Developer's Blog
Register Low Fi Mark Forums Read

Reply
 
Thread Tools
Old 08-20-2009, 02:10 PM   #1
kanzakill
Member
 
kanzakill's Avatar
 
Join Date: Jun 2009
Posts: 3,382
Blog Entries: 1
kanzakill is offline

Default [Animation] Finger of Death


Reasons:
Quote:
Originally Posted by Finger of Death
Instantly rips at a target, attempting to turn it inside-out. Deals massive damage.
^ the animation is pretty out of this description, there's nothing except a red lighting and some red sparkles ... No "turn it inside-out" at all

Proposal:
When Lion successfully kills an enemy with Finger of Death, let that enemy's blood, guts, fleshes and bones out. Inside-out whee

To prevent contradiction with heroes who have long death animation, the corpse of heroes killed with Finger of Death should be removed right when proposed animation starts.






Additional suggestions:
Dead Vigilante: make the lighting effect darker and purple (I can smell an adult version of Barney )
Shinig4mi: gore levels are different when you have Scepter and when you don't (Hardcore gore > PG gore, buy Scepter! )

Bad screenshots, use the test map for better quality
Attached Files
File Type: w3x testmap.w3x (18.6 KB, 284 views)
__________________

My advertisement suggestions portfolio:
Damned portfolio

Check it out or I'll shoot be sad
  Reply With Quote
Last edited by kanzakill; 07-14-2010 at 01:45 AM.
Old 08-20-2009, 03:49 PM   #2
The Observer
Member
 
The Observer's Avatar
 
Join Date: Jun 2009
Location: Starton Manila.
Posts: 5,629
Blog Entries: 1
The Observer is offline
Default Re: [Animation] Finger of Death

yeah i was thinking of that. make enemies explode when they get killed by finger of death. just for the flashies.
__________________

Having a DotA 2 beta key is like being given a zombie cure. The mindless begging ends, along with the lack of social interaction with anyone. It's like you're all just there for the key, but once you get the key, the pain subsides and you get a little warmer inside.
  Reply With Quote
Old 08-20-2009, 03:53 PM   #3
Zirath
Member
 
Zirath's Avatar
 
Join Date: Jun 2009
Location: Wherever
Posts: 1,836
Guide Writer Award 
Zirath is offline
Default Re: [Animation] Finger of Death

Sure, why not. I always personally thought that Finger of Death was too much like Laguna Blade and should be changed cosmetically but this is good too. I would lol at people going pop.
__________________
While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
  Reply With Quote
Old 08-20-2009, 04:41 PM   #4
Light-Coke
Member
 
Light-Coke's Avatar
 
Join Date: Jul 2009
Location: Finland
Posts: 457
Blog Entries: 2
Light-Coke is offline
Default Re: [Animation] Finger of Death

Kewl, some gore to DotA.
__________________
  Reply With Quote
Old 08-20-2009, 04:51 PM   #5
[EA]Zero
Member
 
[EA]Zero's Avatar
 
Join Date: Jun 2009
Location: Brazil
Posts: 185
[EA]Zero is offline
Default Re: [Animation] Finger of Death

wow, nice. T-Up.
  Reply With Quote
Old 08-20-2009, 10:18 PM   #6
kanzakill
Member
 
kanzakill's Avatar
 
Join Date: Jun 2009
Posts: 3,382
Blog Entries: 1
kanzakill is offline
Default Re: [Animation] Finger of Death

Some comments but yet no one checked the test map Is it because of the bad screenshots?

I will try to fix the screenshots as fast as possible. Should I change the lighting so it'll be less dark?
__________________

My advertisement suggestions portfolio:
Damned portfolio

Check it out or I'll shoot be sad
  Reply With Quote
Old 08-20-2009, 11:22 PM   #7
Rubn
Member
 
Rubn's Avatar
 
Join Date: Jun 2009
Location: Germany
Posts: 580
Rubn is offline
Default Re: [Animation] Finger of Death

The blood effect appears when the unit allrdy lays on the ground...that looks a little bit stupid. Let the blood appear when the lighting hits the target. And maybe add another effect for other heros like nagas or tiny because they dont have red blood.
generally i like the idea T-up
__________________
JAW- Meine Fans

Meine Fans sind wie ich, ich bin wie meine Fans
  Reply With Quote
Old 08-20-2009, 11:42 PM   #8
Siraraz
Member
 
Join Date: Jun 2009
Location: Earth
Posts: 1,751
Blog Entries: 4
Siraraz is offline
Default Re: [Animation] Finger of Death

Well, the testmap is bad quality to be honest. I'll come up with one for you xD
  Reply With Quote
Old 08-20-2009, 11:47 PM   #9
qlq
Member
 
qlq's Avatar
 
Join Date: Jun 2009
Location: In the abyss of the unknown
Posts: 2,926
Blog Entries: 2
qlq is offline
Default Re: [Animation] Finger of Death

LOL the test map is win^^
I like it anyway, T-up.
__________________
*removed due to severe case of butthurt*
  Reply With Quote
Old 08-20-2009, 11:51 PM   #10
kanzakill
Member
 
kanzakill's Avatar
 
Join Date: Jun 2009
Posts: 3,382
Blog Entries: 1
kanzakill is offline
Default Re: [Animation] Finger of Death

Quote:
Originally Posted by Rubn View Post
The blood effect appears when the unit allrdy lays on the ground...that looks a little bit stupid. Let the blood appear when the lighting hits the target. And maybe add another effect for other heros like nagas or tiny because they dont have red blood.
generally i like the idea T-up
I used to think like that. It was a mess with blood an guts flying out at the same time, not very amusing So I put some intervals between the effects. Try the test map. Then use War3 Editor to open it and remove the intervals. You'll see the difference (open trigger editor, look at trigger 001)

And actually, you can't say which is blood and which are fleshes by these animations. Try the test map, you'll see there's some greeny things to fits those heroes.

Quote:
Originally Posted by APL View Post
Well, the testmap is bad quality to be honest. I'll come up with one for you xD
Thank you!
But hey, you haven't even clicked on my test map, how could you know?
Suspect-o'-meter is going high

Quote:
Originally Posted by Dead Vigilante View Post
LOL the test map is win^^
I like it anyway, T-up.
Weird
Why my browser still shows that no one has viewed the test map?
__________________

My advertisement suggestions portfolio:
Damned portfolio

Check it out or I'll shoot be sad
  Reply With Quote
Last edited by kanzakill; 08-20-2009 at 11:53 PM.
Old 08-20-2009, 11:55 PM   #11
Siraraz
Member
 
Join Date: Jun 2009
Location: Earth
Posts: 1,751
Blog Entries: 4
Siraraz is offline
Default Re: [Animation] Finger of Death

Then the forum is broken.
(It doesn't happen when it dies, its every time you cast it, finding out if unit died from FInger of Death is not working for some reason.....)
Attached Files
File Type: w3x FingerOfDeath.w3x (28.4 KB, 31 views)
  Reply With Quote
Old 08-20-2009, 11:57 PM   #12
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: [Animation] Finger of Death

T-UP. This is awesome
  Reply With Quote
Old 08-21-2009, 12:48 AM   #13
kanzakill
Member
 
kanzakill's Avatar
 
Join Date: Jun 2009
Posts: 3,382
Blog Entries: 1
kanzakill is offline
Default Re: [Animation] Finger of Death

Quote:
Originally Posted by APL View Post
Then the forum is broken.
(It doesn't happen when it dies, its every time you cast it, finding out if unit died from FInger of Death is not working for some reason.....)
That is an overkill man
The only purpose of the test map was to show the effects, other matters will be take care later if this suggestion is chosen. You put in a hella lot of codes that make me dizzy just by reading them
Moreover, you removed my joke

Quote:
Originally Posted by NoThlnG View Post
T-UP. This is awesome
No T-up please
Just saying "Free bump for the gore!" is enough
__________________

My advertisement suggestions portfolio:
Damned portfolio

Check it out or I'll shoot be sad
  Reply With Quote
Old 08-21-2009, 12:53 AM   #14
qlq
Member
 
qlq's Avatar
 
Join Date: Jun 2009
Location: In the abyss of the unknown
Posts: 2,926
Blog Entries: 2
qlq is offline
Default Re: [Animation] Finger of Death

Quote:
Originally Posted by kanzakill View Post
Weird
Why my browser still shows that no one has viewed the test map?
It shows that it has been viewed 4 times
__________________
*removed due to severe case of butthurt*
  Reply With Quote
Old 08-21-2009, 12:55 AM   #15
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: [Animation] Finger of Death

Quote:
Originally Posted by kanzakill View Post
That is an overkill man
The only purpose of the test map was to show the effects, other matters will be take care later if this suggestion is chosen. You put in a hella lot of codes that make me dizzy just by reading them
Moreover, you removed my joke


No T-up please
Just saying "Free bump for the gore!" is enough
Well, I don't think it needs a buff or nerf since it's a visual effect... ^^

So, I can't comment on it except giving a T-Up...
  Reply With Quote
Old 08-21-2009, 02:38 AM   #16
virtviuz
Member
 
virtviuz's Avatar
 
Join Date: Jun 2009
Location: philippines
Posts: 536
Blog Entries: 2
virtviuz is offline
Default Re: [Animation] Finger of Death

I <3 u
__________________
  Reply With Quote
Old 08-21-2009, 03:32 AM   #17
Siraraz
Member
 
Join Date: Jun 2009
Location: Earth
Posts: 1,751
Blog Entries: 4
Siraraz is offline
Default Re: [Animation] Finger of Death

Rofl.

vJASS is easy once you learn it. I'm glad I burnt your eyes with black text xD
I don't like using the GUI waits so I did that ^^
  Reply With Quote
Last edited by Siraraz; 08-21-2009 at 03:37 AM.
Old 08-21-2009, 04:20 AM   #18
kanzakill
Member
 
kanzakill's Avatar
 
Join Date: Jun 2009
Posts: 3,382
Blog Entries: 1
kanzakill is offline
Default Re: [Animation] Finger of Death

Quote:
Originally Posted by virtviuz View Post
I <3 u
Step back

Quote:
Originally Posted by APL View Post
Rofl.

vJASS is easy once you learn it. I'm glad I burnt your eyes with black text xD
I don't like using the GUI waits so I did that ^^
Can you tell me where I could learn it please. Right now I only know Pascal and Visual Basic, humiliating

Back to the topic:
Should I add Manaroth's green blood, just to increase the gore?
__________________

My advertisement suggestions portfolio:
Damned portfolio

Check it out or I'll shoot be sad
  Reply With Quote
Old 08-21-2009, 06:46 AM   #19
EseQueL
Member
 
EseQueL's Avatar
 
Join Date: Jun 2009
Location: Ernas
Posts: 555
Send a message via Yahoo to EseQueL
EseQueL is offline
Default Re: [Animation] Finger of Death

awgh!!!!! disgusting!
BTW, lion is copy cat, i want remake!
  Reply With Quote
Old 08-21-2009, 07:25 AM   #20
Siraraz
Member
 
Join Date: Jun 2009
Location: Earth
Posts: 1,751
Blog Entries: 4
Siraraz is offline
Default Re: [Animation] Finger of Death

.... err....... go to sites like TheHelper or ClanMapz or wc3c... you can learn there. vJASS is a wrapper for JASS basically.
http://www.thehelper.net/forums/showthread.php?t=41495

I have a better testmap now!

FEATURES:
- Lightning fades out rather than instantly.
- Extra red bangs on enemy for pretties.
- Happens ONLY if target dies.
Attached Files
File Type: w3x FingerOfDeath.w3x (32.5 KB, 40 views)
  Reply With Quote
Reply
  Defense of the Ancients Suggestions Visuals


Forum Jump

Thread Tools