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#1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Join Date: Mar 2010
Posts: 244
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| Affiliation: | Sentinel |
| Damage: | 53-59 |
| Armor: | 2 |
| Movespeed: | 300 |
| Starting HP/MP: | 568/234 |
| Attack Range: | Melle |

Seed Hall - (Point-target-summon)
__________ __________
Xenon power to control its essence extending it too far away in space, so he can command a beam from heaven to fall to a point target, creating a barrier to crystal distance of 600 linear. Xenon can move freely through the crystals
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 90 30 600 250 10s Hp cristal 400 2 90 30 600 250 15s Hp cristal 500 3 90 30 600 250 20s Hp cristal 600 4 90 30 600 250 25s Hp cristal 700
Notes:
- Cries of pain have free pass in the crystals
- A multi-usage skill that can be used in many circumstances. It can block fleeing enemies, hold them in place for your teammates to land their skills, and sometimes as an escape mechanism. Synergizes well with your other skills.
- The crystals have 5 armor of Fortified type, that means that in late game the enemies can destroy them to escape. Does not stop blinking either
Orbital Shield - (Passive-auto-effect)
__________ __________
Orbital shield also known by many as the ultimate defense. For while blending the skills of defense and attack, a skill that only Xenon although it can not be in this world, its orbital remain in last place where you were, and chase all over the place to stay spinning around you.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 - - - - - Defense orb- when the path of long-distance attack from an enemy's defense Cries of Pain increases by +40 armor for 0.5s. 2 - - - - - Repel Orb- When the orb is in the path of the opponent's attack long distance that allows Cries of Pain return the same amount of damage in return for 0.5s 3 - - - - - Poison orb- Creates an orb that causes 10 damage every 3 seconds to all enemies that come into contact with him 4 - - - - - Carrier orb (bag orb)-Creates an orb capable of carrying any one item.
Notes:
- The orbs do not die more than once created.
- Even die Xenon orbs remain in last place where he was.
- The orbs follow Xenon where he is, unless you're dead.
- The orb does not collide with other objects.
- If Xenon die the item in the carrier orb not can be drop.
- If the orbs are not in the way of the effects of these attacks do not occur
- the complete orbital time is betthen 3 or 4 seconds
- if ranged atacker is 150 or less distance the first and second orb no have efect
Brust Smoke - (Active-AOE-Buff)
__________ __________
Xenon lets loose a blast of cosmic energy. The enemy around loose the vision causing them to miss on most of their attacks. His energy makes the enemy heroes lost part of his vision for 5 seconds
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 100 6 - 300AoE 5 100dmg - 70%miss 2 100 6 - 400AoE 5 120dmg - 80%miss 3 100 6 - 500AoE 5 140dmg - 90%miss 4 100 6 - 600AoE 5 160dmg - 100%miss
Xenon Parasite - (Target)
__________ __________
Cries of pain introduces the heroes a parasite target. If the infected hero dies, will dawn a unit of parasitic creature with half of his life (HP) and half of its attack. This creature will attack another hero. If that hero dies as the creature attacks him, born a copy of Cries of Pain, with ability to be reborn Cries of pain;
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 200 45 150 - 10 Once implanted within the host the parasite tries to rise causing 10 damage per second for 10 seconds, causing the hero bleed. If he dies in the process, a parasite will be born with half the points of life of its host and half of your attack damage by attacking another hero. If attacked the hero dies, will be born a current copy of Xenon with the ability to relive the same. 2 200 45 150 - 10 Once implanted within the host the parasite tries to rise causing 30 damage per second for 10 seconds, causing the hero bleed. If he dies in the process, a parasite will be born with half the points of life of its host and half of your attack damage by attacking another hero. If attacked the hero dies, will be born a current copy of Xenon with the ability to relive the same. 3 200 45 150 - 10 Once implanted within the host the parasite tries to rise causing 60 damage per second for 10 seconds, causing the hero bleed. If he dies in the process, a parasite will be born with half the points of life of its host and half of your attack damage by attacking another hero. If attacked the hero dies, will be born a current copy of Xenon with the ability to relive the same.
Notes:
- Parasite cant be control.
- Copy of xenon cant use skills from origim xenon.
- Copy xenon have same status from Xenon
- Copy of Xenon have skill reborn to reborn Cries of Pain if this die.
- Copy of Xenon die if use Reborn Cries of Pain
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#2 |
Member
Join Date: Jan 2010
Posts: 1,779
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Awesome concept. Great Job.
![]() You have improved a lot from the last few hero suggestions.
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#3 |
Banned
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it`s freak can u change the hero model PLZ
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#4 |
Member
Join Date: Mar 2010
Posts: 244
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i working for a good hero, and i see some other heros whitch good ideas but not revised or re-work. i go try make this heros betther to game
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#6 |
Member
Join Date: Mar 2010
Posts: 244
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thanks ! i like too ! maybe whith some help he can enter in the next add to dota!
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#7 |
Member
Join Date: Sep 2009
Posts: 287
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i love the model
![]() t-up for the hero... have interesting concept of skills... |
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#8 |
Member
Join Date: Oct 2009
Posts: 257
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Excellent, much better than the brothers
I don't really blame you for your english but I do praise you cuz you try The only thing missing now is presentation.. |
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#9 |
Member
Join Date: Feb 2010
Location: indonesia (maybe)
Posts: 33
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T-UP!
what a cool hero! |
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#10 |
Banned
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T-UP but change the story where it said that he`s a wisp
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#11 |
Member
Join Date: Mar 2010
Posts: 244
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????? other demon???? no My xenon Not is bad guy! Is the hero sentinel, to protect your people a anti-hero... wat this guy can be?
wisp is pure energy! and Xenon is too a energy! But more powerfull. How you idea for i trade the wisp? |
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#12 |
Member
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I like the hero model very well. looks awesome to me! the skill pictures are nice too. maybe Orbital Shield doesnt really look like a shild to me. the skills itself have an interesting concept so i like them very much. all in all i would say that you had awesome ideas. T-UP!
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#13 | |
Member
Join Date: Mar 2010
Posts: 244
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Quote:
I maked a true orbital shield and he work very well. Im Working in the test map now to all see how work this shield end the other skillss ! The orbital move around the Cries of Pain. if atacked fron ranged and the orb is in position correct he make get some armor ou bring back the damage. the good player whith range can not atack when the shield are in the way but this is hard to do. Thanks for the help and maybe this hero come to dota next time! |
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#14 |
Member
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ahhh sry i read it wrong my fault
BUT I HAVE TO SAY IT AGAIN AWESOME MODEL!!!!!
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#15 |
Member
Join Date: Mar 2010
Posts: 244
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No Problem ! thanks ! Help-me to have Xenon, Cries of pain in dota!
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#16 |
Member
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just a suggestion,this hero should be int,it would be way more cool! ^^
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#17 | |
Member
Join Date: Mar 2010
Posts: 244
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Quote:
A Melle int? He has skills that can prevent leakage and improve the team work if it is on the front line or as a tank. His ability also helps him escape when you need it. When added items he can get stronger. I think in matters of game would not be a good hero but for the beginning to the end or middle of the game. Can act as support and has many advantage against enemies at long distance because the orbital shield. I think it is important not to lose the characteristic "being a hero of the front line. With skills that make a potential to separate inimigos.e so the team do a good gank or be able to reach the tower without interruption heroes Melle. having a barrier to hinder. The last skill for more complex it may be, helps especially when you have an enemy who will try to escape. Despite considerable time to fire it can change the story in an end game is to get the sequence to be activated. What is difficult but not impossible. It may be funny to maybe a noob with Perga roshan hold it there and use the last skill. when it is suffering the damage of this barrier and you through your forest. running behind the next to be haunted by the parasite that will kill the other one copies his hero and the possibility of reviving! I got excited but the idea of him being a character of intelligence still can not be totally ruled out, but I believe it would make much weaker. thanks! i wait more suggestions |
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#18 |
Member
Join Date: Mar 2010
Location: Ethereal Plane
Posts: 919
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this skill hero concept is good.... but some words is not understandable and confuses me
i see erico youre not a native english speaker(like me) but you're english not really understandable.... sorry, some people might be confused on what you state here..if you need any help on expressing what words you want to express PM me... 1st skill: Just like Clockwerk but instead you are the only one allowed to attack, enemies can attack it too.... well id say its 8/10... 2nd skill: Not gonna rate this, this is the part where i dont really understand waht you mean... only a bits of it 3rd skill: what is the purpose of reducing enemies sight range? it might be better if you rescale it and add some damage.... Ulti: What! 1 min?.. bad idea, bad idea..... well i would like to help you on some of your skills if you want to... i wont gonna rate this for now... because in its state today, it is T-DOWN
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![]() (PM me for reviews, I warn you that i am a critic, you might not like what is my opinion) |
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#19 | |
Member
Join Date: Mar 2010
Posts: 244
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Quote:
2nd skill- re-write! maked! 3rd skill- add damage maked! ulti- no more 1 minute! is stant |
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#20 |
Member
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Hmm... very nice! No other words!
t-up
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