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Old 03-06-2010, 10:55 AM   #1
Serafell
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Default [STR-Scourge]Kil'jaeden :: The Infernal



THE INFERNAL
Mannoroth

Strength    -Agility   Intelligence

__________

20 + 3.0    -16 + 1.7    20 + 2




No icon yet. Shattering Strike Buff Placer. Give you additional physical firepower based on your strenght, target`s level, and armor. It also slows the target`s movespeed with each hit.
 Corruption Decrease armor of target whenever it attacks, or is attacked. It can be used to dramaticly increase effectiveness of your other skills.
 Demonic Wrath This skills is second after Shatterign Strike source of power. This skill increase your STR whenever you attack, or get DMG for a short time.
 Pact of Suffering This skill may seem to be weakest of all presented, but it`s advantage lies in it`s syngery with other skills. Give damage over time based on your strenght.

Affiliation: Scourge _____ Attack Animation: 0.4 / 0.35
Damage: 40 - 42 Casting Animation: 0.35 / 0.3
Armor: 1.7 Base Attack Time: 1.6
Movespeed: 280 Missile Speed: Instant
Attack Range: 128 (melee) Sight Range: 1800 / 800
Mannoroth is mainly a first line battle hero, his skills allow him to become as stronger as longer he fights, so he`s the man that should be covering second-line heroes, or slaying enemy carriers on his own.His bad side is low movement speed and lack of escape mechanism, that place him between targets of 1v1 DPS heroes, but who wants to run if you can fight and win? 
Mannoroth - Once a dread pit lord has been slain by his old servant: Grom Hellscream. Beside the death of his body, soul has made it to escape, and sworn the vengeance on his slayers. He has been raised again and put into body of infernal by the power of The Frozen Throne to give him a chance to fullify the promise given many years before, and lead The Scourge to victory. 




No icon yet. Shattering Strike_______ Mannoroth strikes without any technique, but with maximal power. Give Additional damage based on your STR, target`s level, and armor. Slows the target movespeed with each consecutive hit.
  Ability Type: Active Auto-Cast
  Targeting Type: Auto targeting (Buff Placer)
  Ability Hotkey: S


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect
 
Duration
 
Allowed Targets
 
Effects
1
 
10
 
3
 
Meele
 
N/A
 
2
 
Enemy
 
-1% MS per hit, Use 30% STR to add DMG
2
 
15
 
2
 
Meele
 
N/A
 
3
 
Enemy
 
-1.5% MS per hit, Use 45% STR to add DMG
3
 
20
 
1
 
Meele
 
N/A
 
3
 
Enemy
 
-2% MS per hit, Use 60% STR to add DMG
4
 
25
 
0
 
Meele
 
N/A
 
3
 
Enemy
 
-2.5% MS per hit, Use 75% STR to add DMG

Notes
  • Slow stacks with effect, while duration is resetted.
  • Damage cap is 100/150/225/300
  • Extra DMG type is physical
  • Math formula:
    (Your Str * precentage of str used) * Target level / Target armor amount
    If armor amount is equal or below 1 result of formula isn`t divided. (it is count as 1)
    Eg.
    (83*0.75)*20/12 = +103 DMG

    (32*0.3)*5/-1 = +48 DMG


 Corruption_______ Puts an ancient curse on enemy so his armor will corrupt whenever enemy tries to use it.
  Ability Type: Active
  Targeting Type: Auto Targeted
  Ability Hotkey: T


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect
 
Duration
 
Allowed Targets
 
Effects
1
 
110
 
20
 
300
 
N/A
 
3
 
Enemy
 
Decrease armor by 0.2 whenever target get damaged.
2
 
110
 
20
 
300
 
N/A
 
4
 
Enemy
 
Decrease armor by 0.3 whenever target get damaged.
3
 
110
 
20
 
300
 
N/A
 
5
 
Enemy
 
Decrease armor by 0.4 whenever target get damaged.
4
 
110
 
20
 
300
 
N/A
 
6
 
Enemy
 
Decrease armor by 0.5 whenever target get damaged.

Notes
  • Armor decrement has 0.1 sec cooldown.
  • Decreases stack, and last till duration ends.
  • This skill is triggered both by Player, and non-Player based DMG.
  • Isn`t triggered by Ion Shell


 Demonic Wrath_____________ Mannoroth feeds his powers with fear, and aggresion of his enemies. Increase your STR whenever you take, or give DMG.
  Ability Type: Passive
  Targeting Type: N/A
  Ability Hotkey: W


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect
 
Duration
 
Allowed Targets
 
Effects
1
 
N/A
 
N/A
 
N/A
 
N/A
 
4
 
Self
 
Add 0.1 STR for each event. Max 10 bonus STR.
2
 
N/A
 
N/A
 
N/A
 
N/A
 
6
 
Self
 
Add 0.2 STR for each event. Max 17 bonus STR.
3
 
N/A
 
N/A
 
N/A
 
N/A
 
8
 
Self
 
Add 0.3 STR for each event. Max 24 bonus STR.
4
 
N/A
 
N/A
 
N/A
 
N/A
 
10
 
Self
 
Add 0.4 STR for each event. Max 30 bonus STR.

Notes
  • This is charge based skill - each charge equal to set amount of STR has independet duration time.
  • When STR cap (100/85/80/75 charges) is full each new charge replace the oldest present one.
  • Pact of Suffering Disable cap of bonus STR for it`s duration time.


 Pact.of.Suffering Sign the enemy into fel pact invented to bring down souls of even the most fierce fighters. Give DMG based on your STR to both you and the target in ever shorter intervals.
  Ability Type: Active
  Targeting Type: Enemy
  Ability Hotkey: F


Level 
Mana Cost
 
Cooldown
 
Casting Range
 
Area of Effect *
 
Duration
 
Allowed Targets
 
Effects
1
 
100
 
60
 
400
 
1000
 
6
 
Enemy Hero Ancient
 
Damage every 0.3 sec, Use 30% of STR to give DMG to enemies, and give 2 self DMG.
2
 
150
 
50
 
400
 
1000
 
7
 
Enemy Hero Ancient
 
Damage every 0.2 sec, Use 30% of STR to give DMG to enemies, and give 2 self DMG.
3
 
200
 
40
 
400
 
1000
 
8
 
Enemy Hero Ancient
 
Damage every 0.1 sec, Use 30% of STR to give DMG to enemies, and give 3 self DMG.

Notes
  • * Damage will be dealt only if target closer than 1000 units from Mannoroth.
  • Damage type: Physical (Enemy), Pure (Self)
  • This skill give total of 100/125/150% of your STR to enemies, and 6/10/30 Pure DMG to you. (per second)

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Last edited by Serafell; 04-21-2010 at 02:50 PM.
Old 03-07-2010, 03:53 AM   #2
Kriegskanzler
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Hmm... Well, here's what I think:

1. The model is not good. I mean, the Infernal is a mere summonable by another hero, Demnok Lannik, the Warlock, right? So, if the Infernal becomes a summonable, that means he has betrayed his master in some way? Hmm... On another point of view, that could make a great background story.

2. I don't think immolation will be fitting as his ultimate, I mean, the Infernal is immolation itself and thus, immolations should be his first skill. If Shattering Strike could be considered a passive skill like that of Kunkka's Tidebringer, then it could be an ultimate skill by itself.

3. The second skill is just plain... weird. I mean, its like Desolator, only better. Would the two stack? If so, then that is scary and may be an OP concern. Will you create a test map for this? I sure want to see this skill into play. It's interesting.

4. The third skill synergizes well with the other skills, IMO.

Overall, I think this is a good hero suggestion. But with some discrepancies, I think there is room for improvement. Nevertheless, I T-Up this hero. c:
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Old 03-07-2010, 06:04 PM   #3
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Theme:
Hum, another demon oriented hero. Atleast he's not fire-oriented. Fine by me.

Statistic and stats:
Whoa, that stat growth is huge. I know, there are other heroes with insane stats growth, but considering the skillset of this one, I'd say that stats are a bit OP. Also, starting damage is rather low, maybe you should buff it a bit at the cost of some strength.

Skills:

Shattering strike:
Not a bad one. Nothing to special or innovative, but it fits this hero quite well. Numbers seem fine, and the cleave isn't an overkill. Maybe that part about what happens if armor<0 should be clarified some more.

Corruption:
Nice skill all in all. It gives him some extra damaging potential, a way to support his team, and gives more firepower to his ult. Again, numbers seem fine.

Demonic wrath:
I don't really think that this hero needs more strength conisdering his already wtf-ish strength gain. Acctualy, his remaining skills are giving him a rather high dps boost, so I'd like to see a more defense-oriented skill. Sure, more str=more hp, but just like I said, he already has enough str.

Immolation:
Huh, radiance ult. This hero has some serious farming potential. I mean, cleave + immolation, come on! While it has some nice synergy with the rest of his skillset, I'd like to see another skill as his ult. He is infernal and stuff, but considering his allready high str coupled with his str boosting skill just screams IMBA.

All in all, I like shattering and corruption and dislike wrath and immolation. I'd like to see some more work here untill I T-something it.

Sry for no suggestions, but anything I come up atm is either already in dota or completly unfiting/stupid.

And of course, gl mate.
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Old 03-07-2010, 07:07 PM   #4
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

I`ve already nefred both base strenght and its growth.
Currenlty i work on a new ultimate (more original, and with better syngery)

Thanks for revievs mates.

EDIT:
I`ve changed ultimate, to better syngerize with others skills, and also fit into theme. Please review.
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Last edited by Serafell; 03-08-2010 at 02:41 PM.
Old 03-09-2010, 12:46 PM   #5
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Intel. grow is too high for me, other stats are good I think

1. I like it, that str dmg is good

2. good but I think that armor reduce is too low, but wait this armor decrease will be activated only if Kil'Jaden hit the target or if all friendly heroes will attack target?? if all it is good if only Kil then it is too low

3. so it is counting like this [you will teach this spell someone will hit you(then starts 10 sec duration) and in this duration all which will be hitted by you or will hit you, increases your str? but the duration will not be reseted?

4. I like it but it is too op 0.1 sec and if you have 100 str it will count 15 str and it will deal this every 0.1 sec so for 1 sec it is 150 dmg and duration is 7 second and I think you will have much more str ... and that self dmg is really destructive too change it too

I like it, but that model doesn't look like Kil'Jaden
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Old 03-09-2010, 04:39 PM   #6
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Quote:
2. good but I think that armor reduce is too low, but wait this armor decrease will be activated only if Kil'Jaden hit the target or if all friendly heroes will attack target?? if all it is good if only Kil then it is too low
Nope This isn`t underpowered - on 4th level you can decrease enemy armor by 0.5 every 0.1 sec, so... If you precast ulti on him which give damage every 0.1 sec he will lose up to 30 armor - and at this point duration of corruption will end.

Quote:
3. so it is counting like this [you will teach this spell someone will hit you(then starts 10 sec duration) and in this duration all which will be hitted by you or will hit you, increases your str? but the duration will not be reseted?
It increase your STR whenever you are damaged, or give damage, so if you hit 3 mobs at once (cleave) you will gain 1.2 STR for 10 seconds, and if you hit them again you will gain another 1.2 STR for another 10 seconds. Same way if you get hit - if somebody attack you your STR is increased by 0.4 for 10 sec and if he attack you once again you will gain another 0.4 str for another 10 sec.
+Stats conservation is similar to obsidian, and slark, which also steal stats but other way.

Quote:
4. I like it but it is too op 0.1 sec and if you have 100 str it will count 15 str and it will deal this every 0.1 sec so for 1 sec it is 150 dmg and duration is 7 second and I think you will have much more str ... and that self dmg is really destructive too change it too
This skill is in state of balancement so any suggestions are welcome.

Quote:
I like it, but that model doesn't look like Kil'Jaden
Ye i`m working on Story that will explain why Kil`Jaden became Infernal

Thanks for review
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Last edited by Serafell; 03-09-2010 at 04:44 PM.
Old 03-09-2010, 05:36 PM   #7
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

still that 3. skill is overpowered if you will have in 1 sec 1.2 str and it there is no cap, you will be like huge mass pudge health infernal [sry strength ]
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Old 03-09-2010, 06:05 PM   #8
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Quote:
still that 3. skill is overpowered if you will have in 1 sec 1.2 str and it there is no cap, you will be like huge mass pudge health infernal [sry strength ]
I`m just about to fix it - i`ll give a new version soon.
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Old 03-09-2010, 06:06 PM   #9
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

There already is an infernal in game :|
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Old 03-09-2010, 06:22 PM   #10
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Yes but we can make this Infernal model smaller, or tint him. There are many options that will allow to not to get screwed when warlock cast his ulti.

BTW
I`ve just finished rebalancing Demonic Wrath
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Old 03-18-2010, 04:55 PM   #11
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

<--bump-->
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Old 03-20-2010, 03:45 PM   #12
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Well I don't have anything other to say, I like this hero, I give you T-up.
GL
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Old 03-22-2010, 05:04 PM   #13
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

wel first of all it is "kil' jaeden"
and he is not a infernal
-but i like the concept-
just be more original about name
and change the overused titan's grip icon on first skill pl0x
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Old 03-22-2010, 06:28 PM   #14
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

While the name isn't too original, I deem the skills to be quite creative.
Unfortunately, all-round, they don't seem to make an interesting hero in total. Seems a right-click hero. There is neither an initiation skill nor any skill that would attract greater attention to him.
So sorry, T-down. Good try though.
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Old 03-22-2010, 06:56 PM   #15
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Default Re: [STR-Scourge]Kil`Jaden :: The Infernal

Change the way you present your suggestion, firstly. Fix typos, like "´" in the name and fix the name aswell. (google around you'll find the real name, you should put more effort in a hero suggestion)

Didn't even took a look at the skils. It's just unorganized like hell, you should try to learn from other suggestions.
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Old 03-27-2010, 02:18 PM   #16
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Default Re: [STR-Scourge]Kil'jaeden :: The Infernal

I`ve reorganised skills, made some tables, and removed placeholders for skills 1, and 2. I hope that it`s possible to read it now.
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Old 03-28-2010, 11:23 AM   #17
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Default Re: [STR-Scourge]Kil'jaeden :: The Infernal

You really need to clean up the layout of this hero. At the moment its very difficult to read. You should use one of the templates lying around in the forums. you will be doing all potential reviewers a great favour if you do.

Skill 1: Interesting...autocasting cleave? That's something I've not seen before XD Not bad.

Skill 2: Again, an interesting spell. Does it only work with hero damage or all damage. Much better if it works with all damage, making is a good early game harassing spell.

Skill 3: Add a duration for the bonuses. Otherwise this skill becomes useless after a while. Once the caps are reached, nothing more happens. Add a duration.

Ultimate: I don't get this skill at all. Make it clearer what this skill does and I can finish this review. Otherwise I can't tell you what I think of him as a whole. Fix the descriptions of this skill. Fast.
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Old 03-28-2010, 06:36 PM   #18
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Default Re: [STR-Scourge]Kil'jaeden :: The Infernal

Quote:
Add a duration.
It seems that i deleted it when i was doing tables :/ -> Done

I`ve also added some new descriptions to skills.
Then i`ll look for a good template, and rewrite hero.
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Old 04-12-2010, 07:51 PM   #19
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Default Re: [STR-Scourge]Kil'jaeden :: The Infernal

Too bad
a) your grammar is bad
b) according to your description of 3rd skill it shoudn't trigger of mordiggian as it only says units
c) even if it did trigger off any dmg it still woudn't since armlet is DEGEN
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Old 04-13-2010, 08:55 AM   #20
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Default Re: [STR-Scourge]Kil'jaeden :: The Infernal

Try to use this as template so this suggestion won't hurt anyone's eyes

http://www.playdota.com/forums/48863...e-official-pd/

And, please change the name. Kil'jaedan simply doesn't fit as Infernal's name.

For model, just tint it to red like this

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