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#1 |
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| Last edited by Terresquall; 08-16-2010 at 07:57 AM. | |
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#2 |
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Join Date: Sep 2009
Location: JVT Hotel
Posts: 1,308
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nice one but can u put ur test in the attachments!
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#3 |
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up
edit: 666th post MUHAHAHAH
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#4 |
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Join Date: Oct 2009
Location: location, location!
Posts: 2,833
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T-Up.
Maybe make the spray animation not stop when you animation cancel (as in the Hero model does whatever you commanded him to do, but the spray is still coming out), since it's the little goblin that's spraying after all, not the ogre (that moves/attacks). I guess maybe this will mess stuff up if Alchemist changes directions or dies or something...
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#5 |
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Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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#6 | |
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Quote:
T-Up, great visual as always. However the sound of the projectile is irritating after awhile, perhaps it could be muted
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#7 |
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Join Date: Jun 2009
Location: Germany
Posts: 3,051
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I really don't care about the Spray part, so I'm neutral to this, but I agree, that it needs a new buff. On the other hand, the suggested buff effect is overused and looks, well, more poisonous than corrosive... Try out the Corrosive Breath target buff, the animation won't show in the editor somehow, but it looks really nice and fits to the color of Acid Spray.
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#9 |
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Don't really care about the 1st part. So null on that.
T-Up on 2nd one. I hate that strange buff effect
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#11 |
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I have tested your map long time ago and found that visual amazing.
T-UP
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#13 | |||
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Quote:
Quote:
I've tried out your corrosive breath buff, but it looks a little unnatural to have so much fluid effects splashing around (Acid Spray looks a little gassy). I think Ladder Acid Bomb's effect is better because its almost exactly the same as the skill's main effect visually. The effect is shared with the Sand King's Caustic Finale, although that is hardly noticable because it lasts only 0.5 second and nobody really notices that (which makes it easily replaceable too; it doesn't fit the gas explosion of the skill). Thanks for bringing the misftting nature of the poison effect to my attention though. It only stood out to me after you mentioned it. Quote:
Moreover, the sound is rather soft, so in a skirmish where stuns and disables are going off, you aren't going to notice much of it as you spray it and prepare to throw your concoction.
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Visual Suggestions
Stone Gaze | Avalanche | Toss | Blink (AM) | Scream of Pain | Reality Rift | Minor Fixes | Freezing Field | Poison Touch | Mana Void | Laser | Shadow Wave | Rhasta | Meat Hook | Fiery Soul | Omnislash | Tombstone | Pit of Malice | Dark Rift | Shrapnel | Venomous Gale More of my visuals suggestions can be found here. Other Suggestions Fix lifesteal bug | Track tweak | Coup de Grace remake |
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| Last edited by Terresquall; 04-07-2010 at 03:52 PM. | ||||
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#14 | |
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Join Date: Jun 2009
Location: Germany
Posts: 3,051
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Quote:
Anyway, are you sure you tried out the model I was talking about? The model hasn't that much fluid effects. Code:
Abilities\Spells\NightElf\CorrosiveBreath\ChimaeraAcidTargetArt.mdl
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| Last edited by Schremba; 04-07-2010 at 04:03 PM. | ||
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#15 |
Member
Join Date: Aug 2009
Location: Berlin, Germany
Posts: 911
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t-up, fully!
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Dunja sagt (10:47 PM) mb 3some with me and tom ![]() |
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#16 |
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Join Date: Jul 2009
Location: Australia
Posts: 373
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The spray effect is absolutely perfect!
Additionally, to anyone that hasn't the test map in the link is worth seeing just for the Grow! effect on Tiny as it is amazingly awesome! |
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#17 |
Member
Join Date: Nov 2009
Location: Philippines
Posts: 291
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woot! nice!
t-up of course...
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#18 |
Member
Join Date: Jul 2009
Posts: 79
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Another nice Terresquall suggestion. T-up.
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#19 |
Member
Join Date: Apr 2010
Location: Patin-ay Pros. Agusan del Sur, Philippines
Posts: 130
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T-up..
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