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#2 |
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Join Date: Jun 2009
Posts: 537
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Cardel is fine now he is good with 810 range
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#3 |
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Join Date: Aug 2009
Location: Finland
Posts: 2,357
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Fail. :|
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| Last edited by Super-sheep; 08-10-2009 at 12:59 PM. Reason: dasdas | |
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#4 |
Forum Staff
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Fail, headshot and take aim is fine. The only think that need change is shrapnel to me.
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#5 |
Member
Join Date: Jul 2009
Posts: 3,519
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yes for sharpel and maybe yes for ulti if u have it to scale better with any damage, rest drop them.
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New Hero Suggestion: Hades, Lord of the Underworld <--- New Hero Idea: Tarvallon, The Ancient Healer Supportive item: Cross of Isis <--- Early game Item: Cape of Heroism Mid game Item: Demonic Orb Late game Item: Helphastus' Glory Click for a complete list of all my suggestions True-er words never have been spoken before! |
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#6 |
Member
Join Date: Jun 2009
Location: Ontario, Canada
Posts: 49
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Moved to Remakes due to OP request, plus it belongs there anyways.
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#7 |
Member
Join Date: Jun 2009
Posts: 99
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I like Prodigious Accuracy has many effects , i dont like the grenade spell.
maybe make a replacement with +range and an effect? first spell knockback or stun not both .
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#8 | ||
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Quote:
Quote:
how can you not love that ):
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| Last edited by AbyssPetra; 08-12-2009 at 06:41 AM. | |||
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#9 |
Member
Join Date: Jul 2009
Posts: 89
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Who cares about sniper ~_~
pubs always pick him anyways |
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#10 |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
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I really liked the parts take aim,it has awesome synergy.Hey,how about make it a togle ability which makes sniper aim :
-head or -legs or -arms So you decide which part you want to maim!! Also,I like the assasinate idea,but maybe add the bonus status as damage?Even if they deal half of the primary damage? |
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#11 |
Member
Join Date: Jun 2009
Posts: 2,286
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Shrapnel need a buff on:
- Give vision - Longer casting range - Lower mana cost The random status is a good suggestion to replace Headshot. Take Aim should modify into toggle on/off with longer range and higher attack speed, but having penalty in movement speed.
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#12 | ||
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Quote:
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Assassinate is like a normal attack, so it can do orb/buff placer. Ah, is it possible to toggle that much? Edit: ah, nvm..powertreads can. -Added Prodigious Accuracy to toggle. Sniping blind people is fun, lol. One more thing, how to make Scatter Shot able to work with Prodigious Accuracy?
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#13 | |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
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Quote:
![]() I'm not sure about scatter shot though..I think you should "simply" buff it to deal 30% slow all levels.That way it is much more viable even in early game (even though the dps sucks).Either case,what do you mean how it should work o.O Are you asking synergy suggestion or mechanic suggestion! E:/ Also you're buffing assasinate in a good way,because now he can see the enemy ...but how much range for the telescope?Also,how much interval between aiming and shooting?Did you improve that as well? As a final remake I suggest you keep scatter and take aim as they are currently in 6.61c,but buff with toggle ability take aim and assasinate as you write...I don't think Icefrog is planning on changing scatter shot any year from now {-< |
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| Last edited by Redeemed A.I.; 08-12-2009 at 04:04 PM. | ||
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#14 | |
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I only change how Assassinate works and added 2 sub-skill, which is an improvement. Aim then Shoot = less than a second? while Direct Assassinate has 1.7 casting time @ level 1. Should i make a seperate suggetion or Ice can take whatever he likes? Asking for a mechanic suggestion on scatter btw. would be awesome if can Headshot with Shotgun. |
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#15 | |
Member
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
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Quote:
![]() Sorry,but I can't help you with mechanics,however I can help you with this: Don't remake Scattershot,it is a waste of time.Only reworks/buffs/balances can be considered valid points for Icefrog (trust me,Icefrog doesn't like changing something remade for at least 1 year!!) |
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#16 |
Member
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Added Aspect of The Wild.
Added Buff-Placer notice on P.Accuracy Enjoy.
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#17 |
Member
Join Date: Sep 2009
Posts: 30
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i like this suggestion, cause Assassinate scales untill late game.
Headshot now deals various type of status. Able to run into forest? Like Spectre is it?(: Altho i still like the burst damage from old Scattershot T__T cant icefrog combine the old and new? |
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#18 |
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thx for the support guys, but is anyone able to make a test map for this? ofcourse, if you're busy..its okay. ^^
okay, for those who dont understand new Assassinate. it buffs you for one attack. and the sub skill is an extended firing range. so, you'll be able to use it to harras or wtv you like..downfall for using sub skill is, that you'll be standing there like a dwarf on stick. upperhand is, you gain sight of the unit .okay, guys..should i make a safety lock for the assassinate? cause there'll be alot of misfire, like shooting a creep with assassinate buff accidently. The safety will work like this - -it only end the buff if you use it on enemy via Aim & Shoot. FAIR? (:
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#19 |
Member
Join Date: Sep 2009
Posts: 6
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Like the idea of Scatter shot being more gun like in effect rather than a grenade type ability. Just give it insta damage and a knockback/mini-bash in a cone and rename it Shotgun or Blusterbus blast.
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