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Old 09-02-2009, 11:20 PM   #1
Antitheos
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Lightbulb [Command] Allows observer to join teams [1.0d]


[1] How I imagine it.

[1.1]Scenario 1:
Observer types "-jointeamsentinel" or "-jointeamscourge" to join either of the teams. (mb -stse / -jtsc)
After doing that, he only sees, what his team can see.
He can be given control by his mates, like a normal player and use them like that.
He has zero gold and won't gain any. (Just like observer.)

[1.1.1] Short and easy:
His view is limited to the team's and he can control player units, if the player allows it.

[1.2] Scenario2:
Observer types "-joinviewsentinel" or "-joinviewscourge" to join either of the teams. (mb -svse / -jvsc)
After doing that, he only sees, what his team can see.
He can't get control over any unit (share disabled).
He has zero gold and won't gain any. (Just like observer.)

[1.1.2] Short and easy:
His view is limited to the team's.



-------------------------------------------------------------------------
[2] Arguments.

[2.1]Why should the programmers bother to implement this command? (Scenario1)
  1. It's neither for ultraprohighskilled level nor for random teams.
    It's for fun wars between low-mid skilled people.
    So please don't judge as "pro".
  2. !! ( + any necrobook/HotD-user who hasn't yet been named.)
    If someone really needs any more information about this argument, please do ask for it. (Edit: someone asked: read green text.)
  3. Just something minor, but still an argument.
    My mates and me are by chance enough to play.
    But wait!, there is 1 (or are 2) too much.
    We ask other teams about hosting with observer.
    Sometimes the make trouble.
    Because this allows us hypothetically to use our spare mates as a combined sentry/observer ward with global range.
[2.2] Why programm even a second comment? (Scenario2)
  1. Some people will complain about the advantage given by the additional micro by sixth or senevth player.
    The only advantage would be a higher map awarness commands given by someone who hasn't to focus on micro.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Last edited by Antitheos; 09-03-2009 at 09:08 PM. Reason: Critism and organising.
Old 09-03-2009, 12:16 AM   #2
NoThlnG
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Default Re: [Command] Allows observer to join Sentinel/Sco

I don't know for this. Sounds good and bad at the same time.... Null for now
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Old 09-03-2009, 07:32 AM   #3
Antitheos
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Default Re: [Command] Allows observer to join Sentinel/Sco

What's bad about it?
Just curious.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 09-03-2009, 07:15 PM   #4
Cáno
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Default Re: [Command] Allows observer to join Sentinel/Sco

Quote:
What's bad about it?
The fact that observer should always be neutral makes it redundant. An observer who is on one side or another can just inform others with some voice communication - just as you pointed in the 3rd argument. I understand that observer wouldn't be able to regain observer status?

I don't get the second argument.

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Old 09-03-2009, 08:30 PM   #5
Antitheos
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Default Re: [Command] Allows observer to join Sentinel/Sco

Why should an observer be neutral?
I agree that he shouldn't use his sight to help one team or another, but this would even prevent that in the situation I described. (observer being mh for on team)
Yes, he shouldn't be able to regain neutral sight.

The second argument
Imagine Chen.
Chen has one Troll (Ensnare), one Furborg (Slam) and one Cent (Stomp).
(Unrealistic but possiple: +two demons by Necro Book.)
You have to evade incoming PotM arrow, Ensnare fleeing and get the Furborg to him for slow, and you have to cancel SK ultimate, whilst you have to cast Penitence on Ench for getting her down despite of Nature's Attendants and decide wether to use Test of Faith on your Beast Master or on her.
(And someone has to walk the demons!)

I know, this example is entirely exaggerated, but might happen.

My point is:
I believe most of the low and mid class clans can't use him or even Serpent Wards properly.
Or Brood for example, if one or to of the twenty spiders are used to scout for other hereos wgile chasing one por fellow, it could make the difference.
This is why I posted those heroes.



When I think about it, there seems to occur one problem:
It gives an advantage.

Have to alter idea.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Last edited by Antitheos; 09-04-2009 at 08:27 AM.
Old 09-03-2009, 08:57 PM   #6
Cáno
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Default Re: [Command] Allows observer to join teams [1.0c]

Now I see. Obviously it would require a separate mode (to - team observers, or something like that).

Greets
Cáno
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Old 09-03-2009, 09:06 PM   #7
Antitheos
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Default Re: [Command] Allows observer to join teams [1.0c]

It doesn't need a mode.
The command is enough. (the 4 I posted)
Just the observer who wants to join a team types the command.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 09-04-2009, 02:11 PM   #8
Baldoro
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Default Re: [Command] Allows observer to join teams [1.0d]

I've just thought about something:
What about adding a command that allows an observer to ENTER THE LEAVER's hero!?
The share, cash and items would not be given to leavers teammates in the nearest 1 minute. That would be the time for observer, to think about entering the leaver.
What do You think guys?
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Old 09-04-2009, 02:20 PM   #9
Antitheos
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Default Re: [Command] Allows observer to join teams [1.0d]

It would be a very uncommon situation.
Or what kind of DotA games would require this?
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 09-04-2009, 02:24 PM   #10
Cáno
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Default Re: [Command] Allows observer to join teams [1.0d]

Quote:
Originally Posted by Antitheos View Post
It would be a very uncommon situation.
Or what kind of DotA games would require this?
So, you claim that you consider leavers as very uncommon? Maybe you are right, when observers are in then the chance of leaving decreases.

Greets
Cáno
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Old 09-04-2009, 02:27 PM   #11
Lycan
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Default Re: [Command] Allows observer to join teams [1.0d]

well wouldn't hurt.... 6 v 6 dota but wouldn't be possible for Comp dota though.
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Old 09-04-2009, 04:19 PM   #12
Antitheos
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Default Re: [Command] Allows observer to join teams [1.0d]

Quote:
Originally Posted by Cáno View Post
So, you claim that you consider leavers as very uncommon? Maybe you are right, when observers are in then the chance of leaving decreases.

Greets
Cáno
Leavers are common in pubs.
Observer aren't.
And our standard rage quitter me-solo-mid-random-agi has feeded before, I wouldn't take his place.

In fun/caln wars vice versa.



Quote:
Originally Posted by Lycan View Post
well wouldn't hurt.... 6 v 6 dota but wouldn't be possible for Comp dota though.
Yes, pros won't need it. (But how many pros are out there who have really mastered Chen? (I really don't know.))
But I have even problems with Silla.^^
__________________
One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
  Reply With Quote
Old 09-04-2009, 10:17 PM   #13
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Default Re: [Command] Allows observer to join teams [1.0d]

No, Observers are privy to certain information from the opposing team, provides an unfair advantage, and micromanaging your hero and any summons is part of the fun and challenge of those heroes. It should be the goal of anyone who plays more than one game a week to improve upon all of their skills. Allowing a second party to control your units handicaps the player overall.
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Old 09-05-2009, 10:10 AM   #14
Antitheos
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Default Re: [Command] Allows observer to join teams [1.0d]

Quote:
Originally Posted by JohnnyMoe View Post
No, Observers are privy to certain information from the opposing team, provides an unfair advantage,
If done during bans/picks?
Of course during it shortly before 0:00 (guyz, 3 up to gank ya!), there would be a commotion.
The current situation is, when our opponents allow us to have observers (or the other way around), we may abuse that.
But we don't.
It would simply erase the possibility to be such anfair with an observer on our side.
Quote:
and micromanaging your hero and any summons is part of the fun and challenge of those heroes. It should be the goal of anyone who plays more than one game a week to improve upon all of their skills. Allowing a second party to control your units handicaps the player overall.
It's a "can", not a "must".
Also, I proposed a second commend, only limiting the view.
__________________
One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Last edited by Antitheos; 09-05-2009 at 10:14 AM.
Old 09-05-2009, 12:22 PM   #15
AbyssPetra
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Default Re: [Command] Allows observer to join teams [1.0d]

i like the part where you can choose which side you only want to see. but being able to control..meh, doesnt sounds like observing.
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Old 09-05-2009, 01:06 PM   #16
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Default Re: [Command] Allows observer to join teams [1.0d]

Yes, you are now longer a normal observer.^^
It's rather assisting.

But not with second command, you'd really only observe.
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One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
  Reply With Quote
Old 09-11-2009, 07:52 AM   #17
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Default Re: [Command] Allows observer to join Sentinel/Sco

Quote:
Originally Posted by NoThlnG View Post
I don't know for this. Sounds good and bad at the same time.... Null for now
Still not knowing what you meant with bad.

Bump.
__________________
One of the reasons why I like Watchmen:
He saw the true face of the 20th century and chose to become a reflection, a parody of it. No one else saw the joke, that's why he was lonely. Heard joke once:
Man goes to doctor. Says he's depressed. Says life seems harsh and cruel. Says he feels all alone in a threatening world where what lies ahead is vague and uncertain. Doctor says "Treatment is simple. Great clown Pagliacci is in town tonight. Go and see him. That should pick you up." Man bursts into tears. Says "But Doctor... I am Pagliacci."
Good joke. Everbody laugh. Roll on snare drum. Curtains.
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Old 09-13-2009, 10:45 PM   #18
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Default Re: [Command] Allows observer to join teams [1.0d]

Well, it couldn't hurt to create such a command, in my opinion. The only thing is that you must find a programmer willing enough to do so. That's why this whole post started probably .

It is true that there aren't that many observers in pubs, because the average pub will think that the observer will give info by private talking to the host and vice-versa. I play some observer games sometimes, but these are only filled with friends and the observer is just someone, who wants to talk instead of playing the game itself. Eventually he/she will leave the game because it gets tho boring for him/her.

So the suggestion to let a observer actually team-up with one of the sides is actually quite a nice suggestion. It also is good that the observer is able to control one of the units from time to time. For example if someone has to go take a leak or something like that. Should be quite handy and nice to know, that someone is still doing his/her best to give your hero some extra levels and gold. Not to meantion it breaks the sometimes boring view.

Don't know what causing it to be such a problem actually...
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Old 09-14-2009, 01:58 AM   #19
NoThlnG
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Default Re: [Command] Allows observer to join teams [1.0d]

The problem is there's rarely an observer games on pub (actually, I've seen only in 1v1 situation only) while in pro this shouldn't be done.

So, I think this is not that necessary but this won't hurt either.... Still, a null vote
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Old 09-14-2009, 09:01 AM   #20
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Default Re: [Command] Allows observer to join teams [1.0d]

how, about when there is a leaver, can a team observer take control over his hero? thats would be nice in case an unfortunate DC happen
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