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Old 02-23-2010, 03:31 PM   #21
JJE92
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Default [SKILL]JJE's Skill Collection


Quote:
Originally Posted by Leak- View Post
My favorite skill from this collection is definitely State of Equilibrium. It's quite a unique spell, and I see so much potential of it in game. It can be used as last minute survival boost, temporary battle powerup, and provisionally amplify the weakness of the enemy(allowing for easier kills during the duration).

Although I imagine this spell would be imba on heroes that have stat-adjusting abilities, such as Morphling(one stat fully morphed into another stat, and then raising all other stats to equal that morphed stat).

I also see some item powerup synergy with stat-boosting items, such as Ultimate Orb, Linken's Sphere and Skadi.

To improve the versatility of this spell, I think you should be allowed to cast it on yourself as well.
Actually, it was supposed to be casted on yourself as well, Idk why I changed this or didnt add it to the description. Well, its added now.
Im glad that you like this skill and as it seems I inspired you to another skill suggestion
Thx for your help
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Old 02-23-2010, 05:14 PM   #22
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Default Re: [SKILL]JJE's Skill Collection

First,third and forth skills are GENIUS!
All other are also ok...
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Old 02-24-2010, 07:53 AM   #23
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Default Re: [SKILL]JJE's Skill Collection

Protective Heritage and its subskill are brilliant ideas. That skill + Armlet + Magic Wand would make the hero almost invincible when being chased.
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Old 03-17-2010, 06:59 PM   #24
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Default Re: [SKILL]JJE's Skill Collection

Glad you like it guys, hope someone uses them in his hero suggestion as well

More comments?
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Old 03-25-2010, 06:02 PM   #25
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Default Re: [SKILL]JJE's Skill Collection

New skill, longsword, check it out
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Old 03-27-2010, 09:36 AM   #26
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Default Re: [SKILL]JJE's Skill Collection

Again new skill, Healing Scalpel, thx Kanzakill for your great idea, heres my workout
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Old 04-03-2010, 10:50 AM   #27
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Default Re: [SKILL]JJE's Skill Collection

Oh, nice one.
Seems like there's still someone who can bring my madness closer to Earth.

Most just reject it though.
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Old 05-02-2010, 07:57 PM   #28
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Default Re: [SKILL]JJE's Skill Collection

Well, yeah, thx for positive feedback

@mods: thx for fast moving of this thread ^^

Soon, more skills will come when I have a bit more time
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Old 06-14-2010, 05:33 PM   #29
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Default Re: [SKILL]JJE's Skill Collection

cool
Dejavu is interering thing... =))
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Old 06-16-2010, 12:48 PM   #30
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Default Re: [SKILL]JJE's Skill Collection

State of equilibrium would be OMFGimba if you had a Slark on your team. Imagine having 150+ on every single stat...
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Old 06-16-2010, 12:50 PM   #31
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Default Re: [SKILL]JJE's Skill Collection

Quote:
Originally Posted by CKDrake View Post
State of equilibrium would be OMFGimba if you had a Slark on your team. Imagine having 150+ on every single stat...
Stat bonuses from items or skills arent considered, only base stats. Otherwise it would become imbalanced and harder to code.
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Old 01-01-2011, 02:45 PM   #32
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Default Re: [SKILL]JJE's Skill Collection

my idea of last stand was to fight forcefully...

when you hero's hp is zero, it will be uncontrollable and fight on its own will until you lose all your mana... but damage reduced by 50% and no items cannot be used...

this was the logic from battle realms: winter of the wolves... ^_^
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Old 01-02-2011, 12:08 AM   #33
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Default Re: [SKILL]JJE's Skill Collection

I love Healing Scalpel. It gives so much more utility to DPS'ers. The name is sucks though.
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Old 01-02-2011, 12:13 AM   #34
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Default Re: [SKILL]JJE's Skill Collection

Strip is uncodeable
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Old 01-02-2011, 12:12 PM   #35
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Default Re: [SKILL]JJE's Skill Collection

Quote:
Originally Posted by sndwch View Post
I love Healing Scalpel. It gives so much more utility to DPS'ers. The name is sucks though.

he's right... how about "RECOVER"? XD
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Old 08-03-2011, 10:00 PM   #36
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Default Re: [SKILL]JJE's Skill Collection

After a long time again an update
Added Primitive State. Yes, it is probably oped, but it would be such a cool skill Imo
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Old 08-04-2011, 10:39 AM   #37
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Default Re: [SKILL]JJE's Skill Collection

Multicharge
seems like the attack used by XLR8 I saw while my nephews played Ben10;
like it, and it'd be cool in dota.

Leaves seems interesting also, like a more random Fire Spirits almost.

Love the skill Longsword!!

Think you might've made a mistake, as ''Equidna'', is actually ''Echidna''.
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Old 08-04-2011, 10:44 AM   #38
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Default Re: [SKILL]JJE's Skill Collection

Quote:
Originally Posted by FleshTRNDstone View Post
Multicharge
seems like the attack used by XLR8 I saw while my nephews played Ben10;
like it, and it'd be cool in dota.

Leaves seems interesting also, like a more random Fire Spirits almost.

Love the skill Longsword!!

Think you might've made a mistake, as ''Equidna'', is actually ''Echidna''.
Thx for the review. About your last point: That name was made up by the one I helped working this skill out. I don't think that it was intended to be the same as the animal Echidna, but actually just a made up name, but I'm not sure about it ^^
An Echidna is quite different from a Hydra anyway
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Old 08-04-2011, 01:53 PM   #39
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Default Re: [SKILL]JJE's Skill Collection

^lol cool

Both the animal and the mythical female monster, is Echinda.

Well, that wasn't a full review, but nothing much else I could add.
Is Healing Scalpel easy to code?
Was wanting to make a Priest hero with a similar skill, but..

Also, if you have time, could check out my ''Ice Comet'' skill?
I'm not sure about its codability, but I'm thinking it could work by using multi skills (e.g Fire Spirits)
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Old 08-04-2011, 04:16 PM   #40
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Default Re: [SKILL]JJE's Skill Collection

Quote:
Originally Posted by FleshTRNDstone View Post
Is Healing Scalpel easy to code?
Was wanting to make a Priest hero with a similar skill, but..
I used that skill in a hero contest, never anyone mentioned to me that it would be uncodeable or too hard to code, so I guess it is adequatly codeable
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