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#1 |
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Location: Greece.Μακεδονία
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| Last edited by DonTomaso; 03-29-2010 at 01:54 PM. Reason: title | |
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#2 |
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AFAIK vladmir is based on some kind of ladder Vampiric aura, which is hardcoded to interact with melee only, so I guess it would be rather hard / impossible
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#4 |
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I can't see how it could be coded from melee vampiric aura.
However,is it possible to add the "vampiric potion" effect for every range unit that is affected by vladimirs' melee aura?It would work like broodmother's ultimate and I think it stacks with orb effects. |
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#5 |
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A trigger heal should be no problem. As far as coding is concerned, naix's slow is pretty doing exactly what you wanted, less the heal from skill damages
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#6 |
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Problem is that Vampiric Poition lifesteals from secondary targets (Moon Glaives and splash damage on Dragon Knight) too.
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#7 | |
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Quote:
Edit#2: I could appreciate a test map from someone about a triggered range lifesteal
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| Last edited by Redeemed A.I.; 03-29-2010 at 08:30 AM. | ||
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#8 |
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Without the use of buff placers (which isn't really an option here) it is impossible (in the loose sense of the word) to find out which damage comes from attacks and which doesn't (just look at Templar Assassin and her Psi Blades splash).
Lots of spell casters will start their attack animation when they want to nuke their foes, which will make the triggers think that the damage comes from a attack. Even if the actual result maybe isn't gamebreaking (lifesteal from spells), it is probably too common or too easy reproducible to neglect. edit to below: Lurking ninja admin...
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| Last edited by DonTomaso; 03-29-2010 at 08:45 AM. | |
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#9 |
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Best way would be coding it like Psi Blades. After you start attacking, first damage instance will lifesteal from that target. If you put that ability on Vladmir's, it can be abused by nukes.
edit: Ninja admin o.o |
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#11 |
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Is it an option to stick with vampiric potion idea and disable it on certain heroes? (lanaya,luna,dragon knight,etc) Do we know who exactly who these heroes are?
Also this ^ |
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#12 | |
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Quote:
The only two heroes who are bugged with Vampiric Potion is Luna and Dragon Knight. Those are the only two heroes that have hardcoded multitarget weapons. Luna with her bounce attack and Magikarp Knight with his splash attack. Split Shot comes from an ability (Barrage), cleave is an ability and Psi Blades is triggered.
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| Last edited by DonTomaso; 03-29-2010 at 08:54 AM. | ||
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#13 | |
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Quote:
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#15 |
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Not anything important that I can think of at the moment.
iKrivetko: Possible, but must consider all damage modification abilities which could be messy if one wants it to be accurate. But yeah, it could be used for Luna and Dragon Knight.
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| Last edited by DonTomaso; 03-29-2010 at 09:06 AM. | |
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#17 | |
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Quote:
![]() Ok I made the thread,hope now people find it attractive. If you like you can add your own thoughts here Thanks everyone for their help!! |
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#18 |
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In a testmap this is easily possible using a damage detection. In Dota however, I would consider this not codeable due to a huge amount of recode needed (I am posting this exact sentence quite a lot lately :/).
Vamp pots is a bad idea, Icefrog spent quite some effort to remove all instances of the vamp potion spell from his map. Btw codeability questions usually belong to the programming forums. |
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| Last edited by Küken; 03-29-2010 at 10:32 AM. | |
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#19 | |
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Quote:
So true... *moved*
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#20 |
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Ok another question: Does vampiric potion activates from dot orb effects?
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