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#1 |
Member
Join Date: Aug 2009
Posts: 149
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#2 |
Member
Join Date: Jul 2009
Location: Romania
Posts: 674
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sanity eclipse only needs a buff , not a complete remade t-down
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#3 |
Member
Join Date: Aug 2009
Posts: 149
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This is not a complete remake. There is a "thread" below the title. It is there where the author gives detailed information about his suggestion.
T-Down on your comment.
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Current suggestions:
Cosmetic: -Spirit Lance visuals Balance/Remakes: Scaling Geminate Attack/\/Epicenter+Blink fix/\/Sanity's Eclipse remake/\/Nether Ward buff _____________________________________________ Don't be calling me dog cause I want you to say it backwards |
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#4 |
Member
Join Date: Jun 2009
Location: England
Posts: 2,249
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#5 |
Member
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(No item, no bonus point, ultimate leveled at 6,11,16)
1st possibility: OD's INT at: + lvl 6: 40 => 40x8=320 + lvl 11: 54 => 54x9=486 + lvl 16: 68 => 68x10=680 + lvl 25: 93.2 => 93.2x10=932 Sum: a bit too strong for me ![]() 2nd possibility: (the choice is 20%) INT of Troll or PA at: + lvl 6: 18 => (40-20%x18)x8=291.2 + lvl 11: 23 => (54-20%x23)x9=444.6 + lvl 16: 28 => (68-20%x28)x10=624 + lvl 25: 37 => (93.2-20%x37)x10=858 INT of Pugna at: + lvl 6: 46 => (40-20%x46)x8=246.4 + lvl 11: 66 => (54-20%x66)x9=367.2 + lvl 16: 86 => (68-20%x86)x10=508 + lvl 25: 122 => (93.2-20%x122)x10=688 Sum: nice, I prefer this one
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#6 |
Member
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sanity's eclipse meant to be an initiating ability because of the manaburn that fuck off caster that want to be smarter than him, and deal damage to enemy that is more stupid than him. so don't remake him, just tweak the numbers and he's fine.
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#7 |
Member
Join Date: Jun 2009
Posts: 92
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WOW cool suggestion bro, i wonder where you got your ideas from?
Your first suggestion is exactly like mine, only that you made it very imba with 8/9/10 multi. You even suggested to remove the mana removal part, exactly like me. I wouldn't mind you using my suggestion, but you wrote that you didn't like all the other suggestions, so why use it? My suggestion is right below yours, with the exact same name, so i guess it was pretty hard for you to miss it. |
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#8 |
Member
Join Date: Aug 2009
Posts: 149
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So you also suggest make it an effect of Scepter right?
And my optional suggestion cannot be compared to yours at all as the involved mathcraft would make your nubhead explode.
__________________
Current suggestions:
Cosmetic: -Spirit Lance visuals Balance/Remakes: Scaling Geminate Attack/\/Epicenter+Blink fix/\/Sanity's Eclipse remake/\/Nether Ward buff _____________________________________________ Don't be calling me dog cause I want you to say it backwards |
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#9 |
Member
Join Date: Jun 2009
Posts: 92
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Lol at this noob.
Do you seriously think that 8/9/10 of OD's int alone is not op? and btw, i also suggested to add sanity's to scepter in another thread, so you just owned yourself there. I don't really care what you post or what ideas you steal, after all i just want Sanity's eclipse to be buffed. But i find it funny how you "didn't like all the other suggestions" and yet stole every idea from me. Your second suggestion is just plain bad, SE is annoying enough to calculate right now during a game, you don't need to add percentages to it. what you could suggest to fix that, is some sort of cosmetic suggestion that will show the damage that would be dealt if SE is used, before it's used (but why bother, the suggestion is bad anyway). |
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| Last edited by KUL; 09-02-2009 at 09:11 PM. | |
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#10 |
Forum Staff
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If you want to use #1 suggestion, you should reduce the multiplication factor.
#2 suggestion sounds good to me but still need reduction @kanzakill : your calculation doesn't count it's build. Try to calculate with +22 int (1tread and 2 null, which is pretty possible). It needs number balances.
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#11 | ||
Member
Join Date: Aug 2009
Posts: 149
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Quote:
And neither does anyone care whether you are too stupid to calculate Sanity's Eclipse damage with my second suggestion Quote:
The damage wouldnt change against agi/strength heroes very much, as their intelligence is low anyway. Its mainly a counter to the high int values of, well, int heroes, which makes up for a huge change in damage. Moreover, the cooldown on this ult is still high as hell and Scepter doesnt really give you much except for pumping up your ult. And farming aint easy these days.
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Current suggestions:
Cosmetic: -Spirit Lance visuals Balance/Remakes: Scaling Geminate Attack/\/Epicenter+Blink fix/\/Sanity's Eclipse remake/\/Nether Ward buff _____________________________________________ Don't be calling me dog cause I want you to say it backwards |
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| Last edited by TheRealTechN9NE; 09-04-2009 at 01:59 PM. | |||
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#12 |
Member
Join Date: Jan 2010
Posts: 101
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Remove mana-eating mechanism from ulti? Are you kidding me? This is the best part of this ulti: What can (e.g.) rhasta do with 500 mana? (if he has 2k max mp he lose 1.5kmp when hit by current OD ulti) -> no refresh, and no chain-disable possibility.
Sanity Eclipse is good enough now, and it doesn`t need ay buff. T-down |
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#13 |
Member
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This, and if you want more damage, use Astral Imprisonment.
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Dynes: I don't believe you. /care
I'll hand it over to DotA 2... for now. |
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