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#41 |
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Join Date: Jun 2009
Location: Singapore
Posts: 121
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#42 | |
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Not sure if someone said this before, but Enigmas black hole, except hollowed out with pit lord clearly in the middle and the exact same thing around w/e he is teleing to.
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#43 |
Member
Join Date: Jun 2009
Posts: 104
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#44 |
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I agree with Windowlicka.
virtviuz's effect or something similar. If there is any chance to make the purple stuff that flies around, more crystal like.. ^^ And also when the teleporting happens the purple stuff Olinea has as a effect when teleporting as well. |
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#45 |
Forum Staff
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This is awesome... Really awesome....
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#46 |
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@Audacious
They are crystals, the anim gif is just too small to recognize them.
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#47 |
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agreed with virtviuz as well. awesome and simple. btw can enemy heroes see this??
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#48 |
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Currently the best one imo
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#49 |
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Join Date: Jun 2009
Posts: 1,419
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Virtviuz I would 100% go for your idea, it looks awesome.
But I don't like the idea that they spin the same way all the time. Is there a way to make half of them go couterclockwise?
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INDEED
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#50 |
Member
Join Date: Jun 2009
Location: Hohenkirchen, Germany
Posts: 4,316
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Maybe the small ones clockwise?
Looks imba anyway
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#51 | |
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and use the purple portal above targeted Building/Unit. only visible to allies ofcourse.
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#52 |
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I can move the smaller crystals nearer to pitlord then trigger them to move the other way.
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#53 |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 720
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I find the one suggested by Olinea quite cool seeing the circle below the Pitlord reminds of Full Metal Alchemist but lets use that for other auras instead...
I'll go for virtviuz's suggestion. Looks really cool.
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1.) LORD OF AVERNUS COSMETIC REMAKE 2.) NIGHT STALKER'S CASTING ANIMATIONS Half implemented 3.) TREANT PROTECTOR'S COSMETIC REMAKE - Half implemented 4.) LYCANTHROPE'S COSMETIC REMAKE 5.) NERUBIAN WEAVER'S COSMETIC REMAKE 6.) NERUBIAN ASSASSIN'S VENDETTA ANIMATION 7.) REMOVE AGHANIM'S SPIKES - Half implemented 8.) OMNIKNIGHT'S DEGEN AURA ANIMATION 9.) MOON RIDER AND DROW RANGER AURA ANIMATIONS |
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#54 |
Member
Join Date: Jun 2009
Location: Earth... It sucks here
Posts: 139
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f*cking awesome. Fits Pit Lords theme
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#55 |
Member
Join Date: Jun 2009
Posts: 998
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#56 |
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virt: can you you lift the spinning gems off the ground a little or give a small cosmetic within the circle; it looks a little flat right now.
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While I have partially returned to the forums, I am still not making test maps. If you have a small request, you can PM and I will try to work something out, but I do not have the time to make full test maps.
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#57 |
Member
Join Date: Jun 2009
Posts: 72
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Nothing to say, Virtviuz one is awesome, implement asap
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#58 |
Member
Join Date: Jul 2009
Posts: 493
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^^ i vote Virtiuz's as the best because it is above all else, simple and easy on the eyes for team fights, etc. Definently should be implemented for the upcoming .63 for clarity.
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#59 |
Member
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damn this one is this best~
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#60 |
Member
Join Date: Jun 2009
Location: Latvia
Posts: 153
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Well, I guess we have a winner!
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