Developer's Blog
Register Low Fi Mark Forums Read

Reply
 
Thread Tools
Old 06-10-2010, 10:31 AM   #1
Terresquall
Member
 
Terresquall's Avatar
 
Join Date: Jun 2009
Posts: 314
Blog Entries: 2
Terresquall is offline

Default [ANIMATION] Chaos Bolt - Model Touchup & Tweaks


Introduction

The recent new model that Chaos Bolt got is fine and dandy, but it can be better, seeing that it's just a recolour of an existing engine model. There are a few problems with that:
  • The missile looks small and weak, not like a bolt that could stun enemies.
  • The missile model is just a tint, and the impact sound is weak.
  • Seeing it's imported, there's no excuse to not make it more unique, and less like the model that it was based off on.

Model Edit

I've basically taken the liberty to give the model a few edits.
  • The size of the ball was enlarged and thickened so it looks more threatening, material and powerful.
  • A much more potent impact sound was given to the bolt.
Download the model here.

A Few More Editor Touch Ups

I also suggest changing some of the spell's visual animation:
  • Give the Chaos Knight the "attack" animation when he's casting. It makes him look like he's flinging the bolt out.
  • Give the bolt's missile an arc of 0.3. It makes the bolt's movement look erratic combined with the bolt's wild rotation.
  • Change the text showing the bolt's stun duration from blue to red (255/127/127).
  • Synchronise the stun and the bolt impact already! As of now, the damage and stun is dealt the moment the stun is cast but before the missile hits! So the missile is really there for show, which it shouldn't be. It's as simple as moving the dummy causing the stun to the Chaos Knight and letting him fire the stun from there. To synchronise the damage, a timer delay based on the formula [ Distance between targets / Bolt's missile speed ] can be used, and the damage is dealt after the delay.

Test Map

There are no pictures this time, because it doesn't depict the edits I've done to the bolt properly. Check out the testmap here to see it in action instead.
  Reply With Quote
Last edited by Terresquall; 10-13-2010 at 02:51 PM.
Old 06-10-2010, 10:33 AM   #2
Quiesce
Member
 
Quiesce's Avatar
 
Join Date: Sep 2009
Location: Pennsylvania
Posts: 2,777
Blog Entries: 2
Quiesce is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

hawt, T-Up
__________________
.................................................. .................................................. .................................................. .................................................. ..........


  Reply With Quote
Old 06-10-2010, 11:00 AM   #3
Cyril
Member
 
Cyril's Avatar
 
Join Date: Mar 2010
Location: Vietnam
Posts: 251
Cyril is online now
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Huge T-up from me
__________________
You feel sad and need some relax?
Just go to Youtube and find "BlackmillMusic".
Enjoy.

  Reply With Quote
Old 06-10-2010, 11:05 AM   #4
Captain Planet
Member
 
Captain Planet's Avatar
 
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,679
Blog Entries: 10
Guide Writer Award Guide Writer Award 
Send a message via MSN to Captain Planet Send a message via Skype™ to Captain Planet
Captain Planet is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Makes sense, although that would make it colour co-ordinated, and isn't he meant to be a CHOAS knight?
  Reply With Quote
Old 06-10-2010, 11:07 AM   #5
GrigorevAlex
Member
 
GrigorevAlex's Avatar
 
Join Date: Jan 2010
Location: Russia,Velikiy Novgorod
Posts: 405
Send a message via ICQ to GrigorevAlex
GrigorevAlex is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

  Reply With Quote
Old 06-10-2010, 11:19 AM   #6
Nox.knight
Member
 
Nox.knight's Avatar
 
Join Date: Mar 2010
Location: Suggestions
Posts: 1,331
Blog Entries: 2
Nox.knight is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

T-up
  Reply With Quote
Old 06-10-2010, 12:01 PM   #7
NoThlnG
Forum Staff
 
NoThlnG's Avatar
 
Join Date: Jun 2009
Location: Nowhere
Posts: 14,371
Blog Entries: 8
Send a message via MSN to NoThlnG Send a message via Skype™ to NoThlnG
NoThlnG is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Ok, T-Up but at least for models, you should give a ss...
  Reply With Quote
Old 06-10-2010, 03:33 PM   #8
Burndead
Member
 
Burndead's Avatar
 
Join Date: Nov 2009
Location: Plovdiv, Bulgaria
Posts: 1,276
Blog Entries: 1
Burndead is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Who said "Terres' thread is insta t-up" ?

T-UP
__________________
  Reply With Quote
Old 06-10-2010, 09:47 PM   #9
inLuv
Member
 
Join Date: Sep 2009
Posts: 26
inLuv is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

looks great t-up
  Reply With Quote
Old 06-10-2010, 09:50 PM   #10
ParaDise.-
Member
 
ParaDise.-'s Avatar
 
Join Date: Jan 2010
Location: Where you need me?
Posts: 2,128
Blog Entries: 1
ParaDise.- is online now
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Terresquall thread is always T-Up
__________________
Da Horde always ma home yo know pal? Orcs, taurens, elves or forsaken, As long I'm a troll I would watch yo steps.
  Reply With Quote
Old 06-10-2010, 11:54 PM   #11
dreamcatcher0
Member
 
dreamcatcher0's Avatar
 
Join Date: Mar 2010
Posts: 2,063
dreamcatcher0 is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

__________________

I won't take any review request for this month. Busy in real life.
  Reply With Quote
Old 06-11-2010, 02:14 AM   #12
abrams
Member
 
abrams's Avatar
 
Join Date: May 2010
Location: Russia
Posts: 337
abrams is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

T-Up, makes sense.
__________________
шodota
  Reply With Quote
Old 06-11-2010, 03:58 AM   #13
[P]rokatdn
Member
 
[P]rokatdn's Avatar
 
Join Date: Nov 2009
Location: Việt Nam
Posts: 1,834
Blog Entries: 1
[P]rokatdn is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

__________________
  Reply With Quote
Old 06-11-2010, 06:07 AM   #14
Shadow Fury
Banned
 
Join Date: Apr 2010
Location: Draining Your Life Juice.
Posts: 10,204
Blog Entries: 2
Send a message via MSN to Shadow Fury
Shadow Fury is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

  Reply With Quote
Old 06-11-2010, 07:48 AM   #15
thoby123
Member
 
thoby123's Avatar
 
Join Date: Jun 2009
Posts: 913
Blog Entries: 1
Guide Writer Award 
thoby123 is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Quote:
Originally Posted by The_Juggernaut View Post
Makes sense, although that would make it colour co-ordinated, and isn't he meant to be a CHOAS knight?
Random projectiles would actually be pretty cool

On topic T-Up, though the impact sounds too much like a stomp (TC's stomp right?)
__________________
Bottle fame, brew glory- A guide to the underloved, underestimated Alchemist. Now comes in semi-Premium quality!
Currently trapped in study limbo, spastic activity for now
SUGGESTIONS: Give Lich jazzhands! Alchie needs a new Greed! Pit o' Malice needs more pizzaz! Flesh Golem/Tombstone makeover anyone? Upgrade Complete! Newbie-friendly commands! Make BH's Wind Walk synergise! Make Gnoll a Gnoll!
IMPLEMENTED: Give Dirge some real disease!
  Reply With Quote
Old 06-11-2010, 10:31 AM   #16
dominator02
Member
 
dominator02's Avatar
 
Join Date: Sep 2009
Location: Philippines
Posts: 7,764
dominator02 is online now
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

__________________


  Reply With Quote
Old 06-11-2010, 10:41 AM   #17
Fate Trap
Member
 
Fate Trap's Avatar
 
Join Date: Sep 2009
Location: Where I live.
Posts: 7,281
Blog Entries: 2
Fate Trap is online now
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

t-up
__________________


Click to see my portfolio.
  Reply With Quote
Old 06-11-2010, 09:01 PM   #18
Black.Lotus
Member
 
Black.Lotus's Avatar
 
Join Date: Jul 2009
Location: The World
Posts: 4,626
Blog Entries: 1
Black.Lotus is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

A screenshot would be nice.
__________________



Don't like the Switch Mode? Join this group: <Click>
  Reply With Quote
Old 06-12-2010, 12:51 AM   #19
Infrisios
Forum Staff
 
Infrisios's Avatar
 
Join Date: May 2009
Location: Germany
Posts: 2,529
Blog Entries: 3
Send a message via ICQ to Infrisios Send a message via AIM to Infrisios Send a message via MSN to Infrisios Send a message via Yahoo to Infrisios Send a message via Skype™ to Infrisios
Infrisios is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

Screenshot would be good indeed, I got no way to open the map right now (does not display in WC3 folder and I got no JNGP).
__________________

When they come for me, I'll be sitting at my desk
With a gun in my hand, wearing a bulletproof vest singing
"My, my, my, how the time does fly, when you know you're going to die
By the end of the night." And said hey
- Streetlight Manifesto - Keasbey Nights
  Reply With Quote
Old 06-13-2010, 04:17 AM   #20
Siraraz
Member
 
Join Date: Jun 2009
Location: Earth
Posts: 1,751
Blog Entries: 4
Siraraz is offline
Default Re: [ANIMATION] Chaos Bolt - Model Touchup & Tweak

1) You don't need JNGP to even open it. It's protected.
2) Rename the file shorter or move it to a different folder.
3) Both of step 2.
  Reply With Quote
Reply
  Defense of the Ancients Suggestions Visuals


Forum Jump

Thread Tools