|
|
#1 |
Member
|
|
|
|
| Last edited by HellCraft; 01-27-2011 at 11:34 AM. | |
|
|
#2 |
Banned
Join Date: Nov 2009
Location: Malaysia,Kuala Lumpur
Posts: 447
|
Nope,You dont have enough time? Then dont play it.You make it seem as though your forced to make all games into a farmfest.T-D
|
|
|
|
#4 |
Member
|
Some people really don't have enough time so they can't play DotA but they do want to play it.
I never said all games are forced to be farmfests(although it may sound like that in the first line), they last for about 40 minutes on an average and there are chances that the game can go up to 1 hour or more. @The-Shaman Why such? Its just a fun mode, have you ever played -wtf mode? The same imbalance is there and people still play it and like it. And why wouldn't you do anything for the first 10 minutes? You should rather be trying to get kills. EDIT: Changed the first sentence, now hopefully I shouldn't sound like a idiot trying to claim that all games get turned into farm fests. |
|
|
| Last edited by HellCraft; 02-08-2010 at 03:15 PM. | |
|
|
#5 |
Banned
Join Date: Nov 2009
Location: Malaysia,Kuala Lumpur
Posts: 447
|
He means that you have to farm at least for 10 minutes before even trying to gank.I rarely see -wtf and people will scream 'OMG NOOB GO PLAY AI' if you try.But then again,I play on Garena and not on B.Net.It's necessary for it to be long so that heroes can farm and get their items and levels.
|
|
|
|
#6 | |
Member
|
Quote:
Even I rarely see -wtf mode but it's fun and many people do like it, they just like the normal game for than -wtf. And I also play on Garena. EDIT: Typo |
|
|
||
| Last edited by HellCraft; 02-08-2010 at 03:35 PM. | ||
|
|
#7 |
Banned
Join Date: Nov 2009
Location: Malaysia,Kuala Lumpur
Posts: 447
|
Not all heroes can do that,which is why it 'Makes some heroes imba and others suck'
|
|
|
|
#8 | |
Member
|
Quote:
Similarly here, heroes like venge, veno will be more powerful than heroes like void, troll. You just need to make sure that you don't pick any of those 'suck' heroes. Have you ever picked troll in -wtf on purpose? This mode is just meant for some early game fun. |
|
|
|
|
#9 |
Member
|
This is the worst argument I've ever seen =-=
For a fast game, I think that if you level up all heroes by 2 (level 3) as the game starts can be very good or maybe some early gold bonus (starting with 1000+ instead of ~800). The real game will start faster (and end faster). btw, I think that kills are bad as primary win/lose criteria. Need hierarchy. Some like this: 1 - Number of game influencing buildings brought down (towers and unit producing); and Bigger [kills/deaths];
__________________
|
|
|
| Last edited by Dejaime; 02-08-2010 at 04:11 PM. | |
|
|
#10 |
Member
|
Counting number of buildings brought down doesn't the help the ganking aspect of this mode.
I was infact thinking of making it count assists too but I thought it was rather unnecessary and doesn't really seem that logical, for example, lets take the following situation: You and 2 of your allies gank an enemy hero, the enemy manages to kill 2 of your allies but dies quickly afterwards by your low cooldown nuke, the score is 1-2, but if the game were to end now, your team would win because of your 2 assists which leads to a total score of 3-2. Seems unfair to me. I didn't get the bigger/smaller gold thing. And for the initial level up thing, i'll consider it, it's a pretty reasonable idea since, as the previous posters said, you won't be ready to gank from the utter beginning. |
|
|
|
#11 |
Member
|
Well, if you think so.
With the buildings thing I tried to pull a bit off the ganking thing, making heroes like ES a must have... So, the early gankers would walk side by side with tower owners (clinks, sniper, prophet...) and other... Just adding some heroes and some play styles to the mode. About the gold thing, forget it, it was a bad idea anyway... just used it as an example.
__________________
|
|
|
|
#12 | |
Forum Staff
|
Quote:
The amount of variables to speed up game times is large and simply adding a timer would not solve it. The game dynamics would have to be changed or you would simply be left with an unsatisfied feeling even though you won/lost.
__________________
![]()
|
|
|
|
|
#13 |
Member
Join Date: Aug 2009
Posts: 120
|
T-up, its perfect when you have something else to better to do yet still need your daily dose of DotAine. A small dose like this will cover your needs and let you focus on other tasks on your life when your time is limited.
|
|
|
|
#15 |
Member
|
I don't think -wtf and -test are useless.
__________________
|
|
|
|
#16 | |
Member
|
Quote:
EDIT: @Black.Lotus Modes like -wtf and -test may look useless to you but many DotA players love fun modes and play it once in a while, and IMO this mode will be played more frequently than the other modes because of its short time. But that's just me. |
|
|
||
| Last edited by HellCraft; 02-08-2010 at 04:29 PM. | ||
|
|
#19 |
Forum Staff
|
T-D
Anyway, -em and -dm are modes that useful to reduce the gametime Sth like this isn't needed
__________________
|
|
|
|
#20 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,762
|
|
|