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#1 | ||||
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Join Date: Jun 2009
Posts: 2,286
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![]() Mana Break Each attack burns mana based on skill level. Level 1 : Burns 16 mana per hit Level 2 : Burns 32 mana per hit Level 3 : Burns 48 mana per hit Level 4 : Burns 64 mana per hit Passive. |
![]() Blink Short distance teleportation that allows one to move in and out of combat. Silence enemy around him for 1.5 seconds. Level 1 : 12 seconds cooldown. Level 2 : 9 seconds cooldown. Level 3 : 7 seconds cooldown. Level 4 : 5 seconds cooldown. Manacost: 60 Range: 1000/1050/1100/1150 AOE: 300 - Silence 1.5 seconds upon landing. |
![]() Spell Master Create a debuff on target for x seconds. If the target cast a spell, the manacost of the spell will increase by y%. Extra manacost from the target will heals AM. |
![]() Mana Void Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage. Level 1 : Deals 0.6 damage per mana point missing. Level 2 : Deals 0.85 damage per mana point missing. Level 3 : Deals 1.1 damage per mana point missing. Manacost: 125/200/275 Cooldown: 90/80/70 |
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#2 |
Member
Join Date: Jun 2009
Posts: 1,606
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mana leak and mana void? bread and butter. I don't support
and don't change blink please. It is the last thing I find very useful on him |
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#3 |
Member
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Magina is pretty fine now, we need various types of heroes, that makes Dota interesting..
Magina is good enough, just a bit weak early on Your suggested Blink and Mana Leak is far too imba +_+ oh no..
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#4 |
Member
Join Date: Jun 2009
Location: Singapore!
Posts: 1,255
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As said, too imbalanced. Instant owns every caster/spammer.
Blink is already epic for AM, he can hardly ever die. Now you want Silence so that no one can catch up to him? T-Down. Spell Shield needs a tweak, not AM as a whole. |
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#5 |
Forum Staff
Join Date: Jun 2009
Location: Beijing, China
Posts: 106
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Mana Leak got removed for a reason. It was simply too overpowered to heroes like Zeus and Lina, who need to spam their skills to be of any use. Together with Mana Void, it would just be too imbalanced.
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#6 | ||||
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Join Date: Jun 2009
Posts: 2,286
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Quote:
Quote:
We need various types of heroes, that makes Dota interesting... but not a melee Drow who farms whole game and named "Anti-Mage" Numbers can be change. Quote:
Silence upon landing = can't catch up? I don't understand. (I nerf the durantion) Boodrage, silence and Orchid > Blink You can choose magic resistance if you feel Silence is too strong. Quote:
So permanent silence is not IMBA while mana leak is IMBA? Please think further before posting.
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| Last edited by teng); 08-16-2009 at 10:55 AM. | |||||
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#7 | |
Forum Staff
Join Date: Jun 2009
Location: Beijing, China
Posts: 106
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Quote:
Now I see that the percentages have been reduced and based off current mana instead of mana pool. That indeed makes it much less overpowered, but Mana Leak + Void might still be too good a synergy to be on the same hero IMO.
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#8 |
Member
Join Date: Jun 2009
Posts: 11
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T-up, I support you on everything you said.
Silence upon landing sounds more fun than increasing magic resistance. You didn't talk about casting range for Mana Leak, it should be melee ofc. The visual effect should be easily noticeable too. |
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#9 |
Member
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ill take the silence. so he can cancel Teleporting heroes w/o using mana void
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#10 |
Member
Join Date: Aug 2009
Posts: 194
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i agree that spell shield needs a buff
and the rest of magina should stay the same i think the best idea would be to add a proced shield whenever a unit casts a spell near magina like the pipe does except only on magina and have a internal cooldown like linkens or perhaps mana break should have a mini silence or a ministun :P t-down on the suggestion |
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#11 | |
Member
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Quote:
I strongly believe AM should stay exactly the way he is
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#12 |
Member
Join Date: Aug 2009
Posts: 194
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Actually im pretty sure the skill magic resistance only stacks directly with hero natural magic resistance, all other resistances are stacked deminishingly, meaqning you will never get 95% magic resistance, i think the max u could get was like 73% or something like that anyway magina will still get hexed to death, orchided, and stunned, before he can do anything, and even if the nukes will not hurt him that much, other heros will, so he really needs some sort of a linken's effect, or a temporary magic imunity like what naix has to engage, kill and leave.
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#13 | |
Member
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Quote:
Yet the point he can still get stunned, hexed or whatever is valid, however, you shouldn`t pick AM agains heavy stunners and disablers in the first place (unless you randomed him). I think he`s fine the way he is, an anti-nuker. |
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| Last edited by ShiNe; 08-18-2009 at 09:13 AM. | ||
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#14 | |
Member
Join Date: Aug 2009
Posts: 194
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Quote:
You are right he would always dominate intel heavy nukers with no stuns like zeus or lich but throw a sheep stick and a stunner and hes done. AM is called ANTI-mage not antinuke so i think he needs a change of some sort and spell shield seems to be the best skill to be modified. |
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#15 |
Banned
Join Date: Jun 2009
Posts: 436
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I like the Blink with Silence and Mana Void Cooldown procession, the Mana Leak is still imo rather useless. It wasnt that helpful on kotl, nor it will be on Magina, but spell shield needs a buff.
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#16 |
Member
Join Date: Jun 2009
Posts: 281
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I like blink + silence
Kotls old spell is pretty poor on him, I don't think mag resist is the biggest problem I think mana void is. |
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#17 |
Member
Join Date: Jun 2009
Posts: 2,286
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AM pawn by mass disable, buff spell shield won't help him much. (unless remove debuff like Tide 2nd skill).
@-Hominghead Why mana Leak will be useless on AM?
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#18 |
Member
Join Date: Jun 2009
Posts: 1,133
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I like Blink + Silence idea. This can be enough
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#19 |
Member
Join Date: Jul 2009
Location: Poland
Posts: 992
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I really support the SilenceBlink idea, I thought about the same.
Big T-up only for this.
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#20 |
Member
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It's too imba, but he does need a slight change somewhere...
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