|
|
#1 | |
Member
Join Date: Oct 2009
Posts: 1,252
|
|
|
The Dark Spirit Cant think of a model/story... suggest! |
|
|
#2 |
Member
Join Date: Jul 2010
Location: Sealed away, chained in the 9th circle of Hell, whispering through the veil for unwary souls to come
Posts: 3,679
Blog Entries: 1
|
1st Skill: Ouch! Dont you think 40/50/60/70% splash is too harsh?
2nd Skill: I like it, but does it count spell damage as well or just physical damage dealt? and if it does, can it proc multiple times on one damage instance? [ex: Finger of Death/Laguna Blade Sonic Wave] 3rd skill: One word - OUCH! Ultimate: Does it count creep kills as well or only heroes that have killed other heroes? [I think it is codeable, Alchemist uses the same basis for his Goblin's Greed... right?] PS: Mind checking out my HI? and how did you make that kind of layout?
__________________
|
|
|
|
#3 | |
Member
Join Date: Oct 2009
Posts: 1,252
|
Quote:
__________________
http://www.playdota.com/forums/26850...n-dark-spirit/ <-- AoE specialist http://www.playdota.com/forums/23355...ter-w-testmap/ <-- techies rival
http://www.playdota.com/forums/22669...orc-berserker/ <-- huskar with a hint of mortred |
|
|
|
|
#4 |
Member
|
1) The bonus damage is totally splashed with the percentage of the damage?
Like: 15 Bonus DMG + 10% Hero damage. Anyway, it's good. 2) It is good to support allied heroes, but does not make any sense in one-on-one battle, since it doesn't works on yourself. If works and I don't saw, it's okay. 3) Pretty good. 4) If it counts creep kills, not only hero kills, it's okay. But, are you sure that you want this ulti? I don't see synergies and strategies with other skills. I suggest changing the name of the skill, since it ressurrects nothing. ![]() And about the stats: Normally, your hero would start with 304 HP and 351 MP. I see that you want your hero chase the enemy, since it has 305 MS and a good AS, but its low STR GROW and no disable/stun/slow, makes it such a vulnerable target. I suggest increasing the STR grow a little.
__________________
|
|
|
|
#6 | |
Member
Join Date: Oct 2009
Posts: 1,252
|
Quote:
__________________
http://www.playdota.com/forums/26850...n-dark-spirit/ <-- AoE specialist http://www.playdota.com/forums/23355...ter-w-testmap/ <-- techies rival
http://www.playdota.com/forums/22669...orc-berserker/ <-- huskar with a hint of mortred |
|
|
|
|
#7 |
Member
Join Date: Nov 2009
Posts: 844
|
Too cool orb-effect! Imagine mjo-buriza huh ?
|
|
|
|
#8 |
Member
Join Date: Oct 2010
Location: Singapore
Posts: 1,730
|
Can see synergy of hero as enemies will want to spread out, then Shadow would do it's thing. I think Shadow's AOE isn't specified clearly. What AOE do you mean? IMO it should be targeted instead much like Warlock's 'Fatal Bonds', and this bond, the further stretched, will augment the damage increase. And the distance of this will decrease as the level of the skill increases, meaning maybe, at level 1. 700 distance will be the full 40%, and then at level 2, 500, then 300, etc. So when they try to evade your splash and immolation, they take more damage from other sources. Though your skills will mean that this hero will hardly get kills since it makes it easier for others to KS the kill(in a sense). Nice immolation idea, btw.
This hero should be STR or AGI instead of INT. He isn't a nuker or anything like an INT hero, and will be in middle of large-scale battles, STR would suit him better. Making him AGI would be making him like Gyrocopter.
__________________
|
|
|
|
#9 |
Member
Join Date: Oct 2009
Posts: 1,252
|
I think he is fine as INT, just because he has no nukes doesnt make him a STR or AGI
![]() Also, it would mean players can get +int for mana AND some nice damage
__________________
http://www.playdota.com/forums/26850...n-dark-spirit/ <-- AoE specialist http://www.playdota.com/forums/23355...ter-w-testmap/ <-- techies rival
http://www.playdota.com/forums/22669...orc-berserker/ <-- huskar with a hint of mortred |
|
|
|
#10 |
Banned
|
This is perfect for a Shade exept for 1st skill
|
|
|
|
#11 |
Member
Join Date: Oct 2009
Posts: 1,252
|
But shades have no attack animation
__________________
http://www.playdota.com/forums/26850...n-dark-spirit/ <-- AoE specialist http://www.playdota.com/forums/23355...ter-w-testmap/ <-- techies rival
http://www.playdota.com/forums/22669...orc-berserker/ <-- huskar with a hint of mortred |
|