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Old 04-15-2010, 11:49 AM   #1
PuЪLiㄷEиəℳy#1
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Default Ground Texture Issues...


Based on what I have remembered, I know that blight does not allow the growth of grass (if not, it makes it look unhealthy) on the area on which it covers upon. My suggestion is to change the ground textures of both the Defiled Fountain of Life and the Demonic Artifacts to give it a blighted look. I also suggest increasing the scaling value of the Demonic Artifacts shop if ever such change is implemented since the change in ground texture would make it look a bit smaller since the floor beneath is also a part of the ground texture. Please view the screenshots for my other comments (and please excuse me for the informality of my labels).



Pros of this suggestion:
  • It fits well with Scourge's Undead theme.
  • It is easy to implement.
  • No MSI.

Cons of this suggestion:
  • None that I can think of except for people's rejection of change.
Please post your honest reactions; criticisms are always welcome.
Thanks to everyone for their comments!
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Last edited by PuЪLiㄷEиəℳy#1; 07-24-2010 at 03:35 PM.
Old 04-15-2010, 11:53 AM   #2
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Default Re: Ground Texture Issues...

sounds reasonable :P

t-up
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Old 04-15-2010, 11:53 AM   #3
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Default Re: Ground Texture Issues...

Yeah, good find... never cared much for it, but you're right.The problem is... do the ground textures fit to the models?
Testing it ingame, I'll then upload a screenshot of the proposed look.
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Old 04-15-2010, 11:59 AM   #4
PuЪLiㄷEиəℳy#1
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Default Re: Ground Texture Issues...

Thanks Infrisios...

Oh, yeah. I'm a fan of your Theme Manager and I especially love the hell and beach terrains. May I just inquire if you're currently making a new version. If you do, I hope you can finish it soon.
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Last edited by PuЪLiㄷEиəℳy#1; 04-15-2010 at 12:00 PM. Reason: grammar...
Old 04-15-2010, 12:08 PM   #5
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Default Re: Ground Texture Issues...

Uhm, I guess that would be a nice fix.

T-UP
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Old 04-15-2010, 12:09 PM   #6
Infrisios
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Default Re: Ground Texture Issues...

Here you are:



I am working on a new version, but the process is rather slow. Too much RL-stuff to do.
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Old 04-15-2010, 12:13 PM   #7
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Default Re: Ground Texture Issues...

t-up
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Old 04-15-2010, 12:15 PM   #8
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Default Re: Ground Texture Issues...

T-Up, makes sense to me.
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Old 04-15-2010, 12:30 PM   #9
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Default Re: Ground Texture Issues...

T-up,
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Old 04-15-2010, 12:34 PM   #10
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Default Re: Ground Texture Issues...

T-Up makes sense and looks better
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Old 04-15-2010, 01:03 PM   #11
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Default Re: Ground Texture Issues...

Quote:
Originally Posted by Infrisios View Post
Here you are:



I am working on a new version, but the process is rather slow. Too much RL-stuff to do.
Great! Thanks for the screenshot.
T-up ofcourse.
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Old 04-15-2010, 02:02 PM   #12
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Default Re: Ground Texture Issues...

T-up
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Old 04-15-2010, 03:45 PM   #13
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Default Re: Ground Texture Issues...

T-Up
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Old 04-15-2010, 03:51 PM   #14
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Default Re: Ground Texture Issues...

t-up
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Old 04-15-2010, 04:00 PM   #15
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Default Re: Ground Texture Issues...

T-up!
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Old 04-15-2010, 11:36 PM   #16
PuЪLiㄷEиəℳy#1
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Default Re: Ground Texture Issues...

Thanks for the posts...
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Old 04-16-2010, 12:25 AM   #17
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Default Re: Ground Texture Issues...

t-up~!
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Old 04-16-2010, 12:51 AM   #18
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Default Re: Ground Texture Issues...

t~up
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Old 04-16-2010, 01:04 AM   #19
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Default Re: Ground Texture Issues...

.Scourge shouldn't have a non undeadlish things.
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Old 05-29-2010, 03:32 PM   #20
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Default Re: Ground Texture Issues...

t-up
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