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#1 |
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| Last edited by thoby123; 03-03-2010 at 06:02 AM. | |
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#2 |
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Join Date: Jun 2009
Posts: 105
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but this takes away the entire concept of killing consecutively to get more gold. the whole point is he was able to make alot of gold off weak little creeps, now to get a decent bonus he has to kill tough creeps which he already has a problem with? Seems like more of a nerf to me
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#3 |
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That's entirely the point; the extra gold is dependant on your foe's strength. You can't take on harder enemies (eg. Ancients) so start smaller with lane creeps. Once you get the equipment to slay Ancients take those on, get a 25% bonus to their bounty... it's a quite exponential gain-rate.
You get fairly minor bonuses with the current Greed since there's a cap of 18, and you might not even reach that thanks to smaller pushes... Also keep in mind this will work for hero bounties as well. That 200 base gold gets raised to 250 at level 4 greed, and that's only basic bounty.
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#4 |
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http://www.playdota.com/forums/16222...goblins-greed/
I suggested something similar to this. It received absolutely zero feedback. GL on this though, support.
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*removed due to severe case of butthurt*
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#5 |
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Join Date: Jun 2009
Posts: 2,216
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The problem is goblin greed has gone thru a lot of remake and rebalance. Changing it again isn't what icefrog want. Probably this kind of skill for extra gold is going to be removed altogether in one of the next new version and Alchemist is going to be reworked completely.
Also, plain percent increase are bad for reason already stated : o
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Analysis of item usage in competitive 6.66, 6.67, 6.68, 6.69 and 6.71. Ongoing.
Look my reorganization of the weapon shop for: • Organized shop layout (ala Sena the Accesorizer) • More unique +dmg items (BoA ,Broadswoard & Claymore) • Items and recipes are more logical and intuitive • Hammer is the old Javelin (the %chance fits naturaly in Basher + Mael) • Desolator is now made from swords and more! |
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#6 | ||
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Quote:
![]() I like yours too, though I'd rather more a more active skill. Hence this. Quote:
This remake aims to address that problem. The goldgain is independant of how many units you've killed, so you'll always get a decent amount. I would strongly disagree with an Alch rework, but if so there's always the chance something like this might get added in
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#7 | |
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Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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Quote:
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#8 | |
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![]() Anyways yeah, I don't think the idea of starting with low bonuses and increasing with creeps killed is effective, especially for someone with such a low base attack damage as Alch.
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#9 |
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Join Date: Jun 2009
Location: Greece.Μακεδονία
Posts: 8,185
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I'm null with the suggestion.I'd be more than glad to t you up if you manage to give us a gold table
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#10 | |
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Current Greed: Lane-creeps (average bounty 40): 2/4/6/8 + (2 x number of units killed in past 18 seconds) Medium jungle-creeps (average total bounty 60): 2/4/6/8 + (2 x number of units killed in past 18 seconds) Hard jungle-creeps (average total bounty 100): 2/4/6/8 + (2 x number of units killed in past 18 seconds) Ancients (average bounty 160): 2/4/6/8 + (2 x number of units killed in past 18 seconds) Heroes (base bounty 200): 2/4/6/8 + (2 x number of units killed in past 18 seconds) Roshan (average bounty 250): 2/4/6/8 + (2 x number of units killed in past 18 seconds) ...you see the problem. In order to get a decent bonus per unit, you need to kill several units beforehand. And even then, the cap makes your efforts be worthless after a certain point in time. Suggested Greed: Lane-creeps (average bounty 40): 3/5/8/10 Medium jungle-creeps (average total bounty 60): 6/9/12/15 Hard jungle-creeps (average total bounty 100): 10/15/20/25 Ancients (average total bounty 160): 16/24/30/36 Heroes (base bounty 200): 13/25/38/50 Roshan (average bounty 250): 25/38/50/63 (all values rounded) Here, the bonuses are much higher and are proportional to the difficulty of the unit. It encourages controlled farming as you will get the same bonus for each creep killed no matter when you kill it. Lane-creeps will give about the same amount of bonus cash, but the harder creeps give more (as they rightfully should). Assuming Alch can manage to bring down the harder enemies, he gets bigger, heftier rewards.
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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| Last edited by thoby123; 08-30-2009 at 05:42 AM. | ||
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#11 |
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maybe give a gold cap to make it balanced? like 10/20/30/40 gold cap.
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#12 |
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Sounds fair enough. top post edited.
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#13 |
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My opinion relating to this idea contained within feedback posted on your guide :P
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#14 |
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Join Date: Sep 2009
Location: The crack between dimensions.
Posts: 235
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Thumbs up to this awesome buff, i'd like to see it implemented, maybe then Alchemist can see some competitive play.
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#15 | |
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Join Date: Sep 2009
Posts: 3
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T-Down, this may move him into the powerhouse, being able again to outfarm the whole enemy team, but that's not balance in any way. “Care for a cocktail?” Just noticed the 40 gold cap. Supposing that means 40 gold max/unit killed, that's not really a cap, it will cut on bonus gold only on heroes and roshan. Thus, you propose a straightforward 25% in gold farmed through the game. Also, from what I remember, a BF on the current Alchem will cut on his farming abilities, as he will only get bonus gold from one creep killed on every swing, which seems actually fair. Will this new Greed work the same? |
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| Last edited by JJSawry; 09-20-2009 at 11:45 PM. | ||
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#16 | ||
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Quote:
Quote:
) suggested the cap so you don't gain imba amounts of gold, which is fair enough.Of course, that 25% number can change. Also bear in mind you'll need to invest points into Greed in order to start gaining these bonuses, so it's balanced enough IMO. Erm no, Greed works correctly with cleave and will give extra gold accordingly for units killed by its damage. And yes this suggestion would have the same effect.
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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| Last edited by thoby123; 09-21-2009 at 10:04 AM. | |||
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#17 |
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Join Date: Sep 2009
Posts: 3
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If you're sure that Greed works in conjunction with BF, then there's a problem with it not showing the bonus gold, try it.
Instead of this proposal, I'd prefer a different buff to Greed. Let the count keep going on denies, and also get only Greed-related gold from denies. |
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#18 | ||
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Quote:
Quote:
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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#20 |
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Great comparison! Added to OP, and thanks for the support
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Currently trapped in study limbo, spastic activity for now ![]() SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll! IMPLEMENTED: Give Dirge some real disease! |
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