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Old 08-15-2009, 06:52 PM   #1
teng)
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Default [Anti-Mage]Magina tweak



Problem : Bloodseeker is the Anti-Mage, not Magina.

For "MANA LEAK" is way too IMBA WTFQQ, read this:
- Bloodrage last 15 seconds with 10 sec cooldown and 80 manacost. Permanent silence.

Current Magina:
Str 16+1.5
Agi 22+2.8
Int 15+1.8



Mana Break
Each attack burns mana based on skill level.
Level 1 : Burns 16 mana per hit
Level 2 : Burns 32 mana per hit
Level 3 : Burns 48 mana per hit
Level 4 : Burns 64 mana per hit
Passive.



Blink
Short distance teleportation that allows one to move in and out of combat.
Level 1 : 12 seconds cooldown.
Level 2 : 9 seconds cooldown.
Level 3 : 7 seconds cooldown.
Level 4 : 5 seconds cooldown.
Manacost: 60
Range: 1000/1075/1150/1150



Spell Shield
Magina learns to protect himself with an anti-magic shield. Increasing his resistance to magic damage.
Level 1 : Reduces magic damage by 10%
Level 2 : Reduces magic damage by 20%
Level 3 : Reduces magic damage by 30%
Level 4 : Reduces magic damage by 40%
Passive.



Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 : Deals 0.6 damage per mana point missing.
Level 2 : Deals 0.85 damage per mana point missing.
Level 3 : Deals 1.1 damage per mana point missing.
Manacost: 125/200/275
Cooldown: 120/100/80



New Remake

Str 18+1.8
Agi 22+2.5
Int 15+1.8


Quote:

Mana Break
Each attack burns mana based on skill level.
Level 1 : Burns 16 mana per hit
Level 2 : Burns 32 mana per hit
Level 3 : Burns 48 mana per hit
Level 4 : Burns 64 mana per hit
Passive.

Quote:

Blink
Short distance teleportation that allows one to move in and out of combat. Silence enemy around him for 1.5 seconds.

Level 1 : 12 seconds cooldown.
Level 2 : 9 seconds cooldown.
Level 3 : 7 seconds cooldown.
Level 4 : 5 seconds cooldown.
Manacost: 60
Range: 1000/1050/1100/1150
AOE: 300

- Silence 1.5 seconds upon landing.


NEW
I'm tired of number issue, so I just post the concept here.
Quote:

Spell Master

Create a debuff on target for x seconds. If the target cast a spell, the manacost of the spell will increase by y%. Extra manacost from the target will heals AM.


Example:
Cause the target manacost increase when he cast a spell. All the manacost will from the spell will heals AM. Last 8 seconds.

Level 1 : Increase manacost of all spells by 15%.
Level 2 : 30%.
Level 3 : 45%.
Level 4 : 60%.

Manacost: 100
Cooldown: 30
Casting Range: 200

- eg. Zeus gets the level 4 debuff, when he cast a Lightning Bolt, he will lose (135 mana*160%)216 mana, and it heals AM by 216 HP.
- Kindly read 1st line of the topic about permanent silence.
- The visual effect should be easily noticeable.

Quote:

Mana Void
Creates a powerful void in an enemy unit caused by a lack of mana. For each mana point missing, the unit takes damage.
Level 1 : Deals 0.6 damage per mana point missing.
Level 2 : Deals 0.85 damage per mana point missing.
Level 3 : Deals 1.1 damage per mana point missing.
Manacost: 125/200/275
Cooldown: 90/80/70
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Last edited by teng); 10-06-2009 at 11:02 PM.
Old 08-15-2009, 07:01 PM   #2
fruta
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Default Re: [Anti-Mage]Magina tweak

mana leak and mana void? bread and butter. I don't support

and don't change blink please. It is the last thing I find very useful on him
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Old 08-16-2009, 03:24 AM   #3
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Default Re: [Anti-Mage]Magina tweak

Magina is pretty fine now, we need various types of heroes, that makes Dota interesting..
Magina is good enough, just a bit weak early on
Your suggested Blink and Mana Leak is far too imba +_+ oh no..
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Old 08-16-2009, 05:02 AM   #4
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Default Re: [Anti-Mage]Magina tweak

As said, too imbalanced. Instant owns every caster/spammer.
Blink is already epic for AM, he can hardly ever die. Now you want Silence so that no one can catch up to him?
T-Down. Spell Shield needs a tweak, not AM as a whole.
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Old 08-16-2009, 05:11 AM   #5
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Default Re: [Anti-Mage]Magina tweak

Mana Leak got removed for a reason. It was simply too overpowered to heroes like Zeus and Lina, who need to spam their skills to be of any use. Together with Mana Void, it would just be too imbalanced.
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Old 08-16-2009, 10:42 AM   #6
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by juLizen View Post
don't change blink please. It is the last thing I find very useful on him
Did I change it into a weaker skill?


Quote:
Originally Posted by L|Enzo View Post
Magina is pretty fine now, we need various types of heroes, that makes Dota interesting..
Magina is good enough, just a bit weak early on
Your suggested Blink and Mana Leak is far too imba +_+ oh no..
Magina is not fine now.
We need various types of heroes, that makes Dota interesting... but not a melee Drow who farms whole game and named "Anti-Mage"
Numbers can be change.

Quote:
Originally Posted by Zack1996 View Post
As said, too imbalanced. Instant owns every caster/spammer.
Blink is already epic for AM, he can hardly ever die. Now you want Silence so that no one can catch up to him?
T-Down. Spell Shield needs a tweak, not AM as a whole.
Ya, Bloodrage instant owns every caster/spammer for permanent silence, not mana leak. (Mana Leak only last 10 seconds and has a 25 sec cooldown, you still have a choice not to cast a spell)

Silence upon landing = can't catch up? I don't understand. (I nerf the durantion)
Boodrage, silence and Orchid > Blink
You can choose magic resistance if you feel Silence is too strong.


Quote:
Originally Posted by Wyvernoid View Post
Mana Leak got removed for a reason. It was simply too overpowered to heroes like Zeus and Lina, who need to spam their skills to be of any use. Together with Mana Void, it would just be too imbalanced.
It only last 10 seconds and has a 25 sec cooldown, you still have a choice not to cast a spell isn't it?
So permanent silence is not IMBA while mana leak is IMBA? Please think further before posting.
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Last edited by teng); 08-16-2009 at 10:55 AM.
Old 08-16-2009, 11:29 AM   #7
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by teng) View Post
It only last 10 seconds and has a 25 sec cooldown, you still have a choice not to cast a spell isn't it?
So permanent silence is not IMBA while mana leak is IMBA? Please think further before posting.
In a way, yes. Bloodrage does silence, but at least it boosts damage too, giving the target a chance to fight back. Mana Leak literally silences the hero too, and the target can't really do anything. During a team battle, it might be difficult for the player to notice the Mana leak buff, causing him/her to unknowingly cast a lot of spells and lose huge amounts of mana, eventually becoming too vulnerable to Mana Void.

Now I see that the percentages have been reduced and based off current mana instead of mana pool. That indeed makes it much less overpowered, but Mana Leak + Void might still be too good a synergy to be on the same hero IMO.
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Old 08-16-2009, 11:45 AM   #8
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Default Re: [Anti-Mage]Magina tweak

T-up, I support you on everything you said.

Silence upon landing sounds more fun than increasing magic resistance.

You didn't talk about casting range for Mana Leak, it should be melee ofc.
The visual effect should be easily noticeable too.
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Old 08-16-2009, 03:49 PM   #9
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Default Re: [Anti-Mage]Magina tweak

ill take the silence. so he can cancel Teleporting heroes w/o using mana void
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Old 08-17-2009, 08:28 AM   #10
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Default Re: [Anti-Mage]Magina tweak

i agree that spell shield needs a buff
and the rest of magina should stay the same
i think the best idea would be to add a proced shield
whenever a unit casts a spell near magina like the pipe does
except only on magina and have a internal cooldown like linkens
or perhaps mana break should have a mini silence
or a ministun :P
t-down on the suggestion
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Old 08-18-2009, 07:31 AM   #11
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by S.o.I. View Post
i agree that spell shield needs a buff
and the rest of magina should stay the same
Spell Shield + HoD + hero`s magic resistance = 95% magic reduction. That added to your armor you`re literally immune to magic. Thus you can render ANY nuker useless at about lvl 7 if you managed to farm HoD.

I strongly believe AM should stay exactly the way he is
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Old 08-18-2009, 08:02 AM   #12
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by ShiNe View Post
Spell Shield + HoD + hero`s magic resistance = 95% magic reduction. That added to your armor you`re literally immune to magic. Thus you can render ANY nuker useless at about lvl 7 if you managed to farm HoD.

I strongly believe AM should stay exactly the way he is
Actually im pretty sure the skill magic resistance only stacks directly with hero natural magic resistance, all other resistances are stacked deminishingly, meaqning you will never get 95% magic resistance, i think the max u could get was like 73% or something like that anyway magina will still get hexed to death, orchided, and stunned, before he can do anything, and even if the nukes will not hurt him that much, other heros will, so he really needs some sort of a linken's effect, or a temporary magic imunity like what naix has to engage, kill and leave.
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Old 08-18-2009, 09:10 AM   #13
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by S.o.I. View Post
Actually im pretty sure the skill magic resistance only stacks directly with hero natural magic resistance, all other resistances are stacked deminishingly, meaqning you will never get 95% magic resistance, i think the max u could get was like 73% or something like that anyway magina will still get hexed to death, orchided, and stunned, before he can do anything, and even if the nukes will not hurt him that much, other heros will, so he really needs some sort of a linken's effect, or a temporary magic imunity like what naix has to engage, kill and leave.
Spell Shield stacks directly with spell resistance items (as stated by PlayDota.com itself) so you can actually achieve 95% magic resistance. As I said, AM can become almost magic immune.

Yet the point he can still get stunned, hexed or whatever is valid, however, you shouldn`t pick AM agains heavy stunners and disablers in the first place (unless you randomed him). I think he`s fine the way he is, an anti-nuker.
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Last edited by ShiNe; 08-18-2009 at 09:13 AM.
Old 08-18-2009, 09:29 AM   #14
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Default Re: [Anti-Mage]Magina tweak

Quote:
Originally Posted by ShiNe View Post
Spell Shield stacks directly with spell resistance items (as stated by PlayDota.com itself) so you can actually achieve 95% magic resistance. As I said, AM can become almost magic immune.

Yet the point he can still get stunned, hexed or whatever is valid, however, you shouldn`t pick AM agains heavy stunners and disablers in the first place (unless you randomed him). I think he`s fine the way he is, an anti-nuker.
my point was that spell shield protects am from magic damage but not from magic, although it should if you ask me. If the team is good and knows how to play they would pick stun/disable heavy team and AM would have no chances to pick one off and kill, they would always walk around in groups/gank in groups/push in groups and that leaves very little to no chance for an AM to find an openning. in pubs he can get farmed and rape but in more organised game its becomes much harder.
You are right he would always dominate intel heavy nukers with no stuns like zeus or lich but throw a sheep stick and a stunner and hes done. AM is called ANTI-mage not antinuke so i think he needs a change of some sort and spell shield seems to be the best skill to be modified.
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Old 08-18-2009, 09:37 AM   #15
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Default Re: [Anti-Mage]Magina tweak

I like the Blink with Silence and Mana Void Cooldown procession, the Mana Leak is still imo rather useless. It wasnt that helpful on kotl, nor it will be on Magina, but spell shield needs a buff.
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Old 08-18-2009, 10:51 AM   #16
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Default Re: [Anti-Mage]Magina tweak

I like blink + silence

Kotls old spell is pretty poor on him, I don't think mag resist is the biggest problem I think mana void is.
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Old 08-29-2009, 03:45 AM   #17
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Default Re: [Anti-Mage]Magina tweak

AM pawn by mass disable, buff spell shield won't help him much. (unless remove debuff like Tide 2nd skill).

@-Hominghead
Why mana Leak will be useless on AM?
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Old 08-29-2009, 08:29 AM   #18
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Default Re: [Anti-Mage]Magina tweak

I like Blink + Silence idea. This can be enough
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Old 08-29-2009, 10:44 AM   #19
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Default Re: [Anti-Mage]Magina tweak

I really support the SilenceBlink idea, I thought about the same.
Big T-up only for this.
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Old 08-30-2009, 05:28 AM   #20
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Default Re: [Anti-Mage]Magina tweak

It's too imba, but he does need a slight change somewhere...
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