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| Damage Type | Reduced By | Affects Magic Immune | Affects Ethereal |
| Physical | Armor, Damage Block | Yes | No Damage |
| Magical | Magic Resistance | No | 1.4x Damage |
| Mixed | Armor, Magic Resistance, Damage Block | Yes | No Damage |
| Pure | Nothing | No | 1.0x Damage |
| HP Removal¹ | Nothing | Yes | 1.0x |
| Universal² | Magic Resistance | Yes | 1.4x Damage |
| Enhanced³* | Magic Resistance | Yes | No Damage |




![]() TorrentMagical Tidebringer: CleaveEnhanced, AT: Hero X Marks the Spot: Return Ghost ShipMagical: CoCo's Rum Wear-OffDirect HP Removal ▲Top Kunkka, Admiral |
![]() Wild AxesMixed Call of the Wild: Quilbeast and Greater Quilbeast (Poison StingEnhanced, AT: Spell) Inner Beast Primal RoarMagical: Side DamageMagical ▲Top Rexxar, Beastmaster |
![]() Hoof StompMagical Double EdgeMagical: Self-DamageMagical ReturnPhysical StampedeMagical ▲Top Bradwarden, Centaur Warchief |
![]() FissureMagical Enchant Totem: Bonus DamagePhysical AftershockMagical Echo SlamEnhanced, AT: Spell: Echo DamageEnhanced, AT: Spell ▲Top Raigor Stonehoof, Earthshaker |
![]() Thunder ClapMagical Drunken Haze Drunken BrawlerPhysical Primal Split: Storm (Wind Walk DamagePhysical), Earth (PulverizeEnhanced, AT: Spell and Hurl BoulderMagical) and Fire (ImmolationMagical) ▲Top Mangix, Pandaren Brewmaster |
![]() AvalancheMagical TossMagical Craggy ExteriorMagical Grow: Grow (Aghanim's)Enhanced, AT: Hero ▲Top Tiny, Stone Giant |
![]() Echo Stomp: TaurenPhysical; Echo Stomp: Ancestral SpiritMagical Ancestral SpiritMagical Natural Order Earthsplitter (50% of the damage)Physical; Earthsplitter (50% of the damage)Magical ▲Top Cairne Bloodhoof, Tauren Chieftain |
![]() Acid SprayMixed Unstable ConcoctionPhysical Goblin's Greed Chemical Rage ▲Top Razzil Darkbrew, Alchemist |
![]() Battery AssaultMagical Power Cog: ShockMagical Rocket FlareMagical HookshotMagical ▲Top Rattletrap, Clockwerk Goblin |
![]() Breathe FireMagical Dragon TailMagical Dragon Blood Elder Dragon Form: Corrosive BreathEnhanced, AT: Spell and Splash AttackPhysical ▲Top Knight Davion, Dragon Knight |
![]() Inner Vitality Burning SpearMagical: Health CostDirect HP Removal Berserker's Blood Life BreakMagical: Health CostMagical ▲Top Huskar, Sacred Warrior |
![]() Viscous Nasal Goo Quill SprayPhysical Bristleback: Quill Spray (Auto)Physical Warpath Note: Quill Spray, despite being PhysicalPhysical, is no longer affected by Damage Block since 6.72d. ▲Top Rigwarl, Bristleback |
![]() Icarus DiveMagical: Health CostDirect HP Removal Fire SpiritsMagical: Health CostDirect HP Removal and Target Fire Spirits Sun RayPure: Health CostDirect HP Removal SupernovaMagical ▲Top Icarus, Phoenix |
![]() Overwhelming OddsMagical Press the Attack Moment of CouragePhysical Duel ▲Top Tresdin, Legion Commander |
![]() Whirling DeathMagical: Whirling Death (Tree-Cut)Pure Timber ChainPure Reactive Armor ChakramPure ▲Top Rizzrak, Goblin Shredder |

![]() Berserker's Call Battle HungerMagical Counter HelixPhysical Culling BladeMagical: Killing DamagePhysical ▲Top Mogul Khan, Axe |
![]() DevourMagical Scorched EarthMagical LVL? DeathMagical: Bonus DamageMagical DoomUniversal ▲Top Lucifer, Doom Bringer |
![]() Death CoilMagical: Self DamagePure Aphotic ShieldMagical Frostmourne Borrowed Time ▲Top Abaddon, Lord of Avernus |
![]() Hellfire BlastMagical Vampiric Aura Critical StrikePhysical Reincarnation ▲Top King Leoric, Skeleton King |
![]() Sprint Slithereen CrushPhysical BashMagical Amplify Damage Note: Sprint damage amplification deals damage to Slardar depending on the original damage source. ▲Top Slardar, Slithereen Guard |
![]() DecayMagical Soul RipMagical: Count DamageDirect HP Removal Tombstone Flesh Golem: Plague Aura Damage AmplificationPure ▲Top Dirge, Undying |
![]() ShockwaveMagical Empower: CleaveEnhanced, AT: Hero SkewerMagical Reverse PolarityMagical ▲Top Magnus, Magnataur |
![]() Charge of Darkness Empowering Haste Greater BashMagical NetherstrikeMagical ▲Top Barathrum, Spirit Breaker |
![]() BurrowstrikeMagical SandstormMagical Caustic Finale: ExplosionMagical EpicenterMagical ▲Top Crixalis, Sand King |

![]() Spirit Bear: Return, EntanglePhysical, DemolishPhysical, and damage upon deathMixed Rabid Synergy True Form: Battle Cry ▲Top Syllabear, Lone Druid |
![]() WaveformMagical Adaptive StrikeMagical Morph (Agility Gain): Morph (Strength Gain) Replicate: Morph Replicate ▲Top Morphling, Morphling |
![]() StarfallMagical Elune's ArrowMagical Leap Moonlight Shadow ▲Top Mirana Nightshade, Priestess of the Moon |
![]() Smokescreen Blink StrikeMagical BackstabPhysical Permanent Invisibility ▲Top Rikimaru, Stealth Assassin |
![]() Berserker Rage: BashMagical Melee Whirling AxesMagical: Ranged Whirling Axes Fervor Battle Trance ▲Top Jah'rakal, Troll Warlord |
![]() Rocket BarrageMagical Homing MissileMagical Flak Cannon Call DownMagical ▲Top Aurel Vlaicu, Gyrocopter |
![]() Magic MissileMagical Wave of TerrorDirect HP Removal: Killing DamageMagical Command Aura Netherswap ▲Top Shendelzare Silkwood, Vengeful Spirit |
![]() Shuriken TossMagical JinadaPhysical Wind Walk: Backstab DamagePhysical Track ▲Top Gondar, Bounty Hunter |
![]() Searing ChainsMagical Sleight of Fist: Bonus DamagePhysical Flame GuardMagical Fire Remnant: Fire Remnant (Subskill)Magical ▲Top Xin, Ember Spirit |

![]() Spawn SpiderlingsMagical: Spiderlings/Spiderites Poison StingEnhanced, AT: Spell Spin Web Incapacitating Bite Insatiable Hunger ▲Top Black Arachnia, Broodmother |
![]() ImpaleMagical Mana BurnMagical Spiked Carapace: Return DamagePure Vendetta: Backstab DamagePhysical ▲Top Anub'arak, Nerubian Assassin |
![]() ShadowrazeMagical Necromastery Presence of the Dark Lord Requiem of SoulsMagical: Passive DamageMagical ▲Top Nevermore, Shadow Fiend |
![]() Venomous Gale InitialEnhanced, AT: Spell: Damage Over TimeMagical Poison StingEnhanced, AT: Spell Plague Ward Poison NovaMagical ▲Top Lesale Deathbringer, Venomancer |
![]() Poison AttackEnhanced, AT: Spell Nethertoxin Corrosive SkinEnhanced, AT: Spell Viper StrikeMagical ▲Top Viper, Netherdrake |
![]() Plasma FieldMagical Static Link Unstable Current: PurgeMagical Eye of the StormPhysical ▲Top Razor, Lightning Revenant |
![]() Dark PactMagical: Self DamageMagical PounceMagical Essence Shift Shadow Dance ▲Top Slark, Murloc Nightcrawler |

![]() Crystal NovaMagical FrostbiteMagical Brilliance Aura Freezing FieldMagical ▲Top Rylai Crestfall, Crystal Maiden |
![]() IlluminateMagical Mana Leak Chakra Magic Spirit Form: Recall and Blinding Light ▲Top Ezalor, Keeper of the Light |
![]() Arc LightningMagical Lightning BoltMagical Static FieldMagical Thundergod's WrathMagical ▲Top Zeus, Lord of Olympia |
![]() Curse of the SilentMagical Glaives of WisdomPure Last WordMagical Global Silence ▲Top Nortrom, Silencer |
![]() Dragon SlaveMagical Light Strike ArrayMagical Fiery Soul Laguna BladeMagical ▲Top Lina Inverse, Slayer |
![]() Static RemnantMagical Electric Vortex OverloadMagical Ball LightningMagical ▲Top Raijin Thunderkeg, Storm Spirit |
![]() FireblastMagical IgniteMagical Bloodlust Multi Cast: Unrefined FireblastMagical ▲Top Aggron Stonebreaker, Ogre Magi |
![]() Land MinesMixed Stasis Trap Suicide Squad, Attack!Mixed Remote MinesMagical: Focused Detonate ▲Top Squee, Spleen, and Spoon, Goblin Techies |
![]() LaserPure Heat Seeking MissileEnhanced, AT: Spell March of the MachinesUniversal Rearm ▲Top Boush, Tinker |
![]() Arcane BoltMagical Concussive ShotMagical Ancient Seal Mystic FlareMagical ▲Top Dragonus, Skywrath Mage |

![]() Enfeeble Brain SapPure NightmareDirect HP Removal: Killing DamageMagical Fiend's GripMagical ▲Top Atropos, Bane Elemental |
![]() Death PulseMagical Heartstopper AuraDirect HP Removal Sadist Reaper's ScytheMagical Note: Heartstopper Aura's killing damage deals a mixture of 100 PhysicalPhysical, 100 MagicalMagical, and 100 PurePure damage to kill the unit. ▲Top Rotund'jere, Necrolyte |
![]() Arcane OrbPure Astral Imprisonment Essence Aura Sanity's EclipseMagical ▲Top Harbinger, Obsidian Destroyer |
![]() Shadow Strike InitialEnhanced, AT: Spell: Damage Over TimeMagical Blink Scream of PainMagical Sonic WaveMagical ▲Top Akasha, Queen of Pain |
![]() Fatal BondsDirect HP Removal: Killing DamagePure Shadow WordMagical Upheaval Rain of ChaosMagical: ImmolationMagical and PulverizeEnhanced, AT: Spell ▲Top Demnok Lannik, Warlock |
![]() Disruption Soul Catcher: Damage AmplificationPure Shadow PoisonMagical Demonic PurgeMagical ▲Top Eredar, Shadow Demon |
![]() Poison TouchPhysical Shallow Grave Shadow WavePhysical Weave Note: Although Poison Touch deals PhysicalPhysical damage, it was changed in 6.72c to not be affected by any form of damage block. ▲Top Dazzle, Shadow Priest |
![]() Quas Wex Exort Invoke
Note: Although EMP deals Direct HP RemovalDirect HP Removal damage, it was changed in 6.74c to not affect invulnerable or Tornadoed units. ▲Top Kael, Invoker |
![]() Grave Chill Soul AssumptionMagical Gravekeeper's Cloak Summon Familiars: Stone Form StunMagical ▲Top Visage, Necro'lic |
![]() Split EarthMagical Diabolic EdictMixed Lightning StormMagical Pulse NovaMagical Note: Although Diabolic Edict deals MixedMixed damage, it was changed in 6.71 to not be affected by any form of damage block. ▲Top Leshrac the Malicious, Tormented Soul |
![]() Paralyzing CaskMagical Voodoo Restoration MaledictMagical Death WardPhysical ▲Top Vol'Jin, Witch Doctor |
![]() Cold FeetMagical Ice Vortex Chilling Touch: Bonus DamageMagical Ice BlastMagical: Shatter DamagePhysical ▲Top Kaldr, Ancient Apparition |
![]() Arctic Burn: Modified AttackDirect HP Removal Splinter BlastMagical Cold Embrace Winter's Curse ▲Top Auroth, Winter Wyvern |
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#2 |
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| Last edited by Melderv; 11-02-2012 at 02:36 PM. | |
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#3 |
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Join Date: Jun 2009
Location: Serbia
Posts: 1,383
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Should be interesting.
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Μυςιϰ > Αιι
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#4 |
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It will take quite a long time to finish, though. Will update later, it's already 1AM.
I need icons for the new skills such as Sentinel or The Swarm in 6.67b. Also, new icons for Admiral's skills, etc. Plus, confirm some of the outdated skills in the guide such as new Shrapnel and some new Heroes like Slark and Kaldr.
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#5 |
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You should add a new category, which is 'Direct HP Removal'.
It may seem similiar to 'Pure', as both aren't reduced, but 'Direct HP Removal' (as Heartstopper, Fatal Bonds, Armlet, etc.) is not counted as damage.
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#6 | ||||||||||||||||||||||||||||||||
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Note: All these damage types are nullified by invulnerablity except HP Removal, which is a direct manipulation over unit's hit point instead of damage. Universal: Doom, March of Machines, Heat Seeking Missles, Echo Slam Enhanced: All types of Cleave, Poison Sting, Corrosive Breath, Poison attack, Geostrike, Quillbeast Poison, Corrosive skin, Envenomed Weapons ( And +1 bonus damage of Enrage, no need to mention though ) HP Removal: Burning Spears ( Self ), Sunder, Nightmare, Fatal Bonds, Soul Rip ( -25 to Chosen Units ), EMP, Heartstopper Aura, Ghost Ship ( Coco's Rum wear off ), Wave of Terror, Soul Ring, Armlet of Mordiggian There are certain spells that doesn't follow the rules in the table, you can deal with them later though. You don't have to include Universal and Enhanced in the table, you should put a note to associated spells. edit: Forgot to say, good luck with the rest of the guide. |
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| Last edited by Black Isle; 03-28-2010 at 08:26 PM. | |||||||||||||||||||||||||||||||||
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#7 |
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Join Date: Feb 2010
Location: London
Posts: 266
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OMG! This will be an awesome and helpful guide.
Danat's guide stopped updating since a long time ago. Good job! |
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#8 |
Member
Join Date: Jun 2009
Posts: 447
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Good job on updating this guide. However the Font you are using makes it hard to tell if a skill is in italic to not.
Here are some corrections to the current mistakes: Earthshaker Echo Slam deals damage to Magic Immune units. TC Natural Order will affect Magic Immune units. Though I do not know how the rest of the skills are triggered, you should ask the other mech people if Stomp's and Earth Splitter's physical portion will damage Magic Immune units or not. Brewmaster Storm Panda's Windwalk will damage Magic Immune units. If you have time, can you go into more detail than Danat's guide like the other mech people are asking? If you are willing I can give you suggestions to easily get into more detail without changing the format too much. @Phthalocyanine: You forgot to put the poison skills in your Enhanced category. Poison skills meaning Poison Sting, Corrosive Breath, Poison attack, Corrosive skin, and Envenomed Weapon. Also does toss still have DT: Demolish or has it been changed to Fire?
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#9 |
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Join Date: Jun 2009
Posts: 3,003
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Oh, I forgot poison. Adding it to my post.
Tauren's skills physical parts damage Magic Immune units. Toss uses DT: Fire. @Melderv I don't link to Danat's guide because it simply puts HP Removal, Enhanced under Pure etc. If you don't change the system, yours won't be any better, except being up to date. I ask you to change the template by removing Affects Magic Immune notations, as they can be understood by looking at the table I gave you. And it also shows ethereal interactions. And you can also put a link to my article on magic immunity here for completeness if you want. Other than that, you can use [nqb] code instead of [quote] so there won't be a Quote: notation. Putting all skill icons is kind of overkill in my opinion, but it may be just me. |
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| Last edited by Black Isle; 03-28-2010 at 08:43 PM. | |
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Location: Poznan,Poland
Posts: 1,977
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Quote:
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#11 |
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Join Date: Jun 2009
Posts: 447
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He doesn't need to change the formatting much. Just rename the Magical damage to Spell damage then add 3 categories into the Pure section so something like Pure¹ (Magical), Pure² (Enhanced) and Pure³ (HP removal) with the surscript following the skill in question like Heartstopper Aura³.
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09-08-12 sig: "The fun in learning is not knowing all the answers but the journey to find them." by me, Clogon. XD |
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#12 |
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#13 | |
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Join Date: Oct 2009
Location: Poznan,Poland
Posts: 1,977
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Quote:
TC's Earth Splitter- Shouldn't it be mixed, if it has 50-50 dmg type then?
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#14 |
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Join Date: Jun 2009
Posts: 447
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@Phthalocyanine:
What do you mean magic damage is more common? "Magic damage" is more commonly used to describe AT: Spells and DT: Magic but that doesn't mean that it is accurate. By changing it to be Spell damage, people who look at this guide will know at least question why it is not called magic damage and slowly understand the differance between the 2. @l0r4k: For ladder balance reasons, FoK skills cannot affect Ethereal units. But this can easily be changed in the game constants of the map like the change to allow AT: Hero and DT: Fire skills to damage Ethereal units.
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09-08-12 sig: "The fun in learning is not knowing all the answers but the journey to find them." by me, Clogon. XD |
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#15 |
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Join Date: Jul 2009
Location: Where the magic is.
Posts: 639
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I don't see any Gameplay Constant about Fan of Knives affecting Ethereal units.
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#16 |
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Join Date: Jun 2009
Posts: 447
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Eh? I guess I was wrong. Are there constants for Blade Fury or Fan Of Knive at all? I remember seeing them but I might be mistaken.
Don't have WC3 installed right not just got new comp and lost CD.
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09-08-12 sig: "The fun in learning is not knowing all the answers but the journey to find them." by me, Clogon. XD |
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| Last edited by Clogon; 03-28-2010 at 10:36 PM. | |
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#17 |
Member
Join Date: Aug 2009
Location: Brazil
Posts: 2,304
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Wild Axes are physical damage afaik
and shouldnt Earthsplitter be "Mixed" since it is 50/50 physical-magical? Even if the definitions are different, having a 200 Mixed nuke or a 100 physical and a 100 magical nuke are pretty much the very same thing except of the damage "instances", which should only affect Lanaya's refraction and Void's backtrack iirc. |
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#18 |
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Join Date: Jul 2009
Location: Kraków, Poland
Posts: 4,132
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^ Think again.
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#19 |
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You should mention something about cleave damage, as its not the same as pure damage even though they both have similair properties.
The main differences are that cleave damage can effect a magic immune unit where as pure damage can't, cleave damage can't effect etheral units, and cleave damage is only reduced by armour types not armour values.
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#20 |
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Hey, guys.
Yes, I'd have to agree if I'm just copying then it wouldn't be any better. I'd also like to make it more specific. So, here are some changes I will make that I think I picked up from you guys:
@Clogon: I'm not using any other font besides the default forum font. Would like to use Century Gothic though. Thanks for the help guys; I will correct those I have made mistakes with but please confirm them. EDIT: I have finished updating it to a new format. It will concern everything without confusion with new colors and I have removed every italicization and underline because it can be explained through the table. HP Removal, Universal and Enhanced are new categories. BUT, I will need help in confirming these for the skills. I am still updating through the old guide, and will need information that is current. The only issue here is that I cannot tell whether a skill with no damage can work on a magic immune unit (such as Replicate). But anyway, that's not the real purpose of the guide.
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| Last edited by Melderv; 03-29-2010 at 04:06 AM. | |