Developer's Blog
Register Low Fi Mark Forums Read

Reply
 
Thread Tools
Old 03-29-2010, 10:28 AM   #1
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now

Default [Buff]Vladimirs offering


I will be short.I've made a thread here about a vladimirs being able to be used on ranged heroes.

YES IT IS POSSIBLE TO MAKE IT WORK ON RANGED UNITS.

For more info check the link.

Why would we want a vladimirs working on ranged heroes?
  • We have a lot of ranged orb casting heroes on which a ranged vladimirs will be awesome.Huskar,Viper,new weaver,silencer and many many more!
  • Vladimirs is considered a support item,yet it supports only half of hero pools,but this disadvantage will be history
  • This buff will make it even more popular on competitive scene and pubs alike.
  • There isn't any serious reasson why it shouldn't work on ranged heroes.
  • Its only drawback is on luna and dragon knight who abuse it and therefore will not work for them (dragon knight flying splash),but that's a problem of warcraft engine.
  • It is based on vampiric potion ability,therefore it can be balanced seperately for melee and range type affected units like Vanguard! Example: 18% melee 10% range.

Thoughts?Ideas?

Changelog
Uploaded Test map.All thanks to DonTomaso
Attached Files
File Type: w3x RangedLifestealAura.w3x (10.1 KB, 297 views)
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Last edited by Redeemed A.I.; 12-22-2010 at 04:15 PM.
Old 03-29-2010, 10:51 AM   #2
Audacious
Member
 
Audacious's Avatar
 
Join Date: Jun 2009
Location: In the world Platon doesn't believe in.
Posts: 4,886
Blog Entries: 9
Audacious is offline
Default Re: [Buff]Vladimirs offering

I believe it is balanced separately.

Shouldn't this be in the rmk section?

Best regards,

Audacious
  Reply With Quote
Old 03-29-2010, 10:51 AM   #3
Linism
Member
 
Linism's Avatar
 
Join Date: Oct 2009
Location: location, location!
Posts: 2,833
Linism is offline
Default Re: [Buff]Vladimirs offering

Well, why not? Sounds great. But I'm presuming it doesn't change the interaction with Illusions?
T-Up.
__________________
  Reply With Quote
Old 03-29-2010, 10:54 AM   #4
Jenova-
Forum Staff
 
Jenova-'s Avatar
 
Join Date: May 2009
Location: Argentina
Posts: 1,541
Send a message via MSN to Jenova-
Jenova- is offline
Default Re: [Buff]Vladimirs offering

Remember that the "Item Ideas" forum is for suggesting completely new items. For suggesting tweaks to the currently existing ones, use the "Remakes" forum.

Moved to Remakes.
  Reply With Quote
Old 03-29-2010, 10:56 AM   #5
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by Jenova- View Post
Remember that the "Item Ideas" forum is for suggesting completely new items. For suggesting tweaks to the currently existing ones, use the "Remakes" forum.

Moved to Remakes.
Ok thanks

Quote:
Originally Posted by linkyaw View Post
Well, why not? Sounds great. But I'm presuming it doesn't change the interaction with Illusions?
T-Up.
It should be checked by the trigger so no lifesteal on ranged illusions !
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Old 03-29-2010, 11:33 AM   #6
dominator02
Member
 
dominator02's Avatar
 
Join Date: Sep 2009
Location: Philippines
Posts: 7,622
dominator02 is offline
Default Re: [Buff]Vladimirs offering

100000000000% !!!!

this will synergize Weaver's swarm.
__________________


  Reply With Quote
Old 03-29-2010, 11:45 AM   #7
bababoom
Member
 
bababoom's Avatar
 
Join Date: Sep 2009
Posts: 984
bababoom is offline
Default Re: [Buff]Vladimirs offering

^u mean germinate

Don't see why not as long as it's a little weaker for ranged. 10-12% sounds right. yet another buff for trax.
  Reply With Quote
Old 03-29-2010, 11:51 AM   #8
dominator02
Member
 
dominator02's Avatar
 
Join Date: Sep 2009
Location: Philippines
Posts: 7,622
dominator02 is offline
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by bababoom View Post
^u mean germinate
no,swarms(new ability replaced from Urna Swarm) can lifesteal through Vlad because they are melee summoned units.making them unkillable.
__________________


  Reply With Quote
Old 03-29-2010, 12:37 PM   #9
Fate Trap
Member
 
Fate Trap's Avatar
 
Join Date: Sep 2009
Location: Center of the Universe.
Posts: 7,046
Blog Entries: 2
Fate Trap is offline
Default Re: [Buff]Vladimirs offering

I guess T-up becoz only 10% wouldn't hurt...
__________________


Click to see my portfolio.
  Reply With Quote
Old 03-29-2010, 12:46 PM   #10
doomsheep
Member
 
doomsheep's Avatar
 
Join Date: Jun 2009
Posts: 5,234
doomsheep is online now
Default Re: [Buff]Vladimirs offering

melee still cant stack skadi

if this gets implemented the whole orb system should be remade so it fits.
__________________
you are grossly lacking the technical skill required to play this hero and instead of recognizing this and improving you are bitching for the game to change.
  Reply With Quote
Old 03-29-2010, 12:57 PM   #11
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by doomsheep View Post
melee still cant stack skadi

if this gets implemented the whole orb system should be remade so it fits.
Eh....what does that mean? :3
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Old 03-29-2010, 01:02 PM   #12
doomsheep
Member
 
doomsheep's Avatar
 
Join Date: Jun 2009
Posts: 5,234
doomsheep is online now
Default Re: [Buff]Vladimirs offering

there were some threads about that a while ago. basically the orbs can be triggered in a relatively simple way to allow any kind of stacking rules we want.
__________________
you are grossly lacking the technical skill required to play this hero and instead of recognizing this and improving you are bitching for the game to change.
  Reply With Quote
Old 03-29-2010, 01:06 PM   #13
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by doomsheep View Post
there were some threads about that a while ago. basically the orbs can be triggered in a relatively simple way to allow any kind of stacking rules we want.
But you are talking about stacking orbs,I'm talking about an evolved vladimirs...Vladimirs,which is by far one of the worst situational items in dota.
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Old 03-29-2010, 01:10 PM   #14
doomsheep
Member
 
doomsheep's Avatar
 
Join Date: Jun 2009
Posts: 5,234
doomsheep is online now
Default Re: [Buff]Vladimirs offering

theres kind of a balance concept there. melee can stack an orb + vladmir whereas range can stack orb + skadi.
__________________
you are grossly lacking the technical skill required to play this hero and instead of recognizing this and improving you are bitching for the game to change.
  Reply With Quote
Old 03-29-2010, 01:50 PM   #15
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by doomsheep View Post
theres kind of a balance concept there. melee can stack an orb + vladmir whereas range can stack orb + skadi.
Yet how many do you think would benefit from 10% lifesteal other than Viper,Huskar,Silencer,Weaver,Enhantress and generally orb carry heroes?
As I said it is viable core on orb heroes and viable on support heroes.You wouldn't get vladimirs on a luna (even if you could) but dominator in order to gain dominate ability and 5% extra lifesteal.You wouldn't get a lion/cm/lina/atropos vladimirs unless your team requests it,just like it already does only for melee heroes!

And always take a look at numbers.I mean,you can't exploit 10% lifesteal on a morfling,an Ezalor,a WD,a krobelus,a Pugna.....But some of those would deffinetly buy it if Huskar,Viper,Clintz would required its lifesteal!And the best part is,they do!

Finally,let's be honest,10% is anything but gamebreaking,it barely helps some poor heroes get what they deserve:A safer future
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Old 03-29-2010, 02:20 PM   #16
TheGibber
Member
 
Join Date: Mar 2010
Posts: 17
TheGibber is offline
Default Re: [Buff]Vladimirs offering

I think it would be a great Idea considering a new Item with a Lifesteal aura only for ranged heroes. My thought is, that it is imbalanced to have a single item greatly affecting the entire team, and that it comes too cheap to grant fix the orb issue (example Ench with Impetus, Skadi AND Lifesteal, or TB getting vladimir's for easy jungling AND lifesteal in ranged form :/)
  Reply With Quote
Old 03-29-2010, 02:31 PM   #17
doomsheep
Member
 
doomsheep's Avatar
 
Join Date: Jun 2009
Posts: 5,234
doomsheep is online now
Default Re: [Buff]Vladimirs offering

sure, and im fine with this either way. just seems to me that it should be implemented with the orb system.

another thing is it might not work perfectly without it. if you cast a slow nuke you can start and attack before it hits the target. with a whole system this would be fixed.
__________________
you are grossly lacking the technical skill required to play this hero and instead of recognizing this and improving you are bitching for the game to change.
  Reply With Quote
Old 03-29-2010, 02:37 PM   #18
Redeemed A.I.
Member
 
Redeemed A.I.'s Avatar
 
Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 7,810
Redeemed A.I. is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by TheGibber View Post
I think it would be a great Idea considering a new Item with a Lifesteal aura only for ranged heroes. My thought is, that it is imbalanced to have a single item greatly affecting the entire team, and that it comes too cheap to grant fix the orb issue (example Ench with Impetus, Skadi AND Lifesteal, or TB getting vladimir's for easy jungling AND lifesteal in ranged form :/)
You still pay 2k for 1k lifesteal though and terrorblade's illusion will not be affected by it so <.<

Quote:
Originally Posted by doomsheep View Post
sure, and im fine with this either way. just seems to me that it should be implemented with the orb system.
I too wish the orb system to be implemented,but I'm not sure what dangers shall it rise...

Quote:
Originally Posted by doomsheep View Post
another thing is it might not work perfectly without it. if you cast a slow nuke you can start and attack before it hits the target.
If you ask about the vampiric effect,I have a (primitive) test map and it stacks "normally" with orb effects just like vladimir's aura..
Best example would be broodmother.She has the effect and it stacks 100% with incapacitating bite (no?)
__________________
Rebalance techies' hit attack

Wex levels meteor impact delay instead of range.
  Reply With Quote
Last edited by Redeemed A.I.; 03-29-2010 at 02:49 PM.
Old 03-29-2010, 02:51 PM   #19
Dynes
Member
 
Dynes's Avatar
 
Join Date: Oct 2009
Location: Philippines
Posts: 3,848
Blog Entries: 4
Dynes is offline
Default Re: [Buff]Vladimirs offering

Concept:
Y not.
T-Up.
__________________
Dynes: I don't believe you. /care
My suggestions on my blog.
  Reply With Quote
Old 03-29-2010, 03:00 PM   #20
doomsheep
Member
 
doomsheep's Avatar
 
Join Date: Jun 2009
Posts: 5,234
doomsheep is online now
Default Re: [Buff]Vladimirs offering

Quote:
Originally Posted by Kasad View Post
I too wish the orb system to be implemented,but I'm not sure what dangers shall it rise...
any problems with it would be coding stuff meaning it can be hunted down and fixed. its entirely possible that it would work perfectly in the first version.

Quote:
If you ask about the vampiric effect,I have a (primitive) test map and it stacks "normally" with orb effects just like vladimir's aura..
Best example would be broodmother.She has the effect and it stacks 100% with incapacitating bite (no?)
brood's spell gives her a vampiric aura afaik.

to make a completely bug-free system you need either a buff placer or some weird system thingy.
__________________
you are grossly lacking the technical skill required to play this hero and instead of recognizing this and improving you are bitching for the game to change.
  Reply With Quote
Reply
  Defense of the Ancients Suggestions Remakes


Forum Jump

Thread Tools