Join Date: Jun 2009
Every Hero's Skill and Damage Type
ABOUT UPDATES/ERRORS/QUESTIONS: I will update this when a new version is released. If you want to help me with some corrections, just post new skill damage type using the legends below. If you have some questions, you can ask in this thread. Thanks.
GUIDE STATUS: Complete (6.76c)
Added new Heroes and skills! See the bottom for the expansion guide as well.
Damage Type Table
|Damage Type||Reduced By||Affects Magic Immune||Affects Ethereal|
|Physical||Armor, Damage Block||Yes||No Damage|
|Magical||Magic Resistance||No||1.4x Damage|
|Mixed||Armor, Magic Resistance, Damage Block||Yes||No Damage|
|Universal²||Magic Resistance||Yes||1.4x Damage|
|Enhanced³*||Magic Resistance||Yes||No Damage|
All these damage types are nullified by invulnerability except HP Removal, which is a direct manipulation over a unit's hit points instead of damage.
: HP Removal spells include Burning Spears (Health Cost), Overcharge (Health Cost), Sunder, Nightmare, Fatal Bonds, Soul Rip (-25 to chosen units), EMP, Heartstopper Aura, Ghost Ship (Coco's Rum Wear-Off), Wave of Terror, Soul Ring, Icarus Dive (Health Cost), Fire Spirits (Health Cost), Sun Ray (Health Cost), Urn of Shadows (item), and Armlet of Mordiggian Degen (item).
: Universal spells include Doom, Midnight Pulse and March of Machines.
: Enhanced spells include all types of Cleave (some AT: Hero; unreduced), Poison Sting, Corrosive Breath, Poison Attack, Geostrike, Quilbeast Poison, Corrosive Skin, Envenomed Weapons, Echo Slam, Shadow Strike Initial Damage, Venomous Gale Initial Damage, and Heat Seeking Missile.
: There are two types of Enhanced spells: AT: Hero
and AT: Spell
. AT: Hero is unreduced by Magic Resistance, whereas AT: Spell is reduced. Examples of AT: Hero spells are some types of Cleave
To see which spells are affected by magic immunity, check out this guide by Black Isle
: Magic Immunity
Want to read more? Take a look at the expansion guide at the bottom of this page: Expansion Guide
Hunter in the Night
Balanar, Night Stalker
Traxex, Drow Ranger
Written by EebstertheGreat
and Blinding Light
Ezalor, Keeper of the Light
The following is an advanced expansion guide written by EebstertheGreat
. This was edited by me to fit into this guide for further reading. It discusses Warcraft III's abilities, buffs, damage types, attack types, and armor types. With this knowledge, you will come to a full understanding of everything regarding damage in DotA. It is a long read though, so let's begin!
In Warcraft III, there are three general "types" of abilities, buffs, and damage which determine when they are blocked or removed. These are "physical" or "normal," "magical," and "universal." There are two "states" which can potentially block or remove these: "ethereal" and "magic immune." Additionally, units can be "invulnerable," in which case they are immune to everything, except that invulnerable summons can be damaged by Purge.
And you've reached the end of the expansion. I wish to thank EebstertheGreat
for his help in writing this guide. Do come visit this guide again whenever you need reference.