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#201 |
Member
Join Date: Jun 2009
Location: Earth
Posts: 75
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#202 |
Member
Join Date: Jun 2009
Posts: 261
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remove quelling blade! it destroys the balancing of melee-ranged hero lanes and brings us back to the old "farm" jungle (instead of gang jungle like chen/ench)
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#203 |
Member
Join Date: Jun 2009
Posts: 301
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1. Make Techies' casting time faster
2. Moar jokenamez 3. Combine Headshot and Takeaim
__________________
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#204 |
Member
Join Date: Jun 2009
Location: St.Petersburg
Posts: 203
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#205 |
Member
Join Date: Jun 2009
Posts: 79
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1. More Nuetral creep variation
2. Remove satyr's god damn purge I HATE dieing because i run past it and it is like wow fml. 3. Day/Night nuetral spawns. (EX: Ursa and Centaurs spawn at day while Troll and Wildkin are night creatures.) This would give more variation to jungle heroes since summoners get raped by purge, and we coudl see some more day/night strategy. |
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#206 |
Member
Join Date: Jun 2009
Location: Somewhere I Belong
Posts: 153
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can only think of one... scepter upgrade for geomancer... how about like this.
with scepter clones gain more bonuses from stat attributes. Instead of 20% bonus make it to 40% with aghanims just like the old meepo. Just my thoughts |
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#207 |
Member
Join Date: Jun 2009
Location: Somewhere I Belong
Posts: 153
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1. Make Powershot skill cancellable. More mindgames FTW for Aleria.
2. Same as my post above. Scepter upgrade for meepo. 20% stat bonus to 40% |
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| Last edited by xyz182; 06-12-2009 at 02:34 PM. Reason: changed windrunner to Aleria | |
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#208 |
Member
Join Date: Jun 2009
Posts: 133
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just wanted to add, change the tavern layout. the circle seems a bit random to me.
why not have it exactly as you display it on that image I seen St STR | Nt STR | Sg STR St AGI | Nt AGI | Sg AGI St INT | Nt INT | Sg INT also fix rooftrellen and gondars damn circles, they are really hard to click in panic situations. especially when they both can disapear so easily. |
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#209 | |
Forum Staff
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necronomnomnomnom i hate that name :P but i like the item
however with dust being introduced necro's are used less and less. Necro 1 is excellent first combining except just some tats necro 2 is quite bad for it's price imho Necro 3 is extremely powerfull due to wicked mana burn and strong last will and truesight I suggest adding truesight on necrobook warrior as well only a smaller aoe of truesight.
__________________
Knowledge is power. Power corrupts. Study hard. Be evil |
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#210 |
Member
Join Date: Jun 2009
Location: Germany, RLP
Posts: 8
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increase gondar hitbox
decrease number of krobe ulti spawns decrease pause time between tcs ulti cast and cast activation |
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#211 |
Member
Join Date: Jun 2009
Posts: 26
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Buff Medusa ultimate . Her ulti has too long cooldown
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#212 |
Member
Join Date: Jun 2009
Posts: 2
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some musics in game play only if you are sentinel side, can you put these music avaliable in -music command... thanks
i luv those musics and they arent avaliable if ure playing scourge =/ |
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#213 |
Member
Join Date: Jun 2009
Posts: 32
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1. Fix Warrlocks spell Upheaval.
2. Buy bottle in the Goblin shop, or atleast some reg items(not just ring of healt). You can stay on lanes wich means faster level=faster games. 3.Give rooftrellen a harass spell(so he can be a nice supporter dude) =D |
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#214 | |
Member
Join Date: Jun 2009
Posts: 79
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Quote:
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#215 |
Member
Join Date: Jun 2009
Posts: 431
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The lane shops have been modified. There are two shops now.
__________________
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#216 |
Member
Join Date: Jun 2009
Posts: 21
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-weather random x, where X= time for the weather change
-force wand needs a Jedi theme story. -alchemist's stun rework |
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#217 |
Member
Join Date: Jun 2009
Posts: 78
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Gondar is supposed to be like that. After all, he is a ninja/zombie.
__________________
Take no prisoners comrade.
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#218 |
Member
Join Date: Jun 2009
Location: Mizoram, Aizawl. India.
Posts: 87
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Please do something aboult Alchemist. He is just a feeder.
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#219 |
Member
Join Date: Jun 2009
Posts: 962
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Nice work Icefrog. I wish you implement these things
1. Change MKB's never miss to a timed spell. Like 20s True Strike, 50s cooldown. Make it have some drawback. Right now its just crazy. True Strike doesnt go through Voids backtrack. As this was a move against all evasion heroes, void should get the nerfstick from it as well. I know backtracks mechanics are different, but still. 2. Buff QoP. Her ulti costs way too much mana with a scepter. Just ridiculous. 3. Bring back the old 2.4mana/s on CM |
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#220 |
Member
Join Date: Jun 2009
Location: Finland
Posts: 135
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http://www.playdota.com/forums/showthread.php?t=1815
Just found about this tool today, it fixes the model of Gondar and Rootfellan for you. ![]() My wish is that Krobelus' ultimate would get nerfed. =( |
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