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#1 |
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| Last edited by night_sky95; 12-20-2010 at 10:11 AM. | |
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#2 |
Member
Join Date: Aug 2009
Location: Kuala Lumpur, Malaysia
Posts: 3,894
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T-up
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#3 |
Member
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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#4 |
Member
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T-up
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#6 |
Member
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t-up , very cool.
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#7 |
Forum Staff
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T-Up. I think this is needed
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#8 |
Member
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I was about to post some crap, i read it again and it makes sense a small buff on QOP is better than nothing.
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#9 |
Member
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Yeah sure, t-up.
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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#11 |
Member
Join Date: Jun 2009
Location: India
Posts: 1,506
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T-down, I like my classic old Shockwaves, thank you very much.
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#12 |
Member
Join Date: Jul 2009
Location: the battlefield
Posts: 180
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I was thinking... There should be a great difference in nuclear abilities , and if Sonic Wave silenced it would be an effective way of giving the player the option to use it first in combat. Thematically I think Queen of Pain can be simplified into essential mechanics, and having Scream of Pain and Sonic Wave is quite a conundrum. Added to my argument, there are two instances of AoE silence.
I believe Queen of Pain should strike enemies at melee with her daggers. There are some things in the game that don't make sense to me at all, like Viper spitting phlem and Necrolytes poor Sadist ability that makes me want to add more realism and dynamic to the game. Eventually I'll probably supercede that argument and denounce that the game should be more static. Hmm.... |
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#13 |
Member
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t-up. It better synergises with the blink-scream of pain-shadow strike combo.
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Disclaimer: Anything i post in a spoiler box is here only for info, read at your own risk. I do not take responsibility of you getting insulted.
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#14 |
Member
Join Date: Jan 2010
Location: Argus/Hyjal Summit
Posts: 303
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t-up.
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#16 |
Member
Join Date: Jun 2009
Location: Sweden
Posts: 1,717
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I think it is a good idea, synergies well with slow, with blink and her mobile playstyle. A simple T-Up, but i still think she needs something unique. I would suggest adding something like a temporarly defense increase or something on her blink, but that have nothing to do with this topic.
Good easy suggestion. No complicated stuff, easy to code and fits her really well. T-up. |
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#17 |
Member
Join Date: Sep 2009
Location: I live where I live.
Posts: 491
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Me likes, makes her blinking in more dangerous than enemy think and also makes it better to land alongside with Scream of Pain.
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#18 |
Member
Join Date: Aug 2009
Posts: 4,435
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t-up
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#19 |
Member
Join Date: Jun 2009
Location: Equestria
Posts: 720
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make sense T-UP
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#20 |
Member
Join Date: Apr 2010
Posts: 89
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Great idea... I want it in the game now!
T-Up |
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