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Member
Join Date: Dec 2009
Location: Yogyakarta, Indonesia
Posts: 154
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| Affiliation: | Sentinel |
| Damage: | 50-53 |
| Armor: | 4 |
| Movespeed: | 305 |
| Starting HP/MP: | 435/260 |
| Attack Range: | 600 |
| Roles: | Carry |












Pishogue Arrows - (Active, Auto Cast) |
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#2 |
Member
Join Date: Apr 2010
Location: In 5th dimension
Posts: 1,744
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1st skill : nice skill
2nd skill : complety OP 3rd skill : OMGWTF!!! Just think it is even OP than ulti of any hero. 4th skill : no synergy. Statgain : Too much. Comments : worst hero. Better say u put the highest of everything and post. Need too much nerfing and some sort of synergy between skills.
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#3 | |
Member
Join Date: Dec 2009
Location: Yogyakarta, Indonesia
Posts: 154
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Quote:
Hmm, I think I should reduce the 2nd skill and stats gain. Btw, 3rd skill is not OP. Naga's Crit strike is 45% to deal 1.5x damage. This skill just give 1.1x-1.3x crit strike. Although, crit strike can only dealt once per attack. Ulti + 2nd skill. |
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#4 | |
Member
Join Date: Jun 2009
Posts: 2,851
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Quote:
look at vengeful aura.
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#5 | |
Member
Join Date: Apr 2010
Location: In 5th dimension
Posts: 1,744
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Quote:
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#6 | ||
Member
Join Date: Dec 2009
Location: Yogyakarta, Indonesia
Posts: 154
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Quote:
Quote:
Oh, I'm sorry, I get it now. Thanks for the correction. I've reduced the stats gain and 2nd skill effect and I've changed the 3rd skill. Check it out.
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#7 |
Member
Join Date: Apr 2010
Location: In 5th dimension
Posts: 1,744
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Statgain is too much. Make it 6.1 or 6.2. It is 6.5
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#8 |
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i think 1st skill is antisynergetic with the gatling stuff
one skill will most probably be inactive while the other is. The ultimate reminds me of primal roar. what i like about the hero is her third skill. |
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#9 | |
Member
Join Date: Dec 2009
Location: Yogyakarta, Indonesia
Posts: 154
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thanks for the review....
Oh my gosh.... ![]() Quote:
![]() Hmm, I'll change the ult debuff effect. Thanks.... |
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#10 |
Member
Join Date: Jul 2009
Location: Planet Earth, taking pollution down to zero
Posts: 15,679
Blog Entries: 10
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@punj: 6.5 is not too much. Not too much at all in fact. Rooftrellen and Sniper both have 7.2...6.5 is fine. So, OP, you can revert your stats to whatever they were before, because 6.2 is BELOW average (normal is 6.3
)Skill 1: Specify whether the resistance is reduced before or after attack damage is dealt, otherwise it's counter-synergetic if it doesn't reduce before damage is dealt. Because if reduction is first, the damage is amplified with the first arrow. Nice skill though, but reduce the cost to about 10-15 because no actual damage is dealt. Skill 2: 10 seconds without being able to move? Also, dynamically modifying attack range is uncodeable. Check the Big List of Uncodeable Things. Skill 3: Not bad. Simple skill that encourages high AS. I like it ![]() Ultimate: Um...ok...I think this is a bit of a stretch of the archer/arrow theme but I suppose it's not bad. Overall, I have to say, it's probably not one of your best efforts but it's by no means a bad hero. Needs some improvement though. |
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