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Old 01-30-2010, 10:26 AM   #1
chavdar
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Default [visual]Aghanim effects


As you all noticed some of the heroes who have aghanim don't have effects when they have the item.
So i tried to make some cool looking effects ^^ (all are in game)


Ahh about aghanim on protector i was thinking something like the aghanim to lower his cd on ulty from 160 to 100 ???

Comments please.
(this is my first post on the form ^^)

New update check out the map (bane effect is 5kb MSI)

New Update ^^
*Techies
*Veng
*Witch Doctor
*changed the effect of yurinero (now it comes from his body ^^ )

New Update ^^
*Furion join the team (but his effect is imported - small msi)
*Necrolyte

NewUpdate
*Sand King
*Venomancer
*Change the venge effect (but i don't know i can't find a good effect)
*Changed the Yurnero effect
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Last edited by chavdar; 02-03-2010 at 06:09 PM.
Old 01-30-2010, 10:56 AM   #2
ResQ
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Default Re: [VISUAL]Aghanim effects

I like them. Only remove the "regeneration rune" animation from yurnero's sword, the fire is enough I think.

Rooftrellen can't get aghanim's by the way
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Old 01-30-2010, 10:58 AM   #3
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Default Re: [VISUAL]Aghanim effects

i know but why don't icefrog make 1 in next update ^^
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Old 01-30-2010, 11:20 AM   #4
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Default Re: [VISUAL]Aghanim effects

love them but remove the reg animation thing on juggers scepter
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Old 01-30-2010, 11:27 AM   #5
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Default Re: [VISUAL]Aghanim effects

Wow! Pretty nice cosmetic effects. The one on Windrunner is kind of dull and I agree with n!ght about the fire being enough for Jugg. The one on Roof is very nice, maybe he will get Aghanim's support in the next version. (the way I see it, DotA will soon have Aghanim support for all heroes)
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Old 01-30-2010, 11:35 AM   #6
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Default Re: [VISUAL]Aghanim effects

the effects of luna are the dumbest
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Old 01-30-2010, 11:40 AM   #7
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Default Re: [VISUAL]Aghanim effects

My favorite 1 is the void but i think to add some more blue on him what you think ???
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Old 01-30-2010, 12:34 PM   #8
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Default Re: [VISUAL]Aghanim effects

Please add some screenshots.
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Old 01-30-2010, 12:36 PM   #9
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Default Re: [VISUAL]Aghanim effects

Next time.Add a screen shot for it because we were lazy to view it on testmap.

remove the regeneration rune and I this and also others.
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Old 01-30-2010, 12:41 PM   #10
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Default Re: [VISUAL]Aghanim effects

Wind owned, void was good thought it is used by invoker (but I don't care). The others weren't that great.
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Old 01-30-2010, 01:51 PM   #11
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Default Re: [VISUAL]Aghanim effects

Ok i updated jug and void + added bane + screenshot ^^
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Old 01-30-2010, 02:32 PM   #12
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Default Re: [VISUAL]Aghanim effects

I like them. T-UP!
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Old 01-30-2010, 03:14 PM   #13
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Default Re: [VISUAL]Aghanim effects

Treant and Void looks awesome
dont like jaggernaut effect
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Old 01-30-2010, 03:18 PM   #14
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Default Re: [VISUAL]Aghanim effects

k Awesome! loved them all

T-Up!!!
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Old 01-30-2010, 03:56 PM   #15
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Default Re: [VISUAL]Aghanim effects

Rofl Aghanims Scepter - Afghanistan Scepter

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Old 01-30-2010, 04:11 PM   #16
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Default Re: [VISUAL]Aghanim effects

I will add more later like techies and etc ^^
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Old 01-30-2010, 04:56 PM   #17
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Default Re: [VISUAL]Aghanim effects

It's freaking awesome!!

T-up!
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Old 01-30-2010, 05:25 PM   #18
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Default Re: [visual

i like the effect in void

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Old 01-30-2010, 05:36 PM   #19
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Default Re: [visual]Aghanim effects

chavdar. Those are some sweet screen shots ^_^. Juggs ring of fire is absolutely delicious! And Rooftrellans over head swing with green trails makes the attack look brutal. Those two were my fav. <3

T for concept. >>> More Aghs Visuals!
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Old 01-30-2010, 06:04 PM   #20
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Default Re: [visual]Aghanim effects

T-Up
But Jugger and Doom look unnatural.
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