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#1 |
Member
Join Date: Aug 2009
Posts: 863
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#2 |
Member
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Not a bad idea...
The best part is that it can be ignored, so those who don't like it wont suffer. tup
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#3 |
Member
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Good idea, but most of the leavers leave the game because they got pwned/annoyed/mad and, at this point, I don't think that they give a rat's ass about their team's opinion of the game being over or not...
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#4 |
Member
Join Date: Jun 2009
Location: Pullman, Wash.
Posts: 1,089
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Hmm, I would prefer to have the resigning feature be more all at once. For example, the resigning feature should only count if the players of one team all resign within 10 seconds of one another. I don't like the idea of people just resigning throughout the game, making the resigning votes so spread apart.
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#5 |
Member
Join Date: Aug 2009
Posts: 863
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@Zangetsu2201, I think you're probably right about there being a whole lot of players who don't really care and will just leave anyway - but I reckon there are at least some who do care. I reckon that if someone says "gg" before they abandon their team that's a sign that they might have stuck around if they knew their team was still going to keep trying. And as dejaime said, the new command could be ignored, so there's no harm in trying it. Maybe it will help.
@NHP54, I've thought about what it would be like if everyone had to resign in within a certain time window - I reckon that would probably work just as well and I'd be happy with that. But still, I think I'd prefer it to be untimed. I imagine myself playing in a game where I think I've got no chance of winning - I want to just type -resign and then keep playing without having to think too much about it and without having to resign again whenever the timer expires. Nar, I just think it would be a bit better if I could type -resign and then just keep on playing without having to pressure my teammates to resign within the time window. But like I said, I'd be happy enough with the command either way. I'd be interested to know how other people think it would work best. |
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#6 |
Forum Staff
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I'd call this command -ff.
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With a gun in my hand, wearing a bulletproof vest singing "My, my, my, how the time does fly, when you know you're going to die By the end of the night." And said hey - Streetlight Manifesto - Keasbey Nights |
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#7 |
Member
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Maybe -ssuutb
(somebody set us up the bomb, 0wing?, no o-o)
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#8 |
Member
Join Date: Jun 2009
Location: Azeroth
Posts: 4,334
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No you just inadvertently spawned the creation of friendly fire mode!
-ff or Forfeit is fitting but the concept as a whole is terrible. Yes, people who don't care will just leave. If you're dealing with more 'rational' individuals the most common solution is "ALL: rmk?" From here the process begins. This mode is idiotic and forces an arbitrary dance of courtesy into the game. Whether you resign, leave or remake the win becomes less satisfying. How about you suck less or cope better. Take the opportunity to try something new or learn from your mistake while you're waiting for your death timer to be up. T
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#9 |
Member
Join Date: Jul 2009
Location: Singapore
Posts: 1,439
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And as a "reward of satisfaction" to the opposing team, maybe a Victory Screen can be shown. For example:
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#10 |
Member
Join Date: Aug 2009
Posts: 863
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As I described it, normal victory screen would be shown. The game would end in exactly the same way as it does when the throne/tree is destroyed. Such-and-such team has won, scoreboard, etc. Surely that's more satisfying than just having a people gradually leave one by one. It's a clear and decisive end to the game.
Secondly, in my opinion this command would be much easier and cleaner to use compared to trying to discuss with your team whether or not you should give up. @Subway, you come across as being a bit bitter about this, but I don't see why. This suggestion has nothing to do with making it easier to cope with loss. It's about keeping the game going when it isn't yet over, and getting a cleaner finish when it is. |
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#11 |
Member
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I most strongly oppose this suggestion. In the pubs I play, people start whining for a remake or end as early as 12 minutes(!) into the game, and for the most trivial things.
Their imba Baratrum Void lane feeding CM + Slardar doublestun lane? Just say "RMK Void and Bara feeder nobs" in all chat. Seriously the last thing I want is for 90% of my games to be over after the laning phase just because of these defeatist pubtards. |
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#12 |
Member
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t-down...
the whole point of the game is to promote teamplay and this mode ignores and undermines that aspect.. it is unneeded in comps and definitely useless in pubs... also i personally hate quitters
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#13 | |
Member
Join Date: Aug 2009
Posts: 863
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Quote:
I don't understand what you mean. In what way does this suggestion undermine teamplay? Honestly, I have no idea what makes you think that teamwork in this game would be hurt by a command that allowed a team to resign. In my original post, I explained that the primary purpose of this command is to encourage players to not leave the game until their whole team agrees that they have lost. To me that seems pro-teamplay. So I really don't know what you are talking about. You say you hate quiters... well that's good. Again, the purpose of this command is to encourage people to -not quit-. The idea is that players will be less likely to quit if they know that the other players on their team have not given up. |
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#14 |
Member
Join Date: Dec 2009
Location: Bucharest, Romania
Posts: 1,069
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T-Down or give the host a command when to enable it or not something like:
-apsoro(Resign On) otherwise you will just get an ultra-kill and see "Victory!" ..it just ruines everything.
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#16 |
Member
Join Date: Jun 2009
Posts: 275
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I agree to this to some extent.
It would eliminate the need for inhouse leagues to make rules regarding forfeiting and make it more "official". I would like to see an option to revoke your -resign, if you typed it "in the heat of the moment" and then realised you had a chance to win. An additional note, it would be good to implement something that if everyone from the opposition leaves, the tree/throne gets destroyed and it goes to the end game screen as if you destroyed it normally. This would help anything that keeps records of stats such as creeps and k/d from getting abused like as OP said, fountain camping leaver heroes. It's kind of pointless playing on after everyone has left. |
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#17 |
Member
Join Date: Sep 2009
Location: 1337HAL
Posts: 753
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Overall, I agree with OP's suggestion and the many others that are just like this one.
However, I think there should also be a command that undoes their decision (-unresign?) just in case anybody changes their mind or something. T-up |
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#18 | |
Member
Join Date: Sep 2009
Posts: 76
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Quote:
There should totally be -unresign if you changed your mind about it. Maybe -ro command (the host) could be used too, but if there is -unresign, the -ro won't be useful ![]() Totally Thumbs-up bro. Hope this thing would be implemented
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#19 |
Member
Join Date: Sep 2009
Posts: 2,177
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What's the point, there's pub leavers in ALMOST EVERY GAME. I got 3 games in 1 month that nobody left.
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#20 |
Member
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!ff in RankedGaming is the same thing mentioned in this suggestion.
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