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Old 03-06-2010, 06:53 PM   #1
MarcOlle
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Default Ghost Harness





Ghost Harness

2200
Brought From:
Gateway Relics

A powerful harness with supernatural powers, with an origin somewhat suspicious of your true creator, but the best adaptation for warrior was developed by Orcs Elders



+7 all atributes
+5 Armor
Ghost Mutation (active)




Ghost Scepter 1500


Chain Mail 550


Ghost Harness 150



  • Ghost Mutation
  • Cannot attack
  • Any unit is mutated by Ghost Armor will convert 50% of physical damage into HP
  • Gain 12% more movespeed
  • All spell used against this unit will be 55% stronger.
  • Cooldown: 35 seconds
  • Duration: 7 seconds
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Poseidon, Tidal LordAhura BladeCyrus, Black DragonspawnGhost Harness
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Old 03-07-2010, 12:03 AM   #2
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Default Re: Ghost Harness

If this is the same ethereal form, you cannot be attacked by primary attacks, thus no physical damage will be dealt to you (not even with spells with physical dmg type).
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Old 03-07-2010, 03:27 AM   #3
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Default Re: Ghost Harness

so basically, ghost staff that lasts longer, raises MS, and can be cast on others.
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Old 03-07-2010, 06:18 AM   #4
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Default Re: Ghost Harness

Simple and plain idea.T-null
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Old 03-07-2010, 12:53 PM   #5
MarcOlle
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Default Re: Ghost Harness

I made this item originally, because don't exist any recipe with the ghost scepter, and ends up being ignored by many players, but this one will give a little more to use the item as well as the skill that recipe can be used on anyone, not just the hero "owner of the item".
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Old 03-07-2010, 11:16 PM   #6
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Default Re: Ghost Harness

nice one
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Old 07-04-2010, 07:28 PM   #7
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Default Re: Ghost Harness

Interesting use of ghost sceptre, pretty balanced.

T-up
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Old 07-04-2010, 08:39 PM   #8
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Default Re: Ghost Harness

So basically, you can't receive any physical damage, but still can be attacked? Axe + Blade Mail + Ghost Harness anyone? 7 seconds sounds kind of long though, maybe 5 or something, T-Null. Tweak the numbers a bit, and I'll T-Up, because it's just 650G for 3 extra seconds of physical immunity, quite little gold for such a powerful upgrade.
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Old 07-04-2010, 10:24 PM   #9
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Default Re: Ghost Harness

Uncodable, there is no way to detect what type of damage is dealt to a unit, so there is no way to if the target unit recieved physical damage.
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Old 08-04-2010, 08:27 PM   #10
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Default Re: Ghost Harness

^ That's what i thought when i saw it
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