage is way too high, as well... I can easily see it dealing 600 damage, slowing, AND reducing armor.
The cd is 30 sec, cost 180 mana, means you can't spam it. Has 1 second casting time and the debuff only last 5 sec.
Damage setting:
- 1st stage is 400 damage (dummy pass through units slowly, target will get damage for around 2 sec),
- Medium stage 300 damage (dummy moving in moderate speed, target will get damage for around 1.5 sec),
- Ending stage 200 damage (dummy pass through target in fast speed, target will get damage for around 1 sec).

Quote:
Second skill is also overpowered. It looks like Hookshot with a shorter range, but almost equivalent damage and the same stun (with a much shorter cooldown and incredibly low mana cost). This thing needs a major numbers rework.
Actually I set this as a blink strike/blink/leap with stun effect, not hookshot.
Saber still move forward if no target. Damage remove.

Quote:
I'm not too clear on what the "reduce magical damage by half once in a while" means for your third skill. Is it like Linkens, except that instead of blocking a spell, it just cuts the damage? If so, the timer on it should probably be increased.
Yes, you are right. It still have some counter like dot spells. eg Rot, shadow word.

Thanks for feedback.
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Last edited by teng); 08-10-2009 at 04:24 PM.
Old 08-10-2009, 06:59 PM   #4
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Default Re: [STR-SENT] Saber - Arturia

hehe i see u made another joke hero. good one mate. keep em coming.
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Old 08-10-2009, 07:38 PM   #5
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Default Re: [STR-SENT] Saber - Arturia

yes nice - i like Fate stay night..
But theme wouldnt rly fit
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Old 08-10-2009, 07:54 PM   #6
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by TribunXIII View Post
yes nice - i like Fate stay night..
But theme wouldnt rly fit
Hmm, you mean the model, icon, or spell?
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Old 08-11-2009, 03:32 AM   #7
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Default Re: [STR-SENT] Saber - Arturia

Numbers of skills are OP and the idea of basing a hero on an anime character is bad imo.
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Old 08-11-2009, 04:43 AM   #8
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Numbers of skills are OP and the idea of basing a hero on an anime character is bad imo.
Well you have furion who is based off of warcraft 3, zeus who is based off of an olympian god, and lina inverse who is based off of an anime called slayers (or something like that). So why not have saber in it?

Skill 1 seems pretty damn powerful. I mean, is the damage per second last the whole 5 seconds totaling up to 1000 damage? Too powerful, might need to reduce that damage to possibly 100 or probably less like 80.

Skill 2 is not bad, but I would like it similar to pudge's hook or mirana's arrow so you can atleast target where you're charging

Skill 3 ms boost is pretty weak. I say buff it to cap at 20% or 30%.

Ultimate is ridiculous since its a buffed up version of dispersion which lasts for a whopping 10 seconds. I say reduce the duration since 10 seconds is just too long on a hero whose primary stat is str...

Overall, yay an anime themed character!
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Old 08-11-2009, 05:55 AM   #9
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by Bishop Bernd View Post
Numbers of skills are OP and the idea of basing a hero on an anime character is bad imo.
Slayer and Riki come from anime, and they are not bad.


Quote:
Originally Posted by kings.empire View Post
Skill 1 seems pretty damn powerful. I mean, is the damage per second last the whole 5 seconds totaling up to 1000 damage? Too powerful, might need to reduce that damage to possibly 100 or probably less like 80.

Skill 2 is not bad, but I would like it similar to pudge's hook or mirana's arrow so you can atleast target where you're charging

Skill 3 ms boost is pretty weak. I say buff it to cap at 20% or 30%.

Ultimate is ridiculous since its a buffed up version of dispersion which lasts for a whopping 10 seconds. I say reduce the duration since 10 seconds is just too long on a hero whose primary stat is str...

Overall, yay an anime themed character!
Skill 1: I have update the details. It works like Invoker Meteor actually, just the speed is different.

Skill 2 + Skill 3 : Your ideas are cool, I will take your ideas.

Spec Dispersion doesn't take the damage. I have change the duration though, and see how it will work.
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Old 08-11-2009, 07:43 PM   #10
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by teng) View Post
Hmm, you mean the model, icon, or spell?
hmm skills are nicely made and fit to the film - only avalon: saber takes no damage using it
but you still keep some kind of balance even its a fun hero


Pics are simply screens :P

i like the overall idea - maybe make an anime-DotA? no just jokin


-10 armor on 1st skill still too strng (my opinion)

Edit: About the invisible sword
the real sword is stronger then the invis one.
i thought of makin it an toggle skill like melee/range change for troll
visible: + Dmg & excaliburdmg
invis: chance to hit vor some bonus and every 4/3/2/2 his is unblockable
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Last edited by TribunXIII; 08-11-2009 at 07:51 PM.
Old 08-11-2009, 08:03 PM   #11
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Default Re: [STR-SENT] Saber - Arturia

i think the characters should fit into the theme of warcraft 3 .. this character is over powered IMO =/ .. and its not the fact that its an anime character though i think its the icons they look like something out of anime fight ( or whatever that map is ) a couple adjustments to icons and skills and i think it would be pretty cool
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Old 08-13-2009, 01:18 PM   #12
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Default Re: [STR-SENT] Saber - Arturia

I have update the icons, heh

@TribunXIII:
Toggle on/off sword will require extra model.

@DuKKY:
Which skill is op?

thanks
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Old 08-14-2009, 11:41 PM   #13
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Default Re: [STR-SENT] Saber - Arturia

Not related at all, but do you play blazblue and surf sgcafe forums? because you have the same exact avatar as a forumer there

P.S. Riki is from a game ^^
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Old 08-16-2009, 02:47 PM   #14
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Default Re: [STR-SENT] Saber - Arturia

Just checking back in on this.

Yeah, I'm still saying that the first skill is insanely overpowered. At level ONE, it gives -6 armor and a 30% slow, and even ONE tick of it is still more than 90% of level 1 spells. And it can hit more than once. Sure, it has a high manacost, but it's still way too much damage and armor reduction. Compare it to Gush, which is single target, does less damage, has less armor reduction, only a slightly better slow, and a shorter duration at all but the first two levels.

Plus, FOUR HUNDRED DAMAGE A SECOND at level 4? I'm hard-pressed to think of a single nuke that does anything even APPROACHING that kind of damage potential without some major setup. Seriously, it wouldn't be too difficult to get 1200 damage with a REGULAR SKILL. This thing would probably be overpowered as an ultimate.

The description for Saber Dash still says it does damage. Is this just a typo? If so, it's getting there... but an 80 mana, 600 range, 2 second stun that also boosts attack speed significantly at level 1 is too good... especially when you consider that it also acts as blink in some ways. Make the stun duration scale with level.

For the third skill, I would make it so that the damage reduction scales with level: Maybe 12/25/37/50%. And the cooldown should probably be increased.

Her ultimate's AoE is still too large. And it really doesn't fit in with the rest of her skills. Barrier of the Wind King reduces the magic damage she takes, so she won't be reflecting as much. I would recommend a complete overhaul of this. It doesn't synergize at all with her other skills. She's a chaser, not a tank.
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Last edited by Odin; 08-16-2009 at 04:12 PM.
Old 08-16-2009, 02:59 PM   #15
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by teng) View Post
I have update the icons, heh


@DuKKY:
Which skill is op?
Excalibur is way over powered free deso plus dagon in one move :O .. and your ulti she regens super fast and reflects 60% of the damage i mean she isnt going to die :O
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Old 08-16-2009, 04:13 PM   #16
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by DuKKY View Post
Excalibur is way over powered free deso plus dagon in one move :O .. and your ulti she regens super fast and reflects 60% of the damage i mean she isnt going to die :O
Well, to be fair, it's not like Dispersion, it's more like Blademail. She'll still take the damage she's reflecting (let's say you took 10 pure damage... you would lose 10 hp, enemies would lose 6).
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Old 08-16-2009, 04:28 PM   #17
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by XydenicWings View Post
Not related at all, but do you play blazblue and surf sgcafe forums? because you have the same exact avatar as a forumer there

P.S. Riki is from a game ^^
Nope


Quote:
Originally Posted by Odin View Post
Just checking back in on this.

Yeah, I'm still saying that the first skill is insanely overpowered. At level ONE, it gives -6 armor and a 30% slow, and even ONE tick of it is still more than 90% of level 1 spells. And it can hit more than once. Sure, it has a high manacost, but it's still way too much damage and armor reduction. Compare it to Gush, which is single target, does less damage, has less armor reduction, only a slightly better slow, and a shorter duration at all but the first two levels.
It has 1 second casting time.
It move slowly at start, not target-able (ever dodge Invoker Meteor?)
It has 30 seconds cooldown.

Gush:
- Able to spam/chase down an enemy due to low cd.
- not dodge-able
- instant, no casting time



Quote:
Plus, FOUR HUNDRED DAMAGE A SECOND at level 4? I'm hard-pressed to think of a single nuke that does anything even APPROACHING that kind of damage potential without some major setup. Seriously, it wouldn't be too difficult to get 1200 damage with a REGULAR SKILL. This thing would probably be overpowered as an ultimate.
It's direct damage, not DoT anymore.


Quote:
The description for Saber Dash still says it does damage. Is this just a typo? If so, it's getting there... but an 80 mana, 600 range, 2 second stun that also boosts attack speed significantly at level 1 is too good... especially when you consider that it also acts as blink in some ways. Make the stun duration scale with level.

For the third skill, I would make it so that the damage reduction scales with level: Maybe 12/25/37/50%. And the cooldown should probably be increased.
Alright.

Quote:
His ultimate's AoE is still too large. And it really doesn't fit in with the rest of his skills. Barrier of the Wind King reduces the magic damage he takes, so he won't be reflecting as much. I would recommend a complete overhaul of this. It doesn't synergize at all with his other skills. He's a chaser, not a tank.
Barrier of the Wind King only reduce 1 magic damage, it's not against the synergy I think.
Her synergy = Dash to a a target->put on Ultimate skill-> target start running-> use first skill -> end with 2nd Dash.


Quote:
Originally Posted by DuKKY View Post
Excalibur is way over powered free deso plus dagon in one move :O .. and your ulti she regens super fast and reflects 60% of the damage i mean she isnt going to die :O
LoA ulti adsorb damage as HP, he still going to die.

I think I should nerf all the numbers, and let's see how it's going.
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Old 08-17-2009, 06:17 PM   #18
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by teng) View Post
Barrier of the Wind King only reduce 1 magic damage, it's not against the synergy I think.
Her synergy = Dash to a a target->put on Ultimate skill-> target start running-> use first skill -> end with 2nd Dash.
I disagree. Basically, you have one skill that reduces the damage you take, and one skill that works better the more damage you take. They don't synergize at all.
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Old 08-17-2009, 07:08 PM   #19
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by Odin View Post
I disagree. Basically, you have one skill that reduces the damage you take, and one skill that works better the more damage you take. They don't synergize at all.
Put on ultimate skill after take 1 magical damage which reduce by 3rd skill? It only block 1 magical damage, not all the time like AM spell shield.

Aphotic Shield don't synergize with Borrowed Time according to your statement.
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Old 08-20-2009, 03:20 PM   #20
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Default Re: [STR-SENT] Saber - Arturia

Quote:
Originally Posted by teng) View Post
Put on ultimate skill after take 1 magical damage which reduce by 3rd skill? It only block 1 magical damage, not all the time like AM spell shield.
That one spell can be 150-900 damage... which is very significant.

Quote:
Originally Posted by teng) View Post
Aphotic Shield don't synergize with Borrowed Time according to your statement.
That's a flawed comparison for several reasons. First off, Aphotic Shield is an ACTIVE ability, meaning that you can just choose to not cast it while Borrowed Time is active. Saber's passive goes off whether you want it to or not. Secondly, and more importantly, Aphotic Shield can also be used on creeps and allied heroes, which makes it useful even when Borrowed Time is up.

Is it possible to code it so that it won't block magic damage while the ultimate is active?
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Last edited by Odin; 08-20-2009 at 03:25 PM.
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