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Old 08-24-2009, 04:16 AM   #1
NoThlnG
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Exclamation [GAMEPLAY] All AoE Skill Hit Invisible Unit.


Currently, there are some area skills that doesn't hit invisible unit such as

- Jakiro - Icy Path (The freezing visual isn't visible)
- Razor - Plasma Field
- Naga Siren - Song of the Siren
etc.

Why some skills can hit invisible unit while some not?

I suggest to make "ALL" area skills to hit invisible units.


P.S : This excludes single-target based area skills (that the animation is depends on units) such as Dream Coil, Scream of Pain and Death Pulse
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Old 08-24-2009, 04:47 AM   #2
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

yes! it makes sense!
T-up
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Old 08-24-2009, 04:52 AM   #3
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

yeah, i agree to this.
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Old 08-24-2009, 09:19 AM   #4
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Oh ya, please gives other AoE skill that doesn't hit invisible unit...
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Old 08-24-2009, 09:26 AM   #5
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Hm ...
There'd be a problem if Ice Path could hit invisible units:
Jakiro's team would know the location of the invisible unit(s) that got stuck in Ice Path pew pew pew
=> null for this one, if you suggested this to buff Jakiro then T-up
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Old 08-24-2009, 10:37 AM   #6
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

thats all doable by making the dummy that gives the stun to be owned by the target, and trigger the damage. pucks ult is doable this way too btw.
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Old 08-24-2009, 10:38 AM   #7
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Wahaha, I'd like to see Scream of Pain hitting invisible units. >
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Old 08-24-2009, 10:41 AM   #8
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by RazedBlossoms View Post
Wahaha, I'd like to see Scream of Pain hitting invisible units. >
its based on a ladder skill, it would have to be coded D:
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Old 08-24-2009, 04:58 PM   #9
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

I only hate Axes. Anyone wants to post more, I'm out of ideas.
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Old 08-24-2009, 08:46 PM   #10
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

looks reasonable, T-up
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Old 08-24-2009, 11:31 PM   #11
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

yah T-up on this! they still there!! invisibility doesnt mean another dimension
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Old 08-25-2009, 01:02 AM   #12
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by RazedBlossoms View Post
Wahaha, I'd like to see Scream of Pain hitting invisible units. >
Skills like Scream of Pain and Dream Coil is excluded because it's an area skill based on "enemies" (err... I means that there will be no animation if there is no enemies)
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Old 08-26-2009, 01:20 AM   #13
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

T-UP!
This is a great idea and should be implemented soon
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Old 08-26-2009, 02:23 AM   #14
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

You should credit the people who suggested those skills to hit invisible units originally (ramomar and his Wild Axes). It is, in my opinion, plagiarism to just feast upon the ideas of another.
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Old 08-26-2009, 03:33 AM   #15
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by Klok View Post
You should credit the people who suggested those skills to hit invisible units originally (ramomar and his Wild Axes). It is, in my opinion, plagiarism to just feast upon the ideas of another.
This isn't a plagiarism. ramomar's idea is to buff Rexxar in general while this idea is to "standardize" whole skills. It has basically different idea.

Ok, I've included ramomar for making a thread for Wild Axes
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Old 08-26-2009, 03:37 AM   #16
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

I t-up to the idea, but only for magical aoe. Wild Axes are physical, so logically it should not hit invisible units.
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Old 08-26-2009, 05:56 AM   #17
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by Eethn View Post
I t-up to the idea, but only for magical aoe. Wild Axes are physical, so logically it should not hit invisible units.
Quill spray is physical but it hits invis units.

So does blade fury.

Even cleaving attack can damage invisible enemies

So why not?
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Old 08-31-2009, 04:06 AM   #18
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

T-up.5char
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Old 08-31-2009, 04:31 AM   #19
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by RazedBlossoms View Post
Wahaha, I'd like to see Scream of Pain hitting invisible units. >
That's not the case, if you pay attention her scream of pain sends a "green circle path" targeted at every enemy inside the AoE, not like standard AoE skills. So, how would she be able to "target" invisible units?
Quote:
Originally Posted by Eethn View Post
I t-up to the idea, but only for magical aoe. Wild Axes are physical, so logically it should not hit invisible units.
Think with me:
You are wearing your special invisibility pajamas and I am holding my .45
I shoot a bullet right through your head (lucky me, I couldn't see ya).
It passes right through without making any damage to you, well, physical bullets wouldn't (logically, as you said) hit something I can't see.


For the suggestion, a big and wealthy :tup: for ya!
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Last edited by Dejaime; 08-31-2009 at 04:36 AM.
Old 08-31-2009, 04:36 AM   #20
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Default Re: [GAMEPLAY] All AoE Skill Hit Invisible Unit.

Quote:
Originally Posted by dejaime View Post
That's not the case, if you pay attention her scream of pain sends a "green circle path" targeted at every enemy inside the AoE, not like standard AoE skills. So, how would she be able to "target" invisible units?
Yeah, I've put it on exception

Quote:
Originally Posted by dejaime View Post
Think with me:
You are wearing your special invisibility pajamas and I am holding my .45
I shoot a bullet right through your head (lucky me, I couldn't see ya).
It passes right through without making any damage to you, well, physical bullets wouldn't hit something I can't see.


For the suggestion, a big and wealthy :tup: for ya!
Nice example. I LOL'ed at it
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