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Old 09-08-2009, 12:48 PM   #101
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Default [IMPLEMENTED][Icon/Animation] Forked Lightning


Quote:
Originally Posted by Zack1996 View Post
How so? Perhaps you could share so I know how to improve this one ;D
STOORMMM and stuff just fits better for shamans imo. And I know that shamans do ancestral stuff too, but its not cool.
 
Old 09-08-2009, 03:13 PM   #102
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Quote:
Originally Posted by Super-sheep View Post
STOORMMM and stuff just fits better for shamans imo. And I know that shamans do ancestral stuff too, but its not cool.
Doesn't Rhasta practice Voodoo as opposed to traditional Orcish Shamanism?
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
 
Old 09-08-2009, 03:34 PM   #103
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

The quality of the icon needs some improvement.

Anyway, the rest of the suggestion is really nice, but I feel it would be even cooler if you add this icon (suggested before somewhere on D-A):



Or you can just simply add your first Forked Lightning icon to for Voodoo -> it fits the theme, for SS uses a voodoo staff to turn someone into a critter:



Can I praise myself and this thread by saying that this completed set is uber sexy .
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Last edited by Necro; 09-09-2009 at 08:33 AM.
Old 09-08-2009, 04:05 PM   #104
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Me likey, get this! :>
 
Old 09-08-2009, 07:30 PM   #105
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

@Necro: You forgot about Multicast. I think the piggie might be better.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
 
Old 09-08-2009, 08:32 PM   #106
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

@Necro, your first set is great
 
Old 09-08-2009, 09:03 PM   #107
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

I actually think this is a perfect change. The orange of the icons and spells offset the Rhasta's predominately blue skin so well.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
 
Old 09-08-2009, 10:09 PM   #108
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Very nice visuals. Thumbs up!
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Old 09-08-2009, 10:56 PM   #109
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Quote:
Originally Posted by Necro View Post
The quality of the icon needs some improvement.

Anyway, the rest of the suggestion is really nice, but I feel it would be even cooler if you add this icon (suggested before somewhere on D-A):



Or you can just simply add your first Forked Lightning icon to for Voodoo -> it fits the theme, for SS uses a voodoo staff to turn someone into a critter:



Can I praise myself and this thread by saying that this completed set is uber sexy .

Wow, they are awesome!
 
Old 09-09-2009, 10:44 AM   #110
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

I like it, having same skill pictures are boring (Lion's Hex) T-up
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Old 09-17-2009, 05:07 PM   #111
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

T up !
 
Old 09-18-2009, 09:43 AM   #112
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

model doesnt increase MSI, but the icon does
looks good tho, great job on finding it.
 
Old 09-19-2009, 06:23 AM   #113
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

t-up love it.

also necro's icon for hex looks nice.
maybe multicast needs a new icon in its place.
 
Old 09-19-2009, 10:46 AM   #114
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

this is good.. yea why not... T-Up.. check out my suggestions
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Old 09-19-2009, 10:47 AM   #115
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Why this wasn't implemented in .63?
 
Old 09-19-2009, 02:41 PM   #116
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

well it makes dota more colorful.
t-up
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Old 09-19-2009, 03:44 PM   #117
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

use that red pig creep icon for his frog and u'll get a t-up for ur suggestion...
 
Old 09-28-2009, 03:31 PM   #118
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Great.

But we still have a green frog.
What could replace it?
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Old 09-28-2009, 03:33 PM   #119
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

change to the shadow priest healing i think will be better......
 
Old 09-28-2009, 05:35 PM   #120
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Default re: [IMPLEMENTED][Icon/Animation] Forked Lightning

Heh... this latest version is waaay better than the earlier version which used the Healing Wave model... more voodoo-ish as someone mentioned. Support!
 
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