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Old 07-17-2010, 06:20 PM   #1
carzk1218
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Default [Visual]PotM: Elunes Arrow [Re-Edited]


Once Again I'm Back For Suggesting Some Cool Visuals Made By Me.


Suggested Visual:

Pros:
*Cool Effects!
*Fits On Elunes Arrow Icon
*Attachment Model Is In-game (VengeanceMissile.mdx)


Cons:
*5kb MSI (Only BallistaMissile.mdx Edited And Added "Chest" Attachment To Missile Cool Eh?)
*Noticeable By Enemies
*I Can't Think Anymore Cons


NOTE: Effect Can Only Be Seen By Allies

I Highly Recommend To Try My TestMap
Attached Files
File Type: w3x [Visual]PotM - Elunes Arrow.w3x (46.3 KB, 101 views)
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Last edited by carzk1218; 08-15-2010 at 02:04 AM.
Old 07-17-2010, 06:53 PM   #2
Schremba
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Default Re: [Visual]PotM: Elunes Arrow

Why is it necessary to import an arrow model?
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Old 07-17-2010, 09:07 PM   #3
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Default Re: [Visual]PotM: Elunes Arrow

Because ingame arrow doesn't have attachment point.
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Old 07-17-2010, 09:23 PM   #4
Schremba
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by Cainer View Post
Because ingame arrow doesn't have attachment point.
So? Just use another dummy unit...
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Old 07-18-2010, 01:49 AM   #5
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by Schremba View Post
So? Just use another dummy unit...
this.

Plus your arrow model seems too flashy, enemies will see it from a mile away and easily evade it. Good for powershot though[if it was green]. T-D.
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Old 07-18-2010, 05:58 AM   #6
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by Schremba View Post
So? Just use another dummy unit...
This. Also, IIRC, similar things were already suggested
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Old 07-18-2010, 06:46 AM   #7
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Default Re: [Visual]PotM: Elunes Arrow

T-down
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Old 07-31-2010, 06:38 AM   #8
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Default Re: [Visual]PotM: Elunes Arrow

I like the idea of beefing up the visual aspect of Elune's Arrow but I don't think this suggestion is the way to go about it
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Old 07-31-2010, 08:20 AM   #9
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Default Re: [Visual]PotM: Elunes Arrow

you are already using an imported model, u can add some cool sfx effect making it elune-ish without an attached effect :S
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Old 07-31-2010, 09:15 AM   #10
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Default Re: [Visual]PotM: Elunes Arrow

T-down, too noticable, elunes arrow is ok with just plain arrow
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Last edited by VisualStuff; 07-31-2010 at 09:34 AM.
Old 07-31-2010, 10:44 AM   #11
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by divinegospel View Post
this.

Plus your arrow model seems too flashy, enemies will see it from a mile away and easily evade it. Good for powershot though[if it was green]. T-D.
I agree with this statement.
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Old 07-31-2010, 12:55 PM   #12
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Default Re: [Visual]PotM: Elunes Arrow

Nah, I use the ''flashless'' of Elune's Arrow to my advantage, So, no.
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Old 07-31-2010, 02:05 PM   #13
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Default Re: [Visual]PotM: Elunes Arrow

T-Down..
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Old 08-09-2010, 08:44 AM   #14
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
*Noticeable By Enemies
This is quite a con. The current one is easy to dodge as it ism, t-d for making it flashy.
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Old 08-13-2010, 02:28 PM   #15
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Default Re: [Visual]PotM: Elunes Arrow

i like it, and it doesnt matter if its more noticeable
imo it should
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Old 08-13-2010, 02:58 PM   #16
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by Ulver View Post
i like it, and it doesnt matter if its more noticeable
imo it should
Arrow is supposed to be a surprise OMGWTFwheredidthatcomefrom skill. If its too noticeable, it will give Mirana a huge disadvantage.
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Old 08-13-2010, 03:08 PM   #17
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Default Re: [Visual]PotM: Elunes Arrow

Quote:
Originally Posted by divinegospel View Post
this.

Plus your arrow model seems too flashy, enemies will see it from a mile away and easily evade it. Good for powershot though[if it was green]. T-D.
this...
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Old 08-13-2010, 03:19 PM   #18
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Default Re: [Visual]PotM: Elunes Arrow [Re-Edited]

Was just about to t-up by looking at the screenshot, but then, decided to download and check it. CAN'T SEE THE TESTMAP, you just lost a t-up fix it. I'm using 1.24e.
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Old 08-13-2010, 04:21 PM   #19
carzk1218
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Default Re: [Visual]PotM: Elunes Arrow [Re-Edited]

Sorry Dude.. Im Using 1.24d when I maked it
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Old 08-13-2010, 10:19 PM   #20
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Default Re: [Visual]PotM: Elunes Arrow [Re-Edited]

T-down too flashy.
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