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Old 02-02-2010, 09:47 AM   #1
melody10511
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Default [Rework]Unstable Concoction...


Another rework! Yey!

Just a minor one. Make the skill hero target and ground target at the same time.
If you manage to click the hero, it will follow. But if you threw it at the ground, it will travel straight ahead then explode. The travelling time depends on how much you shook it. Just like the current one. So it's going to be almost like Flame Break without knockback but stun.

Thoughts?
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Old 02-02-2010, 10:08 AM   #2
Zangetsu2201
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Default Re: [Rework]Unstable Concoction...

The only thing I'll T-up about changing Unstable Concoction is adding self as a target. Other ideas would just encourage more spamming of this spell.
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Old 02-02-2010, 12:56 PM   #3
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Default Re: [Rework]Unstable Concoction...

Quote:
Originally Posted by Zangetsu2201 View Post
Other ideas would just encourage more spamming of this spell.
Isn't that the point of this skill? I mean, that's his role in early game.
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[Rework]Unstable Concoction Fun rework to a fun skill!
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Old 02-02-2010, 04:22 PM   #4
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Default Re: [Rework]Unstable Concoction...

Quote:
Originally Posted by Zangetsu2201 View Post
The only thing I'll T-up about changing Unstable Concoction is adding self as a target. Other ideas would just encourage more spamming of this spell.
this, otherwise: no, no, no
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Old 02-02-2010, 04:26 PM   #5
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Default Re: [Rework]Unstable Concoction...

If you can target the ground you eliminate the consequence of a poorly timed UC. T
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Old 02-02-2010, 04:28 PM   #6
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Default Re: [Rework]Unstable Concoction...

Quote:
Originally Posted by melody10511 View Post
Isn't that the point of this skill? I mean, that's his role in early game.
Why do you think UC got changed?
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