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#1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Join Date: Sep 2009
Posts: 614
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| Affiliation: | Sentinel |
| Damage: | 50-54 |
| Armor: | 3.57 |
| Movespeed: | 300 |
| Starting HP/MP: | 549/195 |
| Attack Range: | 100(melee) |


Phalanax - (Toogle)
__________ __________
Leonidas is master of battle formations, be it offensive or defensive ones. Has two modes, offensive and defensive.
Defensive Mode - (Toogle, Aura, Affects Allied Heroes)
__________ __________
Increases his and the defense of nearby allies depending on the number of nearby allied heroes. Bonus is doubled on Leonidas.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 0 0 N/A 400 N/A +0.75 armor and +1.5% magic ressisstance per nearby allied hero 2 0 0 N/A 400 N/A +1 armor and +2% magic ressisstance per nearby allied hero 3 0 0 N/A 400 N/A +1.25 armor and +2.5% magic ressisstance per nearby allied hero 4 0 0 N/A 400 N/A +1.5 armor and +3% magic ressisstance per nearby allied hero
Notes:
Offensive Mode - (Toogle, Aura, Affects Allied Heroes)
__________ __________
Every Greek knows that numbers mean nothing. Applies bonus to AS, MS and damage of nearby allies depending on the nearby enemies : nearby allies ratio. Ratio is caped at 4. Each unit adds 1 to corresponding side, each hero adds 3. Bonus is doubled on Leonidas.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 0 0 N/A 800 N/A (+4% AS, +1% MS, +5% dmg) * ratio 2 0 0 N/A 800 N/A (+8% AS, +1.5% MS, +7.5% dmg) * ratio 3 0 0 N/A 800 N/A (+12% AS, +2% MS, +10% dmg) * ratio 4 0 0 N/A 800 N/A (+16% AS, +2.5% MS, +12.5% dmg) * ratio
Notes:
Demoralization - (Active, Affects Enemy Heroes)
__________ __________
Leonidas looses a frightening battlecry, making even the most persistent foes run away in fear.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 90 25 N/A 400 1 Affected enemy heroes will run away from Leonidas in a straight line (but will still adapt to terrain) 2 100 25 N/A 400 1.5 Affected enemy heroes will run away from Leonidas in a straight line (but will still adapt to terrain) 3 110 25 N/A 400 2 Affected enemy heroes will run away from Leonidas in a straight line (but will still adapt to terrain) 4 120 25 N/A 400 2.5 Affected enemy heroes will run away from Leonidas in a straight line (but will still adapt to terrain)
Notes:
Credits to Punj,Love Hater (yeah, that's a single account) for making icon with fiting borders.
Molon Labe - (Passive, Affects Self)
__________ __________
Spartans won't go down easily. If he suffers a finishing blow, Leonidas will get some health back and take reduced damage for several seconds. Removes most debuffs when triggered.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 N/A 60 N/A N/A 5 Regains 8% hp and gets 25% damage reduction for 5 seconds 2 N/A 55 N/A N/A 5 Regains 10% hp and gets 30% damage reduction for 5 seconds 3 N/A 50 N/A N/A 5 Regains 12% hp and gets 35% damage reduction for 5 seconds 4 N/A 45 N/A N/A 5 Regains 14% hp and gets 40% damage reduction for 5 seconds
Notes:
This is Sparta! - (Active, Single Target, Affects Enemy Heroes)
__________ __________
Leonidas executes a mighty blow, greatly damaging and stuning his target. If the target hero dies while under the effect of this spell, he'll respawn longer.
__ ____. ________. _______. ___. _______. __________________________. Mana Cooldown C. Range AoE Duration Effects 1 125 60 Melee N/A 2(stun)/8(debuff) Deals 200 damage and stuns for 2 seconds. Respawn time prolonged by 10. 2 150 60 Melee N/A 2.5(stun)/8(debuff) Deals 300 damage and stuns for 2.5 seconds. Respawn time prolonged by 15. 3 175 60 Melee N/A 3(stun)/8(debuff) Deals 400 damage and stuns for 3 seconds. Respawn time prolonged by 20.
Notes:
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#2 |
Member
Join Date: Oct 2009
Posts: 1,324
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Nice ideas
The passive agi gain would make him very strong late game. |
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#3 |
Member
Join Date: Dec 2009
Posts: 240
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This is actually...nice.
With this kind of rational Leonidas i wouldnt even mind having him ingame :-P Good luck with this (cant see model tho)
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#4 |
Member
Join Date: Jan 2010
Posts: 91
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are you weird? the (zipped!) model is more than a half mb OO.
You know ht max map size is 8mb, and dota laready isnt small.
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Long signatures sux
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#5 |
Member
Join Date: Mar 2010
Posts: 2,063
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this is actually nice... really.
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I won't take any review request for this month. Busy in real life.
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#6 |
Member
Join Date: Sep 2009
Posts: 12
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T-up
Nice hero! |
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#7 |
Member
Join Date: Jun 2009
Posts: 298
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REVIEW since I don't see this kind of suggestion everyday:
1st Skill - Seems rather weak to be honest if you consider the fact of actually clumping up the team for your passive which works ONLY for you. The reduced MS is also too much to 'balance?' the mediocre effects of this skill. 2nd Skill - Simple actually. AoE disable is always good. 3rd Skill - The AoE? This may balance out the crappy effects of your 1st skill. Then again I'm not so sure about that. Using ratio as a variable is rather original. Kudos to the skill. The effects on the other hand... Dunno bout that. Ultimate - Make the cooldown a static 60 sec like Rexxar's roar. 3 Sec. stun , 400 damage, especially when you already have another disable every 40 sec is not funny. At all. Overall - Simple yet it is team-oriented. Which is always a good role in DotA. BTW if you can make Mask of Madness synergize with this hero my head will implode because of the win.
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#8 |
Member
Join Date: Sep 2009
Posts: 614
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Thx for support boys, but hero isn't complete yet, so yes, some skills are retardedly powerfull while others have some issues. I'll fix him right now.
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Prepare for glory!
Leonidas, King of Sparta |
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#9 |
Member
Join Date: Sep 2009
Posts: 614
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OK, I tweaked the concept, hope it's better now.
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Leonidas, King of Sparta |
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| Last edited by Khassar; 05-15-2010 at 02:52 PM. | |
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#10 |
Member
Join Date: Mar 2010
Location: Baguio
Posts: 140
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Woah, at any way I did not copy your ultimate thought it has something close to it(the increase of respawn time). I just posted my hero and saw yours and checked it out, surprised. T-Up :3 Though I bet DotA won't appreciate much if Leonidas came into dota :3
Would be funny to see if his ultimate creates a pithole behind the target before being pushed back. |
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#11 |
Member
Join Date: Jan 2010
Posts: 78
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lmao
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#12 | ||
Member
Join Date: Sep 2009
Posts: 614
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Quote:
Quote:
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Leonidas, King of Sparta |
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#13 |
Member
Join Date: Sep 2009
Posts: 614
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Come on guys, share your thoughts, it's Leonidas after all.
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Leonidas, King of Sparta |
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#14 | |
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Skill 1: all in all ok but as used in defence for footmans ... defensive mode should slow allies a bit. offensive is also ok. Numbers need a little change.
I got a question: Can you activate the modes each for itself or only switch from one to another? Skill 2: sounds great xD Skill 3: sounds interresting, does this count for all dmg? Skill 4: Thats funny but useless if you are in the looser team xD, maybe 8 secs is too less All in all ok, the epic challenge to make a Leonidas Hero for DotA is really hard, but you managed that quite well. The only thing that is bad is the icon that doesn't really fit into WC3, but thats unimportant. T-Up
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#15 |
Member
Join Date: May 2010
Location: Home
Posts: 137
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Leonidas in DotA? =S Find the model, and after i can write some decent comment u_u
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#16 | ||
Member
Join Date: Sep 2009
Posts: 614
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Quote:
Quote:
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Leonidas, King of Sparta |
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#17 |
Member
Join Date: Sep 2009
Posts: 614
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Would like to see some more reviews.
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Leonidas, King of Sparta |
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#18 |
Member
Join Date: Jun 2009
Location: Jakarta, Indonesia
Posts: 326
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It's good but i'd prefer Leonidas in the Map 300, he can throw spears >_> but this is nice also too..
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#19 |
Member
Join Date: May 2010
Location: Russia
Posts: 337
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Awesome hero. T-Up!
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шodota
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#20 |
Member
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This is DotA not 300.
I won't even bother to say T-Up or T-Down because IceFrog won't even bother to look at this.
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