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Left = you : Right = Enemy 1: -80 ; +80 2: -160 ; +160 3: -240 ; +240 4: -320 ; +320 5: -400 ; +400 6: -480 ; +480 7: -560 ; +560 8: -640 ; +640 9: -720 ; +720 10: -800 ; +800 So you lose some sight range to your hero but see more of the sight range of the enemy hero. The idea is like you're sharing visions with people but suddenly your vision snaps back into your own because you might lose sight to your own eyes or something. |
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Left = you : Right = Enemy 1: -80 ; +80 2: -160 ; +160 3: -240 ; +240 4: -320 ; +320 5: -400 ; +400 6: -480 ; +480 7: -560 ; +560 8: -640 ; +640 9: -720 ; +720 10: -800 ; +800 11. +800 ; -800 12. +720 ; -720 13. +640 ; -640 14. +560 ; -560 15. +480 ; -480 16. +400 ; -400 17. +320 ; -320 18. +240 ; -240 19. +160 ; -160 20 +80 ; -80 |
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3 cloaks give the same effect for only 1200 gold. A HoD and a cloak gives the same bonus also.
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I'm 100% sure that they don't
![]() Heroes' base magic resistance is 25% With Memento Mori: 25% + 75% x 45% = 58.75% With 3 cloaks: 25% + 75% x 15% + (75% - (75% x 15%)) x 15% + (75% -(75% - (75% x 15%))) x 15% = 25% + 11.25% + 9.5652% + 8.12772% = 53.94292 % With a HoD and a cloak: 25% + 75% x 30% + (75% - (75% x 30%)) x 15% = 25% + 22.5% + 7.875% = 55.375% Still, after the calculation, we can see the difference is not that big to be called an overkill ![]() |
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#2 |
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Join Date: Jun 2009
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-80 sight is kinda nothing... it should be that way, that your hero has only sight of 80 range while effect lasts... o.ô
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#3 | ||
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Quote:
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2 = 160 3 = 240 4 = 320 5 = 400 6 = 480 7 = 560 8 = 640 9 = 720 10 = 800 that means you lose 800 sight range in the 10 second duration. |
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#4 |
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You understand that "Memento Mori" means "Remember you shall die right"?
I like the name very much, but I can't understand the link between it and this item, especially the icon.I like the skill too, but I think it'll be better as a hero's skill, not an item's
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#5 | |
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And Hero skill as in Track, Amplify damage, and charge of darkness? |
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#6 |
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IIRC Memento Mori is Latin for Remember Death. I'm pretty sure I read it somewhere.
But back on topic, do we really NEED another Track?
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Don't PM me if you want stories/reviews for your hero/item, currently busy IRL. Click here if you like: DBSK/Super Junior/SS501/SNSD/any other Korean artistes Suggestions needing comments so far: ![]() Gauntlets of Doom | Blade of the Elders | Battle Axe My fanfic: Legend of the Soul Linker Two guides under construction: Orb Walking miniguide and Hero Balance miniguide. |
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#7 |
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I don't think we need another item with magic resistance. The craetion of the pipe, imo, is more than an amen on that.
Either way, I would welcome your reviews on my Vigo, the Arcane Blademaster =3
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#8 |
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I am not entirely sure we need another magic resistance item indeed, but the effect itself is nice, I kinda like it. And yeah, it means remembering death or something similar.
I dunno, maybe it should be a standalone item like ghost scepter... |
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#9 |
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i was actually thinking of madness or dominator, but i don't know what to choose.
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#10 |
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Join Date: Aug 2009
Posts: 425
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45%...
Overkill?
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Always using ShadowKnight172's Item Template ![]() : Companion :: Druid Crown :: Rapier :: Aether Ring :: Primal Pact :: Dwarvern Targe :: Aegis of Seeing :: Erubite Gauntlets :: Mesmer's Regalia :: Mur'Gul Blades :: Du'Guirka :: Discharger :: Turgeon's Haunt :: Fearmonger :: Earthrender :: Benevolence :: Necrothain : |
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#11 |
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3 cloaks give the same effect for only 1200 gold. A HoD and a cloak gives the same bonus also.
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#12 | |
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![]() Heroes' base magic resistance is 25% With Memento Mori: 25% + 75% x 45% = 58.75% With 3 cloaks: 25% + 75% x 15% + (75% - (75% x 15%)) x 15% + (75% -(75% - (75% x 15%))) x 15% = 25% + 11.25% + 9.5652% + 8.12772% = 53.94292 % With a HoD and a cloak: 25% + 75% x 30% + (75% - (75% x 30%)) x 15% = 25% + 22.5% + 7.875% = 55.375% Still, after the calculation, we can see the difference is not that big to be called an overkill
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#13 |
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Join Date: Aug 2009
Posts: 425
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No I'm calling the raw figure itself an overkill.
45%, and the natural magic resistance? Is that what you calculated kanza?
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Always using ShadowKnight172's Item Template ![]() : Companion :: Druid Crown :: Rapier :: Aether Ring :: Primal Pact :: Dwarvern Targe :: Aegis of Seeing :: Erubite Gauntlets :: Mesmer's Regalia :: Mur'Gul Blades :: Du'Guirka :: Discharger :: Turgeon's Haunt :: Fearmonger :: Earthrender :: Benevolence :: Necrothain : |
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#14 |
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Join Date: Jun 2009
Posts: 2,616
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I also think that another Magic Resistance Item with 45% this time is kind of big despite the diminishing returns.
But I like the active ability. Null.
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#15 |
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probably that's what he calculated CynyC
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#16 |
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Without the 25% base magic resistance:
45% 15%+85%x15%+60%x15%=15%+12.75%+9%=36% 30%+70%x15%=40.5% It looks like an overkill like this. But when we actually put them on heroes, the base 25% will make the difference between them much smaller ![]() => Don't give the same bonus, but not an overkill
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#17 |
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/Topic.
Make something better. Rate my Vigo, the Arcane Blademaster.
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#18 |
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Join Date: Aug 2009
Posts: 25
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item name taken from Gundam 00
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#19 | |
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#20 | |
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![]() I pointed out that 3 cloaks and (one HoD and one cloak) don't give 45% each ![]() I am trying to convince people that 45% of MM is not an overkill compared to 3 cloaks and (one HoD and one cloak)
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