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#1 |
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| Last edited by BiH-Kira; 01-10-2011 at 12:00 PM. Reason: Update | |
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#2 |
Banned
Join Date: Sep 2009
Posts: 5,837
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Actually, I'm really interested in seeing how this goes. 8 Seconds is still very reasonable for a high cd ultimate, and it brings the other aspects of the item in line enough that it might see some more play, especially now that it's more viable on mid-cd heroes too, such as Bane or even Crixalis.
Perhaps lower 8 seconds to 5 or so, it's still enough that large aoe ultis can't be doublecasted, but it should still allow both ultimates to make an impact on the battle, whereas if one of them is 8 seconds late, it's probably over already. |
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#3 | |
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Black Hole's duration is 4 seconds, Reverse Polarity stuns for 4 seconds, Overgrowth's duration is 5 seconds, Ravage stuns for 2.25 seconds. If i make it 5 seconds, That gives sometimes less then 1 second time to counter. It's almost the same as some instant double ultimates, with lower mana cost. So that's not enough. With the 8 second cd, you have just 3 seconds time to counter roof. Some more time to counter Tide. I name Tide, roof, enigma.... because they benefit the most from the current Refresher. And by buffing refresher, they get a huge buff indirectly. So I'm using them as a control group.
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#4 |
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Join Date: Sep 2009
Posts: 987
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huray for icefrog, create an alternative ult for every single hero with a cd of 8 sec. you should pay him overtime. 0 sec cd for regular spells? -wtf much?
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#5 | |
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![]() Next time try to read it the right way. Reset isn't equal set. The current Refresher orb resets every CD to 0. I suggest that the Refresher orb resets every ability to 0, but not the cd of the ultimates. It will set the ultimates to 8 seconds left until the skill is usable. So the CD stays the same. Magnus's ultimate still has 100 sec cd, but if you use Refresher, you will set the CD to 8 seconds till usable instead of usable right away.
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#6 |
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Join Date: Jun 2009
Location: Budapest, Hungary
Posts: 5,384
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somehow remove the recipe using soulbooster and it will be beyond awesome
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#7 | |
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Quote:
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#9 |
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That... could be a problem.
I don't have any clue about coding beside C++ and Java, so i don't really know if it's codable via the Map Editor. ![]() I just hope it is and that someone would tell if it is or not. But I have an idea how to avoid coding to set the left CD to 8 seconds. It resets the ultimate like any other spell, but disables its usage. I think it's coding to disable just one spell for a set duration. In this case 8 seconds. I have seen it on some other maps.
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#10 |
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I don't think it's codeable.
The refresh-cooldown to 0 part is, but not the 8 second. Cooldown manipulation is weird.
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#11 |
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I think this would be a very good change. The refresher has been a pubbie fun item for too long. It may need a slight decrease in the price too to make it worth buying.
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#12 | ||
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Now it refreshes all cooldowns like the current refresher does. But it disables your ultimate for 8 seconds. i have seen in some other maps that it's possible to disable just on spell on one unit. So this should be possible. What do you think? Quote:
Thanks for the feedback guys.
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#13 |
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Join Date: Sep 2009
Location: Philippines
Posts: 7,764
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#14 | |
Banned
Join Date: Sep 2009
Posts: 5,837
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#15 | |
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So for now, we have 4 heroes where it's almost a core item. 2 heroes where it's viable, but not that good. And 2 heroes who can take it and benefit from it, but there are way better items for them so they almost never buy Refresher. Out of the 97 heroes, only 8 could use it. Is that a good item? And if we buff Refresher so that it's viable on many other heroes, but don't nerf its usage on those "fantastic 4" they will be overpowered. Even with the 8 seconds disable, it could be still overpowered on them. Read few posts above. Roof disables and entire team for 5 seconds. Magnus and Enigma for 4 seconds. Are 3 seconds enough to take down roof to not allow him to use ulti the seconds time? Are 4 seconds enough to kill Magnus and Enigma? Magnus has good hp and most people usually go AC on him so he has good armor to survive the 4 seconds. And if he survives, you are focusing him, so he will stun almost all of you again. Enigma has BKB as core, so you need to take her down with only DPS. It's pretty hard if you have the opposite team attacking you. As you can see, on some heroes, the 8 seconds disable is hardly noticeable.
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#16 |
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Join Date: Jul 2009
Posts: 219
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Not codeable
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#17 |
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Join Date: Aug 2009
Location: Kuala Lumpur, Malaysia
Posts: 3,894
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It somehow possible to disabled ultimate 8 cd. Just set that after refresher ultimate will straight to have a 8 sec of cd until it can be cast again after 8 sec. |
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#18 |
Banned
Join Date: Sep 2009
Posts: 5,837
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#19 | |||
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Quote:
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And I put a 8 seconds disable of the ultimates to prevent abusing Refresher with double imba aoe ultimates. Just look at the Cd and Mana cost. You onlt need 2 Null Talismans and you can cast ulti/refresher/ulti on most heroes. So they don't need Shivas or some other expensive mana item.
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#20 |
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Join Date: Jun 2009
Location: Dota2beta
Posts: 1,184
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Good suggestion, tho I would still like to see some change in items/stats.
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