Developer's Blog
Register Low Fi Mark Forums Read

Notices

Reply
 
Thread Tools
Old 03-29-2010, 09:36 PM   #1
Dynes
Member
 
Dynes's Avatar
 
Join Date: Oct 2009
Location: Philippines
Posts: 3,866
Blog Entries: 4
Dynes is offline

Default [Tweak] Jakiro's Active Skills


Namely Dual Breath, Macropyre, and Ice Path.

Suggestion:
Simple, make it castable on allies as well.


Reasons:
- Using them on clashes are hard enough as it is, or when you are suddenly pulled in by anything.
- They do not affect/damage allies anyway, thus using them while an ally is chasing the enemy ruins your aiming.
- Also, spells like Breathe Fire/Carrion Swarm/Shockwave are naturally like this.
- This is imba.


End of suggestion.

If there are no more delivery spells available (overlapping base skill issues courtesy of Blizzard), just use an AOE spell, then change the targeting cursor to that usual single target crosshair.

Then, when the spell is cast, find a unit within some small area nearest to the target point of issued order, if its an enemy, order the dummy unit(s) to cast their skill on them (for the Macropyre/fire part of DB), if its an ally, cast it on the target ground.


P.S. I am also aware about Dragon Slave, Light Strike Array, -_-...
__________________
Dynes: I don't believe you. /care
My suggestions on my blog.
I'm sold!
  Reply With Quote
Last edited by Dynes; 06-22-2010 at 03:38 PM.
Old 03-29-2010, 09:38 PM   #2
Monsterlord
Banned
 
Join Date: Sep 2009
Posts: 5,835
Monsterlord is offline
Default Re: [Tweak] Jakiro's Active Skills

Well, you can already target the ground, can't you? That's even more flexible than this.
  Reply With Quote
Old 03-29-2010, 10:13 PM   #3
Dynes
Member
 
Dynes's Avatar
 
Join Date: Oct 2009
Location: Philippines
Posts: 3,866
Blog Entries: 4
Dynes is offline
Default Re: [Tweak] Jakiro's Active Skills

Quote:
Originally Posted by Monsterlord View Post
Well, you can already target the ground, can't you? That's even more flexible than this.
Quote:
Originally Posted by Dynes View Post
- Also, spells like Breathe Fire/Carrion Swarm/Shockwave are naturally like this.
They can target ground as well, what do you mean?
Do you understand what "make it castable on allies as well" means?
__________________
Dynes: I don't believe you. /care
My suggestions on my blog.
I'm sold!
  Reply With Quote
Last edited by Dynes; 03-29-2010 at 10:17 PM.
Old 03-29-2010, 10:58 PM   #4
Orichalcum
Member
 
Orichalcum's Avatar
 
Join Date: Jun 2009
Location: Brazil
Posts: 1,037
Orichalcum is offline
Default Re: [Tweak] Jakiro's Active Skills

great idea.

I think other skills got this flaw too. I remind getting angry with a "cannot target allies" message.
__________________
  Reply With Quote
Old 03-30-2010, 03:34 AM   #5
stickynote
Member
 
Join Date: Sep 2009
Posts: 102
stickynote is offline
Default Re: [Tweak] Jakiro's Active Skills

His point is that if you accidentally click on an ally, it will target the ground the ally is on and won't give that annoying message.
  Reply With Quote
Old 03-30-2010, 03:46 AM   #6
Linism
Member
 
Linism's Avatar
 
Join Date: Oct 2009
Location: location, location!
Posts: 2,832
Linism is offline
Default Re: [Tweak] Jakiro's Active Skills

T-Up. No double standards please.
__________________
  Reply With Quote
Old 03-30-2010, 07:10 AM   #7
Monsterlord
Banned
 
Join Date: Sep 2009
Posts: 5,835
Monsterlord is offline
Default Re: [Tweak] Jakiro's Active Skills

Oooh, I'm following now.

Never been a problem for me tbh >_>
  Reply With Quote
Old 03-30-2010, 08:41 AM   #8
Necro
Member
 
Necro's Avatar
 
Join Date: Jun 2009
Location: India
Posts: 1,506
Necro is offline
Default Re: [Tweak] Jakiro's Active Skills

T-up, this should work for DP, Magnataur, DK, TC, ES everything.
__________________
Against stupidity the Gods themselves contend in vain.



Against the Ropes on www.DotA-Allstars.com.
  Reply With Quote
Old 04-10-2010, 04:31 PM   #9
Kahno
Member
 
Kahno's Avatar
 
Join Date: Aug 2009
Posts: 590
Kahno is offline
Default Re: [Tweak] Jakiro's Active Skills

T-up. Icefrog should fix this on other heroes as well.
  Reply With Quote
Old 09-15-2010, 07:18 PM   #10
Dr_JP
Member
 
Dr_JP's Avatar
 
Join Date: Jun 2009
Location: Where someone called for the Doctor?!
Posts: 1,477
Blog Entries: 3
Dr_JP is offline
Default Re: [Tweak] Jakiro's Active Skills

Huge t-up.

I haven't noticed this thread before, but I posted also a similar one about Akasha's Sonic Wave.

This kind of things is really boring and SHOULD be fixed. There's no reason to say t-down, even only a t-null to those one who thinks this won't change anything.
__________________
Latest suggestion:

  Reply With Quote
Old 09-15-2010, 09:08 PM   #11
AbyssPetra
Member
 
AbyssPetra's Avatar
 
Join Date: Jun 2009
Location: NSW, Australia.
Posts: 2,392
Blog Entries: 5
AbyssPetra is offline
Default Re: [Tweak] Jakiro's Active Skills

Actually, i think it should be on every Ground Targets. Every ground targetable ability needs ally/enemy as target too. Freakin' annoying when you have to click again which cost mili secs
  Reply With Quote
Old 09-15-2010, 09:48 PM   #12
Dr_JP
Member
 
Dr_JP's Avatar
 
Join Date: Jun 2009
Location: Where someone called for the Doctor?!
Posts: 1,477
Blog Entries: 3
Dr_JP is offline
Default Re: [Tweak] Jakiro's Active Skills

Quote:
Originally Posted by AbyssPetra View Post
Actually, i think it should be on every Ground Targets. Every ground targetable ability needs ally/enemy as target too. Freakin' annoying when you have to click again which cost mili secs
This. I wonder how big and hard should be this work, if it's needed one-by-one coding.

But it's still very needed.
__________________
Latest suggestion:

  Reply With Quote
Old 02-28-2011, 05:57 AM   #13
xiiaosin89
Member
 
Join Date: Feb 2010
Location: Singapore
Posts: 891
Blog Entries: 1
xiiaosin89 is offline
Default Re: [Tweak] Jakiro's Active Skills

T-UP, really no reason to T-Down this
  Reply With Quote
Old 02-28-2011, 06:38 AM   #14
dominator02
Member
 
dominator02's Avatar
 
Join Date: Sep 2009
Location: Philippines
Steam: Dominator IV
Posts: 8,360
dominator02 is offline
Default Re: [Tweak] Jakiro's Active Skills

Support.

I had a flaws in my game that I cannot cast my skills when I target my allies
__________________

  Reply With Quote
Old 02-28-2011, 10:52 AM   #15
JJE92
Forum Staff
 
JJE92's Avatar
 
Join Date: Jun 2009
Location: In your Balance Debates. Closing your threads.
Posts: 6,976
Blog Entries: 9
Suggestion Award 
JJE92 is online now
Default Re: [Tweak] Jakiro's Active Skills

Quote:
Originally Posted by stickynote View Post
His point is that if you accidentally click on an ally, it will target the ground the ally is on and won't give that annoying message.
I guess this ^^

Well, doesn't hurt, fixes a minor problem without causing further issues and without creating much work. Clear TUp.
__________________
[DRAFT GUIDE]Roles in DotA - An Attempt to Clear Some Confusion
[Guide] What does a hero truly need?
JJE's Portfolio (still in Progress)

How to find all threads with the search function:
- Disable the option "Also search in child forums"
- Change settings to "Find Posts from Any Date and Older"
Quote:
Originally Posted by Zero(PS) View Post
voting just for the sake of it is not democracy - voting with consciousness is democracy!
  Reply With Quote
Old 02-28-2011, 02:00 PM   #16
Mr. Burns
Member
 
Mr. Burns's Avatar
 
Join Date: Oct 2010
Location: In my mansion (in Finland)
Steam: sukkapokka
Posts: 6,448
Blog Entries: 1
Mr. Burns is offline
Default Re: [Tweak] Jakiro's Active Skills

T-null
__________________
  Reply With Quote
Old 02-28-2011, 06:42 PM   #17
DenSiL7
Member
 
DenSiL7's Avatar
 
Join Date: Jan 2010
Location: RuSSia
Posts: 260
DenSiL7 is offline
Default Re: [Tweak] Jakiro's Active Skills

Good idea. T-up.
__________________

DTS 4ever!
  Reply With Quote
Old 02-28-2011, 06:42 PM   #18
Lama051
Member
 
Lama051's Avatar
 
Join Date: Nov 2009
Location: Czech Republic
Steam: Lama051
Posts: 6,636
Blog Entries: 1
Lama051 is offline
Default Re: [Tweak] Jakiro's Active Skills

T-Up to this and all other skills which have the same flaw.
__________________
\/\/ Czech this out\/\/
  Reply With Quote
Old 03-01-2011, 08:52 AM   #19
sd19
Member
 
Join Date: Jun 2009
Location: Philippines
Posts: 603
sd19 is offline
Default Re: [Tweak] Jakiro's Active Skills

T-up.
  Reply With Quote
Old 08-06-2011, 03:22 AM   #20
Straight Flush
Member
 
Straight Flush's Avatar
 
Join Date: Oct 2009
Location: Australia
Steam: Cap
Posts: 2,215
Blog Entries: 5
Straight Flush is offline
Default Re: [Tweak] Jakiro's Active Skills

T-Up
  Reply With Quote
Old 08-06-2011, 04:11 AM   #21
gilvert
Member
 
gilvert's Avatar
 
Join Date: Sep 2010
Posts: 4,523
Blog Entries: 2
gilvert is offline
Default Re: [Tweak] Jakiro's Active Skills

This is a fix. T-Up.
__________________

Wall of Text
This IS an ability.

  Reply With Quote
Old 08-06-2011, 06:52 AM   #22
HHHNNNGGG
Member
 
HHHNNNGGG's Avatar
 
Join Date: Sep 2010
Location: Omnipresent
Posts: 9,374
Blog Entries: 6
HHHNNNGGG is offline
Default Re: [Tweak] Jakiro's Active Skills

Sgg b4. But T-Up
  Reply With Quote
Old 08-06-2011, 11:44 AM   #23
AKBu3nY
Member
 
AKBu3nY's Avatar
 
Join Date: Dec 2010
Steam: Buny
Posts: 7,404
Blog Entries: 1
AKBu3nY is offline
Default Re: [Tweak] Jakiro's Active Skills

Support this. Same suggestion, but for all spells with this problem.
__________________
۩▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬۩
12547
  Reply With Quote
Old 08-06-2011, 05:26 PM   #24
FleshTRNDstone
Member
 
FleshTRNDstone's Avatar
 
Join Date: Jan 2011
Location: Somewhere in known space, South-Africa
Posts: 1,359
Blog Entries: 15
FleshTRNDstone is offline
Default Re: [Tweak] Jakiro's Active Skills

Just a QQ:

Wouldn't it be better (for Jakiro at least) to have them made instant releases?
i.e clicking instantly releases the attack in the direction he's facing
  Reply With Quote
Old 08-06-2011, 06:04 PM   #25
AriStar
Banned
 
Join Date: Jul 2011
Location: Destroying Blueprints. No one can beat me because there wont be any fucking blueprints.
Posts: 4,652
AriStar is offline
Default Re: [Tweak] Jakiro's Active Skills

never noticed it being an issue....
  Reply With Quote
Old 08-06-2011, 06:22 PM   #26
AKBu3nY
Member
 
AKBu3nY's Avatar
 
Join Date: Dec 2010
Steam: Buny
Posts: 7,404
Blog Entries: 1
AKBu3nY is offline
Default Re: [Tweak] Jakiro's Active Skills

Quote:
Originally Posted by FleshTRNDstone View Post
Just a QQ:

Wouldn't it be better (for Jakiro at least) to have them made instant releases?
i.e clicking instantly releases the attack in the direction he's facing
That'd nerf him imo. Would make his icepath and ulti more harder to land.
__________________
۩▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬۩
12547
  Reply With Quote
Old 08-06-2011, 08:58 PM   #27
FleshTRNDstone
Member
 
FleshTRNDstone's Avatar
 
Join Date: Jan 2011
Location: Somewhere in known space, South-Africa
Posts: 1,359
Blog Entries: 15
FleshTRNDstone is offline
Default Re: [Tweak] Jakiro's Active Skills

^maybe
But it might also be easier to land Path and the Macro in rapid succession.
Though I couldn't know for sure..
  Reply With Quote
Old 08-07-2011, 04:09 AM   #28
Dynes
Member
 
Dynes's Avatar
 
Join Date: Oct 2009
Location: Philippines
Posts: 3,866
Blog Entries: 4
Dynes is offline
Default Re: [Tweak] Jakiro's Active Skills

Ice path for example, is very thin, and as for the direction Jak is facing, he's quite slow at that.

Quote:
Originally Posted by sekainokami View Post
Sgg b4
I'd love to see the b4 on that.

As for AK, yea points are valid.
__________________
Dynes: I don't believe you. /care
My suggestions on my blog.
I'm sold!
  Reply With Quote
Old 08-07-2011, 07:27 PM   #29
AKBu3nY
Member
 
AKBu3nY's Avatar
 
Join Date: Dec 2010
Steam: Buny
Posts: 7,404
Blog Entries: 1
AKBu3nY is offline
Default Re: [Tweak] Jakiro's Active Skills

Added a link from this thread to mine.
__________________
۩▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬۩
12547
  Reply With Quote
Old 08-07-2011, 10:59 PM   #30
Lycan
Administrator
 
Lycan's Avatar
 
Join Date: Jun 2009
Location: Netherlands
Steam: Princelycan
Posts: 14,337
Blog Entries: 10
Lycan is offline
Default Re: [Tweak] Jakiro's Active Skills

simply allow it to focus on the ground and ignore the allie that's standing in the way.
__________________


Death is the only true winner of war
  Reply With Quote
Old 08-08-2011, 06:50 AM   #31
Dynes
Member
 
Dynes's Avatar
 
Join Date: Oct 2009
Location: Philippines
Posts: 3,866
Blog Entries: 4
Dynes is offline
Default Re: [Tweak] Jakiro's Active Skills

The proposal would actually make the caster unit try to keep tracking the target util the spell is released, a slight mechanic difference.
__________________
Dynes: I don't believe you. /care
My suggestions on my blog.
I'm sold!
  Reply With Quote
Reply
  Defense of the Ancients Suggestions Remakes


Forum Jump

Thread Tools


forum staff