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Old 07-06-2010, 08:16 AM   #1
carzk1218
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Default [Cosmetics]Aghanim Effects [New]: NetherDrake



Axe

Earthshaker

Pudge

Barathrum

Sand King

Twin Head Dragon

Night Stalker




I'll make more.. Just so you wait
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File Type: w3x Aghanim Effects.w3x (39.2 KB, 171 views)
 
Last edited by carzk1218; 08-18-2010 at 05:09 AM.
Old 07-06-2010, 08:40 AM   #2
[P]rokatdn
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

Sniper? He got Aghanim's Upgrade?
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Old 07-06-2010, 08:42 AM   #3
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

T-Up for the Axe and Raigor... but T-Down on Sniper... I prefer my Sniper to be discreet, not attract attention by carrying the friggin Mardi Gras into battle.
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Old 07-06-2010, 08:44 AM   #4
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

even tho Sniper has aghanim's upgrade..
It still does not look good.
Sorry boy.
T-down 4 sniper..
Axe's looks good.
Raigor the coating around his totem looks baaad..
Maybe remove the coating and just give him the fiery thingy + Enchant totem effx?
:3
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Old 07-06-2010, 09:25 AM   #5
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

T-up for Axe and Earthshaker, t-down for Dwarven Sniper.
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Old 07-06-2010, 09:35 AM   #6
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

T-up on all.
 
Old 07-06-2010, 09:42 AM   #7
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

even tho Sniper has aghanim's upgrade..
It still does not look good.
Sorry boy.
T-down 4 sniper..
Axe's looks good.
Raigor the coating around his totem looks baaad..
Maybe remove the coating and just give him the fiery thingy + Enchant totem effx?
:3
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Old 07-06-2010, 09:49 AM   #8
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

Quote:
Originally Posted by prokatdn View Post
Sniper? He got Aghanim's Upgrade?
No, he didn't, or at least his hero pages doesn't say he has Aghs...maybe OP can got their wires crossed?

Anyways, the ES effect looks ok.
 
Old 07-06-2010, 09:55 AM   #9
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

Sniper doesn't have agha upgrade now
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Old 07-06-2010, 10:25 AM   #10
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

Ya, well, even if Kardel WAS affected by Agha this effect is too much. So I agree to whoever likes Axe's and ES's.
 
Old 07-06-2010, 10:42 AM   #11
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Default Re: [Cosmetics] Earth,Kardel,Axe Aghanim Effects

T-up for ES only.
 
Old 07-06-2010, 10:54 AM   #12
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

Remove Sniper, please. He doesn't has Aghanim's Upgrade. Anyway, I still T-Down because blue doesn't fit him. T-Down.
Axe's effect is too much. Just Incinerate is enough. T-Null.
Earthshaker: Same as Axe, the import model is enough. T-Null.
Pudge: Nice. Really nice. T-Up.
Barathrum: Look like my effect. Anyway, T-Up.

2 T-Up, 2 T-Null, 1 not needed T-Down.
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Last edited by [P]rokatdn; 07-06-2010 at 11:14 AM.
Old 07-06-2010, 11:02 AM   #13
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

Quote:
Originally Posted by prokatdn View Post
Remove Sniper, please. He doesn't has Aghanim' Upgrade. Anyway, I still T-Down because blue doesn't fit him. T-Down.
Axe's effect is too much. Just Incinerate is enough. T-Null.
Earthshaker: Same as Axe, the import model is enough. T-Null.
Pudge: Nice. Really nice. T-Up.
Barathrum: Look like my effect. Anyway, T-Up.

2 T-Up, 2 T-Null, 1 not needed T-Down.

Ok.. Just Removed Kardel.

The ES effect, It Really Suck Without Incinirate.
I Just Made Pudge's Effect With Model Editor and The Barathrum Effect I Dunno How I Got The Idea.
 
Old 07-06-2010, 11:04 AM   #14
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

You stole my ES Agha effect while pretending you did it yourself. All you did was changing the color.
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Old 07-06-2010, 11:04 AM   #15
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

T-up on pudge and Bara
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Old 07-06-2010, 11:06 AM   #16
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

Quote:
Originally Posted by Infrisios View Post
You stole my ES Agha effect while pretending you did it yourself. All you did was changing the color.
Oh! Did you Make It? I'm Sorry I Just Found it on some sucky warcraft model forums.

Well.. Credits on you.
 
Old 07-06-2010, 11:10 AM   #17
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

Quote:
Originally Posted by carzk1218 View Post
Oh! Did you Made It? I Just Found it on some sucky warcraft model forums.

Well.. Credits on you.
Well I compared all data and it's exactly my values with the exception of the color.
Mine:
static Color { 0.3, 0.8, 1 }
Yours:
static Color { 0.0784314, 0.666667, 1 }

BGR values. Interesting that someone extracted it from a map and uploaded it somewhere òÓ
Can you link it?

BTW just checked them ingame.
T-Up for Pudge and Bara. Don't like Axe and ES (that's why I didn't suggest ES myself).
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Old 07-06-2010, 11:14 AM   #18
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

Quote:
Originally Posted by Infrisios View Post
Well I compared all data and it's exactly my values with the exception of the color.
Mine:
static Color { 0.3, 0.8, 1 }
Yours:
static Color { 0.0784314, 0.666667, 1 }

BGR values. Interesting that someone extracted it from a map and uploaded it somewhere òÓ
Can you link it?

BTW just checked them ingame.
T-Up for Pudge and Bara. Don't like Axe and ES (that's why I didn't suggest ES myself).
Can You Link Your ES Effect then?

I Just need to find mine.
 
Old 07-06-2010, 11:16 AM   #19
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

http://www.playdota.com/forums/16607...faceless-void/

In there. Might even have the same color there, with so many versions of that model I often get confused.

PS: Don't get me wrong, I don't need the credits. I just don't want people to take credit of my models
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Old 07-06-2010, 11:20 AM   #20
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Default Re: [Cosmetics]Cool Aghanim Effects [New]

i like pudge and bara. t-up.

for axe, i think you should take the effect placed on sniper's rifle and color it red. like blood red.

for ES, keep the glow. add a pulsating effect on it if possible. like when you use BKB: mountain king's silhouette pulsates one time. maybe make the glow effect around the totem pulsate a bit. and remove the sparkle effect on top of it, add the effect from sinper's head from the same map. it should look like a pulsating totem when idle/moving and it would leave a trail when walking.

t-up overall except for sniper.
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