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Old 04-12-2010, 02:41 AM   #1
Terresquall
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Default [FIX] Sonic Wave - Simple tweak to play sounds


EDIT 150410: I've added a spell animation suggestion into the topic too.

Introduction

Sonic Wave's imported model effect is awesome and all, but it is lacking in something: SOUND!

This suggestion seeks to fix it by editing the current effect model so that it plays an engine sound effect.

The New Model++

Find the imported model here. All that has to be done to implement this is to simply replace the current model with the one above. There is hardly any MSI (only several bytes larger than the current file) as the current model is also imported.

Also, play her "spell" animation as her casting animation instead of her "attack" animation. Her "spell" animation looks like this:


Way better than having her just point a knife at a direction to shoot out the wave.

One Last Touch

Re-base Sonic Wave off the Ladder skill Shockwave in the World Editor. This makes the sound feel even more awesome as it gives the ground a rippling effect as the wave moves across the ground, and they mesh extremely well together. You can check out the rippling effect (and the sound) in the testmap below.

Check out the testmap here. There are no pictures because they don't really portray sound very well

Miscellaneous

If you liked this topic, check out my recently updated suggestion for Scream of Pain too! The topic seeks to make Scream of Pain more thematically similar to Sonic Wave.
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Last edited by Terresquall; 07-31-2010 at 09:21 AM.
Old 04-12-2010, 04:12 AM   #2
Vitezkoja
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Default Re: [FIX] Sonic Wave

t up
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Old 04-12-2010, 05:47 AM   #3
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Default Re: [FIX] Sonic Wave

Will try the testmap. But the idea is good...
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Old 04-12-2010, 05:58 AM   #4
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Default Re: [FIX] Sonic Wave

Too lazy to test map. Do you mind just labelling the sound path, or getting the sound on the post?

Opened the model and found BansheeDeath. Wasn't that part of one of your previous suggestions already?

As for the terrain rippling, I oppose any terrain deformation as they look terrible. Regardless of visual links.
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Last edited by Siraraz; 04-12-2010 at 06:02 AM.
Old 04-12-2010, 06:00 AM   #5
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Default Re: [FIX] Sonic Wave

wow, cool map,..
T-up for Akasha.
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Old 04-12-2010, 06:02 AM   #6
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Default Re: [FIX] Sonic Wave

nice t-up
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Old 04-12-2010, 06:05 AM   #7
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Default Re: [FIX] Sonic Wave

Quite good, as always. It's only logical for this to have a sound, given the name and description of the skill.
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Old 04-12-2010, 10:41 AM   #8
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Default Re: [FIX] Sonic Wave

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Old 04-12-2010, 10:59 AM   #9
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Default Re: [FIX] Sonic Wave

Concept is really nice.I will try testmap later to see it in-game.
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Old 04-12-2010, 12:08 PM   #10
Terresquall
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Default Re: [FIX] Sonic Wave

Quote:
Opened the model and found BansheeDeath. Wasn't that part of one of your previous suggestions already?
The previous suggestion's sound effects were not hardcoded, making for a more complex implementation process.
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Old 04-12-2010, 12:09 PM   #11
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Default Re: [FIX] Sonic Wave

T-up!!
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Old 04-12-2010, 03:23 PM   #12
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Default Re: [FIX] Sonic Wave

I want it T-up
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Old 04-12-2010, 03:47 PM   #13
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Default Re: [FIX] Sonic Wave

t-up
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Old 04-12-2010, 05:24 PM   #14
NHP54
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Default Re: [FIX] Sonic Wave

This skill has bothered me for so long for being soundless. T-Up.
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Old 04-12-2010, 06:41 PM   #15
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Default Re: [FIX] Sonic Wave

T-Up.
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Old 04-13-2010, 12:58 AM   #16
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Default Re: [FIX] Sonic Wave

Makes sense, feels nice and strong.
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Old 04-13-2010, 08:42 AM   #17
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Default Re: [FIX] Sonic Wave

Tried it. And it was really good. T-Up
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Old 04-13-2010, 08:54 AM   #18
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Default Re: [FIX] Sonic Wave

Well, T-up, easy fix.
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Old 04-13-2010, 09:59 AM   #19
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Default Re: [FIX] Sonic Wave

T-up
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Old 04-13-2010, 12:10 PM   #20
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Default Re: [FIX] Sonic Wave

t-up
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