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#1 | |
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Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Geminate Collapse Whenever causing damage to an enemy, the Weaver will call upon a copy of the future self to attack the enemy, causing damage. This clone cannot steal health, but can trigger any chance on hit abilites. Damage is physical. Activating Ultimate will reset all counters. Unable to activate against buildings and magic immune units.Level 1 - Instantly triggers an attack on the enemy, causing 55 Damage. Have 2 Charges. Level 2 - Instantly triggers an attack on the enemy, causing 70 Damage. Have 3 Charges. Level 3 - Instantly triggers an attack on the enemy, causing 85 Damage. Have 4 Charges. Level 4 - Instantly triggers an attack on the enemy, causing 100 Damage. Have 5 Charges. |
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#2 |
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Awesome suggestion. But the Ulti overkill should be removed.
One problem though, does this skill work on tower? Just imagining scares me
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#3 |
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Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Thanks for the reply. Added that it doesn't work on buildings, and now it also have another effect for ultimate.
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#4 |
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Huh, the damage type is Pure?
![]() 70 x 5 oh my
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#5 |
Member
Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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350 Damage with around 30 seconds cooldown
Omni have 360 heal and damage with 16 seconds I think that Weaver should be rather strong earlygame, and not that ubercarry lategame, but number can always change |
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#6 |
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Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Sorry for the mindless bumpo, but i added testmap v0.1
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#7 |
Member
Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Testmap fully working , give this a shot please people!
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#8 |
Member
Join Date: Jun 2009
Posts: 741
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why do you want to change weaver to make him an early game hero? geminate along with his ultimate scales him into late game while shukuchi is used to harass and escape.
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#9 |
Member
Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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I think that this will rather buff his lategame instead of nerfing it. Imaging this guy (Now ORBS are viable!) with desolator, reducing a fragile nukers armor to 0, and therefore in the matter of second causing 500 bonus pure damage! I think this secures his role as a heavy nuke killer, after all he have silence, an ultimate that negates fast damage and an windwalk. This way, he become a feared assasain, and that blue effect on the creepwave will finally mean fear for all enemies!
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#10 |
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t-upped it in other thread, so t-upping it here
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#11 |
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Join Date: Oct 2009
Posts: 130
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T-downing this to the core of the earth. Weaver is fine as is, she's a fragile hero, but has an obscene escape mechanism. T-down.
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#12 | ||
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Join Date: Aug 2009
Posts: 163
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Quote:
OT: I like the idea of the remake a lot I just think that the numbers are a little bit over the top. T-Up from me for the concept though. |
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#13 |
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Used the testmap. Gotta say the concept is great.
However are the copies based on illusions? Bcoz IMO it would be better if the illusions would deal a percentage of NE's own physical damage (like 25% as an example). 5 charges would be a total of 125% bonus damage. Not bad since Shukuchi is spammable anyway. Also it's no longer an orb effect.
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#14 | ||||
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Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Quote:
Quote:
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#15 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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Cp6uja_'s implemented suggestion Geminate Attack workability of tower will be lose.
null vote on this. |
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#16 |
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I tried to the test map to fully understand the ability.
I must say, I do like it the remake. As long as he will be able to use orbs, this is a big plus to his power. I can imagine if he will be comparable to Clinkz's burst damage with this remake. T-up for concept I do wonder if this will remake his late game more powerful because it is running by a cooldown and more attack speed will make it use the charges faster and using the ultimate to refill those charges is a big fat risk.
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![]() Suggestion Review Status: CLOSED |
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#17 |
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Here it is... my first vid btw (XD)
If the audio doesn't work, or is something that does not fit at all blame WMG.... god i hate those w******
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| Last edited by Amoe; 03-19-2010 at 11:28 PM. | |
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#18 |
Member
Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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Thanks
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#19 |
Member
Join Date: Mar 2010
Posts: 78
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how about making his attack like viper strike
charges it 5 times and shoot! bullet clings on to victim doing 2.5 or 3 times the damage kind of goes with the story of germinating edit: i mostly played NW and what i like about it is its slow missile speed along with germinate attack what actually happens is with 450 attack range if u manage to shoot 1 bullet at a target and germinates activated when enemy hero is out of range the 2nd bullet will follow it. thus giving it a very nice unexpected kill |
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| Last edited by doel89; 03-21-2010 at 06:49 AM. | |
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#20 |
Member
Join Date: Jul 2009
Posts: 160
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Hell this rocks its uber t-up i love this... fits his ulti and succhini (hope its right spelled) harass rocks more.
T-down for % dmg
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