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#1 |
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Join Date: Jan 2010
Posts: 31
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| Last edited by pyjama; 02-09-2010 at 03:28 PM. | |
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#2 |
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no...he cant!
tried ^^" edit: it does make him invulnerable for the timewalk period though >.<", making DP right after pounce useless
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| Last edited by Roger Black; 02-09-2010 at 04:38 PM. | |
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#3 |
Member
Join Date: Jan 2010
Posts: 31
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weird.i'm sure that void had the pounce effect on him (those violet stringys ^^ ) well maybe i'm mistaken
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#4 |
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Previously, Time walk cannot be used to escape.
Read the 6.66 changelog for details, and always read the changelog.
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#5 |
Member
Join Date: Jan 2010
Posts: 31
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well , so pounce is used to work against time walk, right?
pls check this replay , time : 19minutes and 30sec maybe a bug? and later on this replay dont know exactly when (late game, at roshan) void could not manage to use timewalk to escape out of pounce...weird... *edit* minute 43 , timewalk didnt work . i'm confused^^ |
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| Last edited by pyjama; 02-09-2010 at 03:28 PM. | |
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#6 | |
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I can't play replays properly, the commands does not kick in.
![]() Well, some random dude told me it still does not. So, from skill desc: Quote:
Dunno exactly what this means though.
__________________
Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#7 |
Member
Join Date: Jan 2010
Posts: 31
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can anybody clear the 2situations up that i've mentioned before?
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#8 | |
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Quote:
You see, the function checking whether the leash should be broken and all that stuff runs every 0.03 seconds. And here's the condition for breaking the leash Code:
if loc_real10>100 or loc_integer02>(3.5/.03)or Func0091(loc_unit02)==true then
call DestroyLightning(loc_lightning01)
call FlushChildHashtable(hashtable001,(loc_integer01))
call Func0034(loc_trigger01)
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Rest in peace, David Gold.
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| Last edited by BBQ; 02-09-2010 at 05:23 PM. | ||
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#9 |
Member
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That's copy/paste from Slark's corner, hmmm...
__________________
Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#10 |
Member
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6.65:
Code:
if loc_real08>1500 or loc_integer02>(3.5/ .03)or Func0091(loc_unit02)==true then
call DestroyLightning(loc_lightning01)
call FlushChildHashtable(hashtable001,(loc_integer01))
call Func0034(loc_trigger01)
Code:
if loc_real10>100 or loc_integer02>(3.5/.03)or Func0091(loc_unit02)==true then
call DestroyLightning(loc_lightning01)
call FlushChildHashtable(hashtable001,(loc_integer01))
call Func0034(loc_trigger01)
e: And seriously, refrain from posting such comments.
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Rest in peace, David Gold.
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| Last edited by BBQ; 02-09-2010 at 05:43 PM. | |
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#11 |
Member
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__________________
Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#13 |
Member
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The hero pages are often slightly out of date, or incorrect. Going to the code is the best way to find the answer.
Also BBQ's answer explains why sometimes he void managed to escape pounce and other times he could.
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You can call me LEMONS
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#14 |
Member
Join Date: Jan 2010
Posts: 31
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well ok...so it's a question of luck...unsatisfying...
i'd vote for another remake ^^ make timewalk 100% work or not. luck is really shitty :/ thx for the answers guys |
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#15 |
Member
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What's with you?
Anyways, its been answered so yea.
__________________
Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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