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#1 |
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Join Date: Jun 2009
Location: Australia
Posts: 460
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| Last edited by Legend-X; 07-13-2010 at 03:14 AM. Reason: short version added | |
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#2 |
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I was wondering when someone would have noticed this and suggested it (I'm too lazy for this
). But I was actually thinking about removing the effect altogether, but your suggestion is a LOT better, since it actually affects gameplay. Good find my friend, good find. T-up
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#3 |
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Join Date: Jan 2010
Posts: 1,776
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Great find. T-Up. Will be useful.
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#4 |
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Join Date: Sep 2009
Location: Philippines
Posts: 8,088
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#5 |
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T-up
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#6 |
Member
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I did not understand from what you are suggesting, why do you want to synergy both heal and the passive skill? What did I miss here?
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#7 |
Member
Join Date: Apr 2010
Posts: 619
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For those that didn't understand:
Right now Huskar (after learning Beserker's Blood) gets a red-spear visual effect when his HP is less then 51% of his max HP (at least 49% missing health). Before the skill was remade, this indicated that BB had reached its maximum strength but now this number is meaningless. The suggestion is to lower this threshold to 40% of max HP (60% missing health) so that it indicates when his heal spell becomes extra effective. This suggestion is full of awesome. |
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#8 |
Forum Staff
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T-Up of course
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#9 |
Member
Join Date: Jan 2010
Posts: 895
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Yea good idea. Thought personally I just cast the heal whenevever I feel like it b/c it has long duration and short cd
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#10 |
Member
Join Date: Mar 2010
Location: Vietnam
Posts: 259
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You feel sad and need some relax? Just go to Youtube and find "BlackmillMusic". Enjoy. |
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#15 | |
Member
Join Date: Jun 2009
Location: Australia
Posts: 460
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Quote:
i just hope icefrog fixes this next version (which i think he will) cause i love huskar's concept - he is just too weak atm though. its like either own hard or get pwned hard... hopefully this suggestionwill increase his survival rate abit |
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#16 |
Member
Join Date: Oct 2009
Location: location, location!
Posts: 2,832
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You don't really have to worry about when to apply the heal since it's dynamic (it updates itself depending on ur current HP).
But there's no harm in moving it to 40% since it has some significance (as opposed to 51% which means nothing). Hence, T-Up.
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#17 | |
Member
Join Date: Jun 2009
Location: Australia
Posts: 460
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Quote:
i did not know that ever since he was introduced some 3 years ago edit: confirmed. wow, i should check out the heroes page more often |
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| Last edited by Legend-X; 07-13-2010 at 04:17 AM. | ||
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#18 |
Member
Join Date: Jun 2009
Location: Earth, obviously
Posts: 1,141
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It doesn't really matter for me since I believe what I see, but
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#19 |
Member
Join Date: Jun 2009
Location: Philippines
Posts: 603
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T-up.
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#20 |
Member
Join Date: Jul 2009
Location: Frieza Planet 419, because nobody ever goes to Frieza Planet 419
Posts: 16,646
Blog Entries: 6
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I had to read this twice before I understood what was actually being suggested. But now that I DO understand...T-up!
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