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Old 03-29-2010, 07:24 AM   #1
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Default Range vladimirs + test map request


This is a code question: Is it possible to make vladimirs offering giving lifesteal aura on ranged heroes?How would it interact with orb users like huskar?Would it overide dominator/MoM/mask/satanic?

I might make a suggestion thread about ranged vladimirs and I would like to know from first hand if this is a viable possibility.

Thanks for your time.

P.S. Mods can freely move this if it belongs on wrong sub forum =/
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Old 03-29-2010, 07:51 AM   #2
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Default Re: Range vladimirs

AFAIK vladmir is based on some kind of ladder Vampiric aura, which is hardcoded to interact with melee only, so I guess it would be rather hard / impossible
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Old 03-29-2010, 08:01 AM   #3
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Default Re: Range vladimirs

It's possible to make Vlad's grant a triggered lifesteal to ranged units I believe.
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Old 03-29-2010, 08:16 AM   #4
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Default Re: Range vladimirs

I can't see how it could be coded from melee vampiric aura.
However,is it possible to add the "vampiric potion" effect for every range unit that is affected by vladimirs' melee aura?It would work like broodmother's ultimate and I think it stacks with orb effects.
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Old 03-29-2010, 08:22 AM   #5
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Default Re: Range vladimirs

A trigger heal should be no problem. As far as coding is concerned, naix's slow is pretty doing exactly what you wanted, less the heal from skill damages
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Old 03-29-2010, 08:23 AM   #6
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Default Re: Range vladimirs

Quote:
Originally Posted by Kasad View Post
I can't see how it could be coded from melee vampiric aura.
However,is it possible to add the "vampiric potion" effect for every range unit that is affected by vladimirs' melee aura?It would work like broodmother's ultimate and I think it stacks with orb effects.
Problem is that Vampiric Poition lifesteals from secondary targets (Moon Glaives and splash damage on Dragon Knight) too.
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Old 03-29-2010, 08:25 AM   #7
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Default Re: Range vladimirs

Quote:
Originally Posted by DonTomaso View Post
Problem is that Vampiric Poition lifesteals from secondary targets (Moon Glaives and splash damage on Dragon Knight) too.

Can we stick then to triggered heals? =/

Edit#2: I could appreciate a test map from someone about a triggered range lifesteal
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Old 03-29-2010, 08:35 AM   #8
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Default Re: Range vladimirs

Without the use of buff placers (which isn't really an option here) it is impossible (in the loose sense of the word) to find out which damage comes from attacks and which doesn't (just look at Templar Assassin and her Psi Blades splash).

Lots of spell casters will start their attack animation when they want to nuke their foes, which will make the triggers think that the damage comes from a attack. Even if the actual result maybe isn't gamebreaking (lifesteal from spells), it is probably too common or too easy reproducible to neglect.

edit to below: Lurking ninja admin...
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Old 03-29-2010, 08:37 AM   #9
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Default Re: Range vladimirs

Best way would be coding it like Psi Blades. After you start attacking, first damage instance will lifesteal from that target. If you put that ability on Vladmir's, it can be abused by nukes.

edit: Ninja admin o.o
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Old 03-29-2010, 08:45 AM   #10
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Default Re: Range vladimirs

What if you just remove the lifesteal if a spell is being cast?
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Old 03-29-2010, 08:45 AM   #11
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Default Re: Range vladimirs

Is it an option to stick with vampiric potion idea and disable it on certain heroes? (lanaya,luna,dragon knight,etc) Do we know who exactly who these heroes are?

Also this ^
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Old 03-29-2010, 08:50 AM   #12
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Default Re: Range vladimirs

Quote:
Originally Posted by iKrivetko View Post
What if you just remove the lifesteal if a spell is being cast?
Possible, but then you won't get lifesteal on the projectiles that are in the air towards the target if you cast a spell before the projectile hits. Possibly not as abusable/bugged, but it still is. Damage of time spells will still screw it up.

The only two heroes who are bugged with Vampiric Potion is Luna and Dragon Knight. Those are the only two heroes that have hardcoded multitarget weapons. Luna with her bounce attack and Magikarp Knight with his splash attack. Split Shot comes from an ability (Barrage), cleave is an ability and Psi Blades is triggered.
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Old 03-29-2010, 08:56 AM   #13
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Default Re: Range vladimirs

Quote:
Originally Posted by DonTomaso View Post
Possible, but then you won't get lifesteal on the projectiles that are in the air towards the target if you cast a spell before the projectile hits. Possibly not as abusable/bugged, but it still is. Damage of time spells will still screw it up.

The only two heroes who are bugged with Vampiric Potion is Luna and Dragon Knight. Those are the only two heroes that have hardcoded multitarget weapons. Luna with her bounce attack and Magikarp Knight with his splash attack. Split Shot comes from an ability (Barrage), cleave is an ability and Psi Blades is triggered.
Excellent.Is there anything else I should know? If not I should proceed creating the topic about ranged vladimirs asap :3
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Old 03-29-2010, 09:02 AM   #14
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Default Re: Range vladimirs

Make a damage amount check, so that you can only lifesteal if the damage dealt fits your attack damage interval (or a 2.4x in case you have a Buriza)?
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Old 03-29-2010, 09:03 AM   #15
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Default Re: Range vladimirs

Not anything important that I can think of at the moment.

iKrivetko: Possible, but must consider all damage modification abilities which could be messy if one wants it to be accurate. But yeah, it could be used for Luna and Dragon Knight.
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Last edited by DonTomaso; 03-29-2010 at 09:06 AM.
Old 03-29-2010, 09:17 AM   #16
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Default Re: Range vladimirs

Well, on a second thought, it may be easier to use vamp potion and hp removal in case the attack hits extra targets.
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Old 03-29-2010, 09:29 AM   #17
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Default Re: Range vladimirs

Quote:
Originally Posted by iKrivetko View Post
Well, on a second thought, it may be easier to use vamp potion and hp removal in case the attack hits extra targets.


Ok I made the thread,hope now people find it attractive.
If you like you can add your own thoughts here

Thanks everyone for their help!!
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Old 03-29-2010, 10:30 AM   #18
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Default Re: Range vladimirs

In a testmap this is easily possible using a damage detection. In Dota however, I would consider this not codeable due to a huge amount of recode needed (I am posting this exact sentence quite a lot lately :/).

Vamp pots is a bad idea, Icefrog spent quite some effort to remove all instances of the vamp potion spell from his map.

Btw codeability questions usually belong to the programming forums.
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Last edited by Küken; 03-29-2010 at 10:32 AM.
Old 03-29-2010, 11:41 AM   #19
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Default Re: Range vladimirs

Quote:
Originally Posted by Küken View Post
Vamp pots is a bad idea, Icefrog spent quite some effort to remove all instances of the vamp potion spell from his map.
I remember that he did that, but I think that was because 1) it bugged with multitarget weapons (already discussed) or 2) the buff could be removed with Eul's (not a problem here since the buff can be reapplied directly). I could be wrong though.

Quote:
Originally Posted by Küken View Post
Btw codeability questions usually belong to the programming forums.
So true... *moved*
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Old 03-30-2010, 08:31 PM   #20
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Default Re: Range vladimirs + test map request

Ok another question: Does vampiric potion activates from dot orb effects?
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