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#1 |
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Join Date: Oct 2009
Posts: 1,324
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| Last edited by Redleader134; 12-06-2010 at 11:25 AM. Reason: New suggestions | |
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#2 |
Member
Join Date: Oct 2009
Posts: 1,324
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Comment please
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#3 |
Member
Join Date: Mar 2010
Posts: 244
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Simple but can be used
Trap Master was a hunter who once knew the pain of losing your whole town with the attack of the living dead. Since then he alone tried to use his ability to hunt to finish the advance of evil forces, but one day he was captured and imprisoned in a dungeon demonic. In this place he met an old and decayed Junchos called mad magician, who in his few days of life has lessons for all who could escape from that nightmare. One night determined Trap Master has prepared its atimanhas and shadows of darkness hunted one by one all devils. Free again entered the forest, and with the help of some friends not so friendly with the undead he used magic to a lethal attack. But their advance was useless by the forces of darkness and weakened even managed to return with one of its main pitfalls. After being so collected by the forces of Sentinels. After regaining the strength he returns to battle with new allies. |
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#4 |
Member
Join Date: Mar 2010
Posts: 244
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The trap master no need cast time, duration or mana cost, can be passive! use a tree trap can be usefull
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#5 |
Member
Join Date: Oct 2009
Posts: 1,324
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Ok I have edited him a bit. Added a story, changed Acid trap to tree trap
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#6 |
Member
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Idea is very good.
1 skill is good but i want to see how it work on practice. t-up 2 skill is strange. Byrol, The Trapmaster hit the enemy and SUDDENLY enemy ensnared. t-null. 3 skill is nice but again SUDDENLY enemy could be ensnared. But for idea t-up. Ulti is ideal for this hero. Big T-UP. Finally t-up. GJ IMHO |
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#7 | |
Member
Join Date: Oct 2009
Posts: 1,324
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Quote:
Skill 2 and 3 are not when Byrol attacks, its when he takes physical damage. This is to help him run away, since he has a bad ms. P.S. Im crap at map making/scripting. Please help me :P Ive done the hero (stats and stuff) but I need someone to help with the skills. P.S.S SN0W37 has kindly agreed to make a testmap |
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| Last edited by Redleader134; 05-19-2010 at 02:12 PM. | ||
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#8 | |
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Quote:
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#9 |
Member
Join Date: Oct 2009
Posts: 1,324
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Now there is a testmap. Check it out.
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#10 |
Member
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In your testmap your hero have no skills =(
I really want to test this hero. Hope you or testmap maker can fix it soon. I wish you good luck
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![]() DARER: __EPG.DOTA25__ iCCup: MtK.RRzz RGC: - ![]() |
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#11 |
Member
Join Date: Oct 2009
Posts: 1,324
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Oops, wrong map. Attached now
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#12 |
Member
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Ok i played testmap and im very glad.
1 skill in practice very original and cool. But maybe better will be next: Level 1 - Net trap (3 second ensnare in 400 AoE) Level 2 - Net trap, Silence trap(3 sec silence in 400 AoE) Level 3 - Net trap, Silence trap, Fire trap (Burns in 400 AoE for 5 seconds 30 DPS, the longer an enemy stays in the fire zone the more damage the enemy takes. DPS increases by 10 each second.) Level 4 - Net trap, Fire trap, Silence trap, Tree trap (plants a tree in place of the ward that is in fact a trap. Trees last 60 seconds and have 250/250 vision. Any units that get within 350 range of a tree get stunned for 1 second. Tree is destroyed after stunning. Max 5 trees) So u can see that i suggest you to replace Silence trap and Fire trap. But it is only IMHO. Other skills is good, ask people for more reviews
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![]() DARER: __EPG.DOTA25__ iCCup: MtK.RRzz RGC: - ![]() |
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#13 |
Member
Join Date: Oct 2009
Posts: 1,324
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Anymore feedback? Anyone?
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#14 |
Member
Join Date: Oct 2009
Posts: 1,324
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Bump
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#15 |
Member
Join Date: Apr 2010
Location: In 5th dimension
Posts: 1,744
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First of all donot spam like hell or u may get banned.
Now rates 1st skill : 3/10 2nd skill : 6/10 3rd skill : 7/10 Ulti : 5/10 statgain: 1/10 model and icon : 7/10 story and creativity : 13/20 rest : 5/10 orginalty : 7/10 total : 54/100 = 5.4/10 if u get 8.6 or above than it than ur that part is good. Currently ur hero is very bad. It needs too much improvent.
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#16 | |
Member
Join Date: Oct 2009
Posts: 1,324
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Quote:
E.g. Rest? what is rest? I think u have categories for everything. And statgain seems very balanced to me. He has very low str gain and ms to counter the int gain. |
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#17 |
Member
Join Date: Oct 2009
Posts: 1,324
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Final bump
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#18 |
Member
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I like it, really original ^^ but, how would the icons work? 4+1+1+1=7=not enough slots unless i missread something
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#19 |
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Join Date: Oct 2009
Posts: 1,324
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#20 |
Banned
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i give u 1/10 4 all becouse this kind of hro it`s weird , i know heroes that haven`t explain thair use in name like Bristleback , u can call him stacker becouse all of his spels stacks but nobody does , u understand?
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