|
|
#1 | ||||||||
Member
|
|
||||||||
| Drops on death | |
| True Sight | Gives True Sight in 1100 AoE |
| Obscurity | Completely prevents enemies in 250 AoE from seeing its owner if its owner is invisible |
| Completely prevents enemies in 250 AoE from seeing allied units in 400 AoE if they are invisible |
|
|
#2 |
Member
Join Date: Oct 2009
Posts: 17
|
invisible heroes will completely overpowered
T-Down |
|
|
|
#3 |
Member
|
Dust of Appearance completely doesn't exist.
__________________
|
|
|
|
#4 |
Member
Join Date: Jan 2010
Location: somewhere without english language
Posts: 831
|
use a invisible-counter item as an unrevealed-invisible item? seems not right for me..
|
|
|
|
#5 |
Banned
Join Date: Sep 2009
Posts: 5,837
|
Lawl at ever trying to melee riki again.
|
|
|
|
#6 |
Member
|
Whatever.
__________________
|
|
|
|
#7 |
Member
Join Date: Jun 2009
Posts: 480
|
unfair, disbalanced
t-d |
|
|
|
#8 |
Member
Join Date: Jun 2009
Location: Azeroth
Posts: 4,334
|
Too many conditions but Gem could use a rework. Maybe as simple as the DR rework. If you put it in your inventory it's stuck to you. If it drops it cannot be destroyed. However, IF is not blind to these possibilities because of DR.
The cosmetic change from treasure chest to a green jewel mixed it up by blending with the environment. Allowing you to tuck it away somewhere nicely before you perish or enemy simply forgot you had and dropped it. t_down |
|
|
|
#9 |
Member
|
__________________
|
|
|
|
#10 |
Member
Join Date: Jul 2009
Posts: 172
|
If an invisible hero gets this how will you kill him? You won't. its too dam good
|
|
|
|
#11 |
Member
Join Date: Jun 2009
Location: Azeroth
Posts: 4,334
|
Kanza don't be a grammar nazi in your suggestion thread! I wanna see you think your idea through by countering the public sediment. If not to better your suggestion to make this thread entertaining.
|
|
|
|
#12 |
Member
|
T-down.
Unneeded.
__________________
Part of the 'Suggestions Review thread'. If you have a request for a review of your remake suggestion, please send a private message.
![]() |
|
|
|
#13 |
Member
Join Date: Jun 2009
Location: Azeroth
Posts: 4,334
|
You're unneeded bakeera
|
|
|
|
#14 |
Member
Join Date: Aug 2009
Posts: 999
|
lol like why is this needed? its not like invis heroes who carry gem reveal themselves.
|
|
|
|
#15 | |
Member
|
I wasn't talking about grammar but anyway, you're right. I should have explained a bit more.
One of the reason why I prefer DotA over other Wc3 maps (namely DDay) was that for anything there is, there's always a counter to it. And what can heroes with invisibility do to counter gem and wards? "Gank him and you will be fine"? Nah, gank him and everything will be fine. But seriously, there must be another way to counter them. It doesn't have to be a full counter, so a partial counter is enough. With this remake, heroes with invisibility will have a chance to take advantage of the terrain in order to approach gem carriers or wards without being seen, which make the warding war more hilarious. Unfair? Imba? Quote:
__________________
|
|
|