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#1 |
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| Last edited by king_james; 09-01-2009 at 01:08 PM. | |
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#2 |
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Not sure how much time i'll have so i won't promise you anything. Feel free to send me suggestions on skills and concepts though and i'll give you feedback. Got a performance and couple of assessments coming up so i'll be pretty busy and my replies will probably be a bit delayed.
I think a chaser / warleader idea would suit this sort of model.
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#4 |
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I'll join simply because I like this model and have had many ideas for it for a long time
![]() But I don't need the "craving your name onto this hero", that sounds, er ... weird
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#6 |
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Join Date: Jul 2009
Posts: 27
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Hello there,thank you for commenting mine.Now its payback time.
For me he must have a sprint ability,a sprint coming from his horse.Maybe named as equestrian sprint,it could give him the maximum speed a hero can gain.That completes his chasing,maybe. Then,to support,he must have at least two instant damaging skills.Maybe a divine help and a splashing one. Sorry but that's all I have in mind right now.....
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#8 |
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I'll help wherever i can, but i doubt i'll have the time to make another hero (even if its partially). And my heroes tend to be a bit er...magical. Different playstyles and influence i guess.
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#9 | |
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Would you like to collaborate? If you do i have the perfect name. |
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#11 |
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#13 |
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Tomorrow.
I got some stuff to do. I'll PM you guys. Then we'll do this thing. Currently, I'll be placing the heading. @Everyone You can all contribute, but the main skill ideas would go for me, kanza, and HellCraft. |
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#14 |
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What the ...
King Cranza?king_james + HellCraft + kanzakill = ![]() Believe me, I have no idea ![]() Back to topic: Around or earlier than this time tomorrow okay?
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#15 | |
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king_james + HellCraft + kanzakill = King Cranza. Cool. |
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#16 | |
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![]() I got an idea already, writing it down
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#17 |
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This would probably be our +1 post thread for you, me and HellCraft. Hahaha.
KingKillHell sucks, haha. No offense. |
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#18 |
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Cat 'n' Cow (super bad name
)Cranza chooses the poor target. Then he enters charging mode, making himself impossible to attack anyone except the chosen target. He grants zero collision size in this mode and he's also invulnerable to any skill/item effects that may slow/move/stop him (stun, knockback, lasso, swap, slow ...). There's two things that may happen when he reaches the target: + If he attacks that target, deals damage based on the distance he traveled in charging mode. + If that target shows a slightest error in defense (it attacks him or turns its back to him) when it is in 250 AoE around him, he'll give that target a lethal strike, damaging and stunning it based on its attack and defense. Charging mode ends after 30 seconds or when one of the two possibilities mentioned above happens Thoughts? ![]() And how about He'll Kill James?
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#19 |
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Join Date: Jun 2009
Posts: 2,577
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I'd like to join, but I'll be more of the supplementing type rather than a main contributor.
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Hi, I'm new here. Hope people could help me out start a new suggestion!
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#20 | |
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![]() Everyone's idea is welcomed here (lol it rhymes )Thick Armor (again, super bad name )Gives him bonus armor. Every time he's hit, he stores x% of the damage he received. That damage will be dealt on his foe the next time he attack it. No cap.
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| Last edited by kanzakill; 08-24-2009 at 11:09 PM. | ||