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#1 |
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| Last edited by king_james; 08-21-2009 at 03:57 AM. | |
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#2 |
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Villager? Really? I'd prefer Dirty Ol' James for the name or even Ol' James (Ol' is for Old).
I looked briefly and your skills made me lol. Except an angry (review) letter from me later today .Also your tooltips need to be grammar checked.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#3 | |
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The skills are lol'able yes, but it fits him well. Can you tell me where exactly i had some grammatical errors? Thanks for commenting Zirath. |
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#4 |
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Ave Toss
Description: Farmer James releases a flurry of his best maintained poultry at a target, in exchange releases an amount of his life, each ave deals 45 damage. Defense Mechanism Description: Learned from his battle experience, Farmer James is able to stop reduce damage taken from within and from the outside damage and spells. However his damage capability is reduced, but gains pure damage instead throughout the 10 second duration. Medallion of Courage Description: With the his courageousness, Farmer James wears his medallion, symbolizing his true power; every time he loses a certain amount of HP, he goes untouchable thereafter, disabling attacks for 1.5 seconds.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#5 |
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Able to stop reduce?? Are you sure that's right?
haha...Thanks for the spell check Zirath. |
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#6 |
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Join Date: Jun 2009
Posts: 63
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I like the idea. It's original, unique, and it does create a new style of playing DotA. His skills synergize quite well and I could totally imagine my self playing this guy. Would be fun!
And I thought of a funny name. "Killer Fat C." |
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#7 | |
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Join Date: Jun 2009
Posts: 430
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| Last edited by 1nvok3r; 08-20-2009 at 08:09 PM. | ||
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#8 |
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@AirIckZoo
Thank you for liking my hero. Haha... really appreciate it. @Invoker Thanks for the spell check 2.0 haha. |
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#9 |
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Join Date: Jul 2009
Posts: 51
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Haha good one. I don't think this is "serious" enough for DotA though.
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#10 |
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I guess I'll review this hero seriously since you said it's not a joke.
Chicken throwing thing: a resounding Meh. Nuke with damage to self sounds a lot like ranged Double Edge. If you're gonna suggest something, make it something worth suggesting, not something that anyone could brain-fart out. Shield thing: so basically you become ridiculously hard to kill for 10 seconds but to pay for that your damage is reduced. Or is it? You get reduced damage but it's pure. What are you trying to do here? Is the spell supposed to increase his damage or reduce it? Pick one and stick with it. I assume you want to reduce his own damage, so then take out the pure damage aspect. Second shield thing: pretty redundant. Do you really need a second spell that stops damage? Anyway I'm pretty sure I understand the spell: every x damage you take, you gain 100% evasion for 1.5 seconds? It's my favorite spell of the hero. ultimate: once again, both extremely "meh-y" and redundant. Your nuke damages you and the target, your ult damages you and people in an area. And, once again, anyone could instantly think of this idea so there's no point to suggest it. I see what you're trying to do with this hero: he damages himself, but has stuff to block the damage. That would be fine if it was one spell that hurt him and one tanking spell, but he has 2 of each which results in a very redundant and lame hero.
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| Last edited by kitchen; 08-21-2009 at 02:20 AM. | |
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#11 |
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Join Date: Jun 2009
Posts: 53
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Man, you reminded me of Zelda! I have chills only to think of the 1000000 chickens coming flying and walking from everywhere and killing you easier than any boss can.
*Ahem* First skill is a really nice idea, chase tool, channeling disabler and triggers 3rd spell all in one, pretty balanced I think. Second skill is simple yet effective, a nice point (I see DK dieing to this one) is the pure damage that can help if the oponent is stacking armor already (late-game). The 80% reduction seems really useful if you carry a rad around, and that will also add to the pure damage since it only reduces 70% base damage. Still I got to agree with the post up from here, it makes you more imba than naix for a time I'd say. Third skill is made to couple with the other skills, still I see a bit of a conflict with 2nd skill. That reduces 80% of your damage making this 150 cap pretty hard to achive. Think a bit more about this. Ult: Useful at team battles I think, is the explosion in AoE? Also because of Zelda I had a idea to give you: Chicken Storm Tons of chickens come from all the sides (razor's nuke returning but with chickens) each deal a small damage maybe 20 each. When a chicken hits a unit it is no longer a missel and becomes a unit that chases who it collided with for some time.
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| Last edited by Zinho; 08-20-2009 at 08:51 PM. | |
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#12 |
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Join Date: Aug 2009
Posts: 1,140
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This actually fits into the dota theme in my opinion.. Almost like, The last of the civilians he secretly trained on his farm in secret with his only power being his farming skills, he aids sentinel in battle as one of the last of civilian kind as we know it.. i think that should be fitted into his story or something
.. i like the abilities full review later on
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#13 | |||||||||||||
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. Its an idea that conceptualizes what a farmer does, raises chickens. It doesn't appeal to you? It actually does great DPS damage and the simplest skills do the best, not all skills have to be flashy.Quote:
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#14 |
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Looks like a funny hero all in all, which does not mean that I will not give a serious feedback though.
Model: I dislike it and I am the opinion that it does not fit for a hero (You should change it to sth else but similar). Numbers and Role + role: Theme is original, role clear, but a bit too limited in my eyes and his stats are above average, aren't they? Skills: Ave Toss Skills is very simple from mechanics, I cannot see much surprising else that numbers are bit confusing from balancing: I compare it to LoA's nuke which is from costs quite better, it only costs 1/2 of the damage in self-damage and costs additional 75 mana. Yours is more expensive and does only slightly more damage. Also you cannot heal with it, so the use is more limited. Framework: Throwing chickens might irritate players, since chicken model is already used. Defense Mechanism Strong defensive skills which might be useful. I like it. This makes him to a tank. However, I would change some numbers to improve how this works: Change the reduced damage to a constant percentage value (e.g. 75%). Change the reduced attack damage so that it start with a high value and decreases per level (e.g. 60%, 50%, 40%, 30%), also, change it so self damage is not reduced. Reduce the duration it has on lvl 1 and let it grow per lvl. Rest stays as it is--- Medallion of Courage I like the skill's core idea, however I would change it the following: every time your hero is damaged create an AoE burst with F* your hero damage (no pure damage, but an AOE crit) Ultimate: It is just a better (?) version of your first skill, however the numbers are horrible in my eyes. You probably used those numbers so the skill works better with your third skill however players would be forced to skill the passive else the hero would fail. I really dislike the fact how your synergy limits the possible ways to play the hero. This should not happen. Verdict: Needs some more work, but has good potential of course.
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#15 |
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You know I would review your hero if it wasn't because I thought this seems like a practical joke. I know you don't mean it like that. But it really feels like it. ... IMO. Sorry.
You know I gladly reviewed your BlackSmith, so you know I aren't just foul mouthing. It's a T-down if DotA was my game only. But I would never stop others from trying to get their idea into DotA. So I hope you the best. If there is any major chances. Please let me know.
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Thanks for the review Gazar, i appreciate it. Actually Dirty Ol' James was just a warm-up hero for me... I'm currently in the works for an Orc Grunt hero. Quote:
Anyway, thanks for commenting Audacious, this hero is just a warm-up that i brainstormed in a bout a few minutes. Hahaha. |
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#17 |
Member
Join Date: Jul 2009
Location: netherspace
Posts: 132
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its an okay idea but ulty isnt exactly very original actually quite simliar to undyings 3rd skill
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#18 |
Member
Join Date: Jun 2009
Posts: 53
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People only want strong and flashy looking heroes with blood and all that.... why not damned chickens of doom flying around?!
The first skill is not unoriginal as people say, since the only "splited" damage spell is enigmas first skill. But still as someone said, the synergies limitate him by a lot. If you can make the hero work with a more fluid skill build this can be really nice and one of the funniest heroes to be played with, turning the Orc into the warm up.
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#19 |
Banned
Join Date: Jun 2009
Location: Germany
Posts: 4,216
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sorry for the late review but here it is:
1. this skill is really sub-sub-average numberwise. 270 damage and 185 self? 2 seconds channeling? 500 range? and even 100 mc? buff buff buff. as for the concept, not brilliant but ok. the chickens do their job 2. this is nice to escape and has some synergy with skill 1. i like it. 3. is the pure damage added to the normal damage or is the normal damage converted to pure type? anyways nice concept and good synergies with skill 1 here. 4. again synergies here. maybe allow james to destroy the house on will to stop hp sacrifice (could cause unwanted self kills) overall: nice hero with good synergies. just dont know if the theme fits dota. |
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#20 |
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The idea is brilliant, hillarious but not stupid.
And could be useful in the game. Have you got any game models etc. yet?
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