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Old 08-26-2009, 08:09 AM   #1
IceFrog
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Default [Visual Effect] - Pit Lord Ultimate


Looking for an aoe effect to make it clear to himself and his allies the area that he is teleporting units in.
 
Old 08-26-2009, 08:11 AM   #2
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Default Re: [Visual Effect] - Pit Lord Ultimate

I was actually thinking of the floating rocks from portal to be at the extent of the AoE of the teleport skill. Then it closes when you get teleported.

Here's how it'll look like



Purple - The floating portal rocks
Pink - Pinklord
Green - Alllies

I don't know if it's possible to remove the pink like circle portal thing and only leave the floating rocks but if it's possible, then it'll be cool.
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Last edited by The Observer; 08-26-2009 at 08:15 AM.
Old 08-26-2009, 09:09 AM   #3
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Default Re: [Visual Effect] - Pit Lord Ultimate



Just tint them into Purple. I think the effect is some human magic?
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Old 08-26-2009, 09:16 AM   #4
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Default Re: [Visual Effect] - Pit Lord Ultimate

poison effect colored yellow.
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Old 08-26-2009, 11:12 AM   #5
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Default Re: [Visual Effect] - Pit Lord Ultimate

Hm, another Request





These things ...
1, 2, 3, 4, 5, 6 or 8 of them ...
Flying toward him ...
End!

Note:
It's used already but pretty nothing to be noticed
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Old 08-26-2009, 11:39 AM   #6
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Default Re: [Visual Effect] - Pit Lord Ultimate

Here is is a possible version of an effect:

Click to enlarge!
Click image for larger version

Name:	WC3ScrnShot_082609_122509_01.jpg
Views:	2381
Size:	205.2 KB
ID:	3767

Model is orb of slow projectile tinted violet. Is possible not the best solution but my first idea to handle the problem. Btw. Is it not more than visual? I mean when allies see how large the area is, it would mean a good buff to Pit's ulti.
 
Old 08-26-2009, 11:46 AM   #7
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Default Re: [Visual Effect] - Pit Lord Ultimate

this sounds familiar

this:


the gems spin around pitlord BUT I no longer have the test map.
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Old 08-26-2009, 11:51 AM   #8
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Default Re: [Visual Effect] - Pit Lord Ultimate



I only want the circling orbs and the ghost thing passing through them. I want the red portal to be removed(which needs importing, i think)

(that took me alot of time to figure out how to tilt the portal)
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Old 08-26-2009, 11:54 AM   #9
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Default Re: [Visual Effect] - Pit Lord Ultimate

as I saw virtviuz suggestion, I think that this one might be the best.
 
Old 08-26-2009, 01:48 PM   #10
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Default Re: [Visual Effect] - Pit Lord Ultimate

I think asam3's suggestion is the best.
Ghost portal, cool!
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Old 08-26-2009, 01:49 PM   #11
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Default Re: [Visual Effect] - Pit Lord Ultimate

It has to be dark theme.
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Old 08-26-2009, 02:09 PM   #12
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Default Re: [Visual Effect] - Pit Lord Ultimate

Purple rocks, glitters, sparks, whatever, rolling around him, eventually being kind of sucked into Pit Lord or portal. At the moment these orbs clashes, the heroes disappear.
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Old 08-26-2009, 03:15 PM   #13
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Default Re: [Visual Effect] - Pit Lord Ultimate

I thought a large Vampiric Aura would be useful, especially if you sized it to see who's going to be teleporting.
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Old 08-26-2009, 05:56 PM   #14
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Default Re: [Visual Effect] - Pit Lord Ultimate

Asam's sugg looks really badass.

I would go for that.
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Old 08-26-2009, 06:13 PM   #15
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Default Re: [Visual Effect] - Pit Lord Ultimate

Quote:
Originally Posted by Gazar- View Post
Here is is a possible version of an effect:

Click to enlarge!
Attachment 3767

Model is orb of slow projectile tinted violet. Is possible not the best solution but my first idea to handle the problem. Btw. Is it not more than visual? I mean when allies see how large the area is, it would mean a good buff to Pit's ulti.
i vote on this
 
Old 08-26-2009, 06:42 PM   #16
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Default Re: [Visual Effect] - Pit Lord Ultimate

Quote:
Originally Posted by Gazar- View Post
Here is is a possible version of an effect:

Click to enlarge!
Attachment 3767

Model is orb of slow projectile tinted violet. Is possible not the best solution but my first idea to handle the problem. Btw. Is it not more than visual? I mean when allies see how large the area is, it would mean a good buff to Pit's ulti.
This one! T-up
 
Old 08-26-2009, 07:35 PM   #17
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Default Re: [Visual Effect] - Pit Lord Ultimate

Get the pink shimmering portal and make it parallel to the ground, except have the portal a bit transparent. Also, have the portal slowly growing outward from the Pit Lord to show the AOE and when the duration ends, the portal quickly closes.
 
Last edited by AirIckZoo; 08-26-2009 at 08:16 PM.
Old 08-27-2009, 02:57 AM   #18
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Default Re: [Visual Effect] - Pit Lord Ultimate

Should it only be viewed by you and your allies or to the enemies as well?
 
Old 08-27-2009, 06:48 AM   #19
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Default Re: [Visual Effect] - Pit Lord Ultimate


Those pink things rotate around to make it look like an orb/portal. Incase people are wondering what it is, its 3 big frost armors with a purple/transparent tint. It looks 20x better when the whole thing is being animated.

It could start small but grow as the channel time goes on, or vise-verse
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Last edited by dark.88; 08-27-2009 at 07:04 AM.
Old 08-27-2009, 09:01 AM   #20
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Default Re: [Visual Effect] - Pit Lord Ultimate

Red portal tilted on the ground, yuck, it makes things look bad if you are in the middle of a battle.

Giant Purple Frost Armor, even worse, it doesn't even look good,. I like Virt's suggestion. I got a testmap, although it is not his suggestion (I made this spell long time ago and just edited the models).
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