"Though a fight every now and then does make life a little more interesting, don't ya think?"
Dante - son of the Demonic Knight Sparda and Eva, and the twin brother of Vergil. As such, he is a half-demon. Dante is a mercenary who specializes in paranormal cases, preferring those that call for demon slaying.
STR 21 + 2.5
AGI 21 + 3.2
INT 13 + 1
Attack animation 0.3/0.4
Casting animation 0.3/0.33
Sight range 1800/1800
Ebony and Ivory
Handcrafted demonic twin handguns that never have to be reloaded. Shoots 13 bullets rapidly at the targeted enemy, each bullet dealing damage. Shots are made every 0.2 seconds (whole set of bullets take 2.6 seconds). Channeling. After the set, enemy bleeds for 5 seconds (slow by 20% and 20 pure dmg).
For Tony Redgrave, By.45 Art Warks
Level 1 120mp CD 0 CR 750 Each bullet 10 psychical dmg
Level 2 120mp CD 0 CR 750 Each bullet 18 psychical dmg
Level 3 120mp CD 0 CR 750 Each bullet 26 psychical dmg
Level 4 120mp CD 0 CR 750 Each bullet 36 psychical dmg
If an enemy walks out of 750 casting range, the shooting stops.
Animation notes: Dante's sword dissapears (or appears on his back) and he pulls out his guns and starts shooting.
Rebellion - Round Trip
Rebellion once belonged to Dante's father, the Dark Knight Sparda, and was given to Dante as a keepsake. Though it has the form of a standard claymore, it is a magical blade, reacting to Dante's calls. Dante sends the sword slashing in 400 AOE around himself, dealing psychical damage over time. When the sword comes back to Dante, enemies in 400 AOE are knocked back 250 units by the force of Rebellion reuniting with Dante.
Level 1 140mp CD 20 130 dmg Duration 1 second
Level 2 140mp CD 20 230 dmg Duration 1.5 seconds
Level 3 140mp CD 20 340 dmg Duration 2.3 seconds
Level 4 140mp CD 20 500 dmg Duration 3 seconds
During the duration of the skill, Dante is unable to attack with normal attack due to the absence of his sword.
Animation notes: Dante's sword dissapears from the model and instead starts flying in a circle around him covering 400 AOE, when it flies back to Dante, some red/black aura-like animation happens to visualize knockback.
Dante possesses power that surpasses that of most demons. He has enough superhuman physical strength to punch through stone with little difficulty, and often overpowers demons much larger than himself. Dante is extremely agile, able to jump to great heights or even to balance on a flying rocket. He is able to channel his power into various physical objects, ranging from his guns to the air itself, and exhibits mastery of any weapon he picks up. Dante can instantly heal from nearly any wound.
Devil May Cry
Level 1 Adds 3% MS 10% AS 10% DMG 1.5 HP/sec
Level 2 Adds 6% MS 20% AS 20% DMG 2.8 HP/sec
Level 3 Adds 9% MS 30% AS 30% DMG 4.1 HP/sec
Level 4 Adds 12% MS 40% AS 40% DMG 5.4 HP/sec
Animation notes: Not neccesary, but there could be some small red aura.
The Devil Trigger is a special technique possessed by demons and half-demons which allows it's user to release their demonic side. While in Devil Trigger, the Dante will assume his true, demonic form. In this form, Dante's attributes are amplified and he gains additions to his abilities.
I can already tell. Looks like this is gonna be one hell of a party!
Level 1 When active, doubles the HP regeneration and agility. Duration 30sec.
Level 2 When active, triples the HP regeneration, doubles the agility and gives passive 30% 100 units knockback bash. Duration 40sec.
Level 3 When active, quadruples the HP regeneration, triples the agility, gives passive 35% 150 units knockback bash with 50 bonus magical damage, gives active Sparda's Soul Beam ability. Duration 50sec.
Animation notes: Hero model changes for the duration of the skill to some demonic humanoid-like beast (like in the DMC games doh).
Sparda's Soul Beam
Shoots a straight beam, imbued by Sparda's soul, to a targeted direction, dealing damage to anything it hits (including allied units and buildings).
180mp CD 18 Deals 450 magical damage. Range 2000. AOE 250.
Animation notes: Red/golden/dark straight beam (kamehame-like).
Come to think of it, hero like that would actually be really cool to have in DotA. It would fit DotA's rather-dark theme, with demons, swords, etc. Ofc I made this hero "concept" a bit overpowered now, but with numbers tweaked, Dante would make a nice addition to the hero pool ( I mean really, DotA already has some characters from animes or video games, and there's nothing wrong with it, that's why it's called ALLSTARS