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Old 08-20-2010, 02:47 PM   #81
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Default [BUFF]King Leoric Reincarnation


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Originally Posted by infer View Post
T-up cuz it brings more mindgames to a mindless hero
Thank you! *-*
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Old 08-20-2010, 03:10 PM   #82
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Default Re: [BUFF]King Leoric Reincarnation

up on revived there'll be a fireblast stun the area around the SK for a short duration, or he'll be invisible for 1,5s for the purpose of escape or suprise attack..
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Old 08-20-2010, 04:47 PM   #83
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Default Re: [BUFF]King Leoric Reincarnation

He will be invisible and invunerable when for the time of the delay! And will reborn in the place he chooses!!
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Old 09-27-2010, 10:27 PM   #84
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Default Re: [BUFF]King Leoric Reincarnation

T-up, really good idea, he is such a boring hero, let's make him a bit more interesting.
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Old 10-21-2010, 03:58 PM   #85
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Default Re: [BUFF]King Leoric Reincarnation

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Originally Posted by B.M.K. View Post
T-up, really good idea, he is such a boring hero, let's make him a bit more interesting.
Thanks! I hope froggy see this before the next version... As 69 is already out ¬¬
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Old 10-21-2010, 04:01 PM   #86
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Default Re: [BUFF]King Leoric Reincarnation

T-Up!
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Old 10-22-2010, 12:27 PM   #87
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Default Re: [BUFF]King Leoric Reincarnation

Thanks!
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Old 10-22-2010, 05:13 PM   #88
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Default Re: [BUFF]King Leoric Reincarnation

just forget it plz
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Old 11-21-2010, 01:59 PM   #89
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Default Re: [BUFF]King Leoric Reincarnation

When will the moment to select place for reincarnation be given? What if we don't select anywhere to reincarnate?

Also, a suggestion.
Upon Reincarnating, the enemies around are trembled with fear, thus losing control of unit for 1/1.5/2 seconds.

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Old 11-21-2010, 04:25 PM   #90
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Default Re: [BUFF]King Leoric Reincarnation

t-up on the concept...

its annoying how SK can get ganked twice in just seconds
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Old 11-21-2010, 08:49 PM   #91
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Default Re: [BUFF]King Leoric Reincarnation

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Originally Posted by rizenix View Post
When will the moment to select place for reincarnation be given? What if we don't select anywhere to reincarnate?

Also, a suggestion.
Upon Reincarnating, the enemies around are trembled with fear, thus losing control of unit for 1/1.5/2 seconds.

That's a nice buff too!

Due the fear of not knowing where the Might Sk will reborn, everyone runs in fear to save their lives!
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Old 11-21-2010, 09:49 PM   #92
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Default Re: [BUFF]King Leoric Reincarnation

i like this idea but it doesn't fix him getting double ganked much. i think that there should be 'hellfire' all around leoric when he dies, doing damage over time and slowing in the aoe of where he died. then when he respawns he can respawn in the middle of this 'hellfire' like a gateway from hell. if everyone is slowed and damaged in that aoe it will allow him to get out easier. also him dying the first time will have more of an effect than just instant respawn, which is kind of bland imo
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Old 11-21-2010, 10:04 PM   #93
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Default Re: [BUFF]King Leoric Reincarnation

T-up, this is cool
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Old 11-23-2010, 12:38 AM   #94
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Default Re: [BUFF]King Leoric Reincarnation

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Originally Posted by dotamagicpoker View Post
i like this idea but it doesn't fix him getting double ganked much. i think that there should be 'hellfire' all around leoric when he dies, doing damage over time and slowing in the aoe of where he died. then when he respawns he can respawn in the middle of this 'hellfire' like a gateway from hell. if everyone is slowed and damaged in that aoe it will allow him to get out easier. also him dying the first time will have more of an effect than just instant respawn, which is kind of bland imo
We can't let the Reincarnation be OP!

His Hellfire costs 140 mana for 1 target!

Hitting everyone is plain OP!
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Old 11-29-2010, 11:41 AM   #95
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Default Re: [BUFF]King Leoric Reincarnation

T-UP!! It suck to be waited after your death to be killed twice.

oh, and how about a little explosion damage?
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When killed the Skeleton King will come back from hell to torment enemies one more time.
so it like he come back from hell for a revenge.
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Old 04-28-2011, 02:31 PM   #96
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Default Re: [BUFF]King Leoric Reincarnation

Frankly, this is nice, easy to code as well, IF you have a system that can detect when a hero dies, but has reincarnation, which has been a problem for Wc3.

Just create a dummy ghost in the model of SK that the player can move around, and use the ability based on Pounce to disable movement pass the AoE.

T-UP, necroing is bad, but this is very nice.
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Old 04-28-2011, 05:50 PM   #97
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Default Re: [BUFF]King Leoric Reincarnation

Suggestions Forum work on necros, actually.
And repetitive this and that.
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Old 06-11-2011, 04:33 AM   #98
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Default Re: [BUFF]King Leoric Reincarnation

Give me a minute. I'll try to make a test map.
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Old 06-11-2011, 04:53 AM   #99
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Default Re: [BUFF]King Leoric Reincarnation

I'm very sorry, but it is cant be tracked by event triggers like:
- Unit Dies (because Leoric actually is not dying)
- Unit Starts Effect of an Ability ... and all like this (begin casting or channels...)

Well, it can be tracked only by timer events that will check hero's hit points.
If it < 0.405 then create a dummy unit and give to it ability with target aoe dummy spell. to select ressurect position, start other timer for 3 seconds (hero's ability duration).
If position have not selected -> revive king at his death place.

That's all. Good luck, because i so laze to do it myself.
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Old 06-11-2011, 04:55 AM   #100
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Default Re: [BUFF]King Leoric Reincarnation

But concept is perfect. T-up.
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